Campaign:
Campaign, I’ll be honest, was weak. It was interesting enough to keep me going, but I couldn’t help but feel that prevalent lack of Chief missions.
Chief finally reunites with Blue Team, and later, Cortana. 1 mission playing with Blue Team. 2 more with Chief trying to get to Cortana.In of these he fights Covenant, then Prometheans. In the other, he fights only Prometheans. There was WAY too much focus on Locke, and they killed off all of the advertisement hype that we all bit into. The only confrontation we got was at the end of Mission FIVE, out of fifteen.
And while it was awesome, it was just a cutscene fist-fight. And for how athletic they are in game, it was like watching two guys in riot suits. Chief, WITHOUT HIS ARMOR, took out a small group of ODSTs. I think a few of them died. Locke is a normal human being under the Mjolnir suit, and he went toe-to-toe with the Chief. Chief would’ve EASILY overpowered Locke.As for the “screen-time” issue, 3 of the missions are simply walking around. All three of those missions are with Locke. I don’t hate Locke, but Chief is the mascot of the franchise. When people think, “Halo”, Master Chief comes up a heckuva more than the Halo rings themselves! You don’t leave out the mascot of the series. That would be like Metal Gear Solid leaving out… Solid… Snake… (remembers MGS2)
Anyway, Chief is the icon of Halo, if not Xbox as a whole. Halo was Xbox’s first exclusive, which came out with the original Xbox at it’s release. If we had a game with ONLY LOCKE as a side-story to introduce him, that would have been better. Even just adding in something to establish him as a character more, like his own side series like the Fall of Reach. We know very little about him, and now you give him to us for 3/4 of the combat, and 4/5 of the game in general. You are actively denying us the poster-boy for Halo. We want the Chief. Give us the Chief.
Listen to us, and make sure you deliver something that does the advertising proud, and will add relevant information to the Halo Universe.
I would’ve been fine with this game having Cortana stay a hallucinatory memory, having the Guardians being automatically activated by an ancient Forerunner plan put in place by the Didact, or even Mendicant Bias. That would have been best. I’m not fond of the idea of Cortana, your longtime friend and ally, being a now all-powerful being bent on galactic peace. But having Cortana, whose “death” was the only occasion in gaming where I had a tear come to my eye, turn into a blue, female Skynet is not okay.Make the campaign more equal if you are going to have split arcs, or focus more on the Chief. With Locke guiding the story, it almost felt like we were being pushed through. With Chief, even in the first mission, something came up, and Chief went off the grid. Rather than going to Infinity (like I thought he would) and trying to negotiate that Blue Team should go, Chief’s just like, “Too bad, I call dibs, bye!” He just threw orders into a freakin’ woodchipper. He heard something about Cortana, and he was willing to find her by any means necessary. Locke was even authorized to use deadly force if necessary. Chief knew all this, and he still went after her.
And it turns out, the Domain turned her into Didact 2.0. The Mantle must be upheld. But what I find funny, is that even the Didact thought that the Mantle would fall to Humanity next. And if only the Forerunners and the Reclaimers could activate the Halo rings, then how could Johnson or Miranda activate/deactivate the Halo Array?Nevermind. Gotta get back on track. 343, give us more Chief, and a longer, more stable story. Please.