I love Halo, and consider myself more of a multiplayer guy than a campaign guy. However with Halo 5, I was beyond psyched for the campaign. It’s safe to say my excitement for the return to even-starts multiplayer was trumped by my absolutely unhealthy amount of jitteriness for the campaign. The Hunt the Truth marketing campaign got me more worked up more and more with every video that released. When the MCC came out and I first saw that cutscene where Locke was talking to the Arbiter about hunting Master Chief, dude I got hyped! I was jumping up and down and just all out freaking out. I mean Master Chief was going rouge! And some other UNSC dude was gonna hunt him down! Halo 5 was gonna be sick!
Then the Master Chief/Locke trailers came out, where one is about to die, and the other one is talking in a glasses city, and I just lost it. Is Chief gonna die? What’s this confrontation gonna be like? So many ideas were running through my head about this game. Then we had the Master Chief is dead trailer, and then the other one, where Linda and friends help him out of the rubble, and I just got so psyched about the Chief turning against the UNSC and the possibility of government corruption, and… it was just a great time to be a Halo fan.
But then the game came out. And my palms were sweating and hands were shaking as a stared at my tv, watching every single percent download, one at a time, for however many hours it took. When it had finished, I booted it up, and shed a tear of joy when I first saw the menu screen. The campaign was rumored to have 13 levels or something but that didn’t stop me. I played that thing front to back, beginning to end, start to finish, that first night.
And I could not have been more disappointed. The Hunt the Truth marketing campaign could not have more inaccurately portrayed in Halo 5’s campaign. The tension that was so apparent in the trailers was simply not there in the finished game. The story direction seems like the polar opposite than what was advertised. I understand that a lot of those trailers were to induce hype. They did. And I understand that a lot of them weren’t depicting exact in-game events. But what I do know is that those trailers were meant to be symbolic, and placeholders for what actually was going to happen in the game.
That didn’t happen though.
343, you failed me. You failed all of us fans. You failed your new fans, who you drew in with your deceptive marketing strategy. You failed your returning fans who maybe decided to come back to the franchise after being absent for a few years. But most of all, you failed the fans who have stuck with you from day one. The ones who stayed with you even after the monstrosity that was Halo 4. The ones who live on these forums trying to create something better and fix and critique Halo into the best game it can be. The ones who play when there’s no one left to play with, because despite your attempts at killing the franchise, we refuse to let Halo die.
So I ask you, 343 Industries, why was your marketing campaign so deceptive?