343, this is why your marketing is alienating us

If you find anything you read here disagreeable, please check out the disclaimers at the bottom in case I’ve addressed your concerns there.

The kind of verbiage that is being used among 343 and Microsoft execs is giving me indications that Halo is getting the Star Wars treatment and becoming a caricature of what it has been. I’m not talking about game mechanics and playability stuff (sprint, spartan abilities, etc.) that everyone is so butthurt about. I’m talking about the treatment of the Halo franchise as a “marketer’s dream” rather than a rich universe through which powerful stories can and deserve to be told.

Here is quote from the new GameSpot article about the latest “The Inner Circle” podcast by Xbox marketing exec Aaron Greenberg:

> “One of the biggest entertainment releases of the year [Halo 5] if we do our job right. And I think what we’ve got with Master Chief and Locke, it’s just kind of a marketer’s dream.” (emphasis added)

Halo is now seen, at least by the people now responsible for defining what it will be from here on out, as but a “marketer’s dream”, an “entertainment release”. The Halo of the past was made up of captivating stories that had a soul, a rich universe expanded by novels, and a sense of “ownership” or “fatherhood”, if you will, by the developers over their baby, Halo. Before people jump down my throat, I want to acknowledge that, IMO, Halo 4 does have all of these characteristics. I know good books continue to be written, and I thoroughly enjoyed almost every aspect of Halo 4 (but that’s not what this thread is about).

I’m worried that now, since Halo has become Microsoft’s prized heifer, they will milk it for all it’s worth until it has no soul. The following is a list of things done with Halo since 343 has been at the helm that are giving me these sort of indications:

  • Massive outsourcing to other development studios during the creation of every single game they’ve “created” thus far (Halo CE Anniversary, Halo 4, MCC - even Spartan Assault). What loving sense of ownership can 343 possibly have with a game when they’re treating it like an assembly line?- The release of an unacceptably and insultingly broken game to the fans after a second-to-none marketing campaign got us all nostalgic and excited about how awesome it would be.- A complete change in the legendary demeanor of Spartans with the homoerotic bro-fest that takes place before and after Halo 5 matches. (I know 343 said they would “tone that down”, but it speaks to a fundamental misunderstanding of who the Spartans, even Spartan IV’s, are)- Halo: Nightfall, which, in my opinion, was a cheap, cliche sci-fi production with unconvincing and detached characters and an uninspired plot. If Steven Spielberg can do better, than I will absolutely change my stance on Halo TV/cinema. (I liked Forward Unto Dawn. It felt honest and unique with its storytelling, even with a low budget.)- An intentional redefinition of the Halo community’s identity from a fun, social community held together by file sharing, clans (I know, Bungie did away with it first), and custom games to a bunch of MLG gamers competing for cash prizes a la League of Legends or DOTA. Nothing against MLG gamers, but why are they shoving this down our throats? The fun-loving, community-based vibe is being traded in for something more corporate and produced.- The breakthrough of Halo entities into Microsoft’s ecosystem through Cortana, the digital assistant, and the Spartan browser. Listen, there is nothing inherently wrong with that - I think it’s kind of cool. But I’m just concerned that Microsoft will go too far – that Halo’s beloved universe will be exploited into a child-like mockery in order to generate revenue. It’ll be kind of hard to take the broken and AWOL Master Chief seriously in Halo 5 if Halo stuff starts cartoonishly appearing on my laptop.DISCLAIMERS

Listen, I’ve got no problem with people disagreeing with me. I just don’t want anyone to misunderstand me. I know marketing is a necessity, and benefits a franchise in the long run. I know I shouldn’t expect an Xbox marketing exec to see Halo as anything other than a potential avenue to market the hell out of and sell Xboxes. I know Halo can’t remain stagnant, but must continue to evolve (much to the chagrin of my nostalgic inner-child who loves playing the level “Halo” on Halo CE on Normal difficulty over and over again and trying to nail Halo 2 superjumps with long-lost Xbox Live buddies.) I just don’t want to see something I love become a faceless franchise with no soul that just makes lots of money and has big tournaments.

What do you guys think? Am I crazy? Thanks for reading.

The spartans have become LAX Bros… No Bueno. CS:GO? Yes please.

I think you are crazy because I hardly can create a thought after trying to get the point

Can’t say I disagree. While yes, they must market it, they also have to consider the fanbase BEHIND the game. I really do abhor how Halo was referred to as a “marketer’s dream”. It’s much more than that, in all honesty. But perhaps they said that because Halo is just so dang fantastic that anyone who had a chance to would market the hell out of this game. Or maybe because Halo is so great, they referred to it as a “marketer’s dream” because it literally is an astounding thing to market. But nonetheless, I believe that Halo should never be referred to as a “marketer’s dream”. It is unfitting for a game such as this.

I wouldn’t say you’re “crazy”, though I would say that you’re delving (or at least peeking) into the negative dark road that could very well possibly become the eventual reality. I agree with all points that you’ve made. I’ve seen it happening too. One part keeps poking at my brain stem to finally admit to myself that this has been the plan ever since the beginning and I knew it, yet another part of me wants to hold on to the hope that not (everything) is a soulless cash-cow designed strictly for mass consumption by mindless sheep that vehemently and ignorantly fill the pockets of the CEO’s of these major corporations while getting spoon-fed a fluffy brown turd that is labeled as chocolate soft serve.

Jesus, did I just say that? Can they hear me?

I completely agree. Every time I go to the store, I always see a bunch of little kid halo toys. It’s so annoying! Halo was meant for an older audience, not little kids that still play with Lego’s and crap like that. I’m starting to get worried about were Halo is going.

> 2533274884523145;6:
> I completely agree. Every time I go to the store, I always see a bunch of little kid halo toys. It’s so annoying! Halo was meant for an older audience, not little kids that still play with Lego’s and crap like that. I’m starting to get worried about were Halo is going.

There is nothing wrong with merchandise, even if it’s targeted toward a child audience. I don’t believe that Halo is meant exclusively for an older audience – I fell in love with it in 2002, when I was 7 years old. It has always struck me as a universe that is inviting to both younger and older audiences.

> 2533274809776426;3:
> I think you are crazy because I hardly can create a thought after trying to get the point

I apologize if I was too wordy – that happens when I get passionate. Was there anything in particular that you found difficult to digest? I’d be happy to give the cliff notes version.

My 2 cent addition: Some of those “little kid toys” are awesome adult collectibles. I say that because of the price and complexity of them. I can appreciate everything you stated, but a different presentation of the characters/machines/worlds I love that allow me to bring it home without plugging it in is definitely welcome.

I feel you, and I can’t say I disagree with the spirit of your message. Hopefully those fears do not become reality. I love the originality and hope it can continue.

> 2533274926834654;9:
> My 2 cent addition: Some of those “little kid toys” are awesome adult collectibles. I say that because of the price and complexity of them. I can appreciate everything you stated, but a different presentation of the characters/machines/worlds I love that allow me to bring it home without plugging it in is definitely welcome.
>
> I feel you, and I can’t say I disagree with the spirit of your message. Hopefully those fears do not become reality. I love the originality and hope it can continue.

salute Well said. I actually love the collectibles (even though I elect not to dish out the dough for them), and think they add to the Halo universe. It reminds me of when the atrocious Star Wars cartoon series came out. I had loved and blew a lot of money on Star Wars action figures when I was younger, but that God-forsaken cartoon went too far by breaking the fourth wall, if you will.

So, if Halo successfully expand into collectibles, dart guns, clothing, and operating systems without breaking the fourth wall and devaluing the quality of the Halo universe, then I am all for it.

I agree with you but I think that’s the way microsoft is taking halo and the only thing we can do is go with or find something else.

I do agree that the focus of multiplayer is shifting even closer to competitive crowds than to everyone else. I am good at Halo but I dislike the whole MLG / competitive scene.

> 2533274852660538;12:
> I do agree that the focus of multiplayer is shifting even closer to competitive crowds than to everyone else. I am good at Halo but I dislike the whole MLG / competitive scene.

I’m in the exact same boat. I’m good at Halo, but what I like the most is playing in cluster f**ks of vehicle madness, crazy customs, and big maps with lots of people. While that’s just my personal preference, it seems that most Halo fans agree that their shift in catering to the MLG crowd is a mistake.

Maybe (hopefully) “marketers dream” is just a compliment to the franchise.

I can agree with a large portion of everything you actually mentioned, but I can say for sure that Marketing went overboard with the nostalgia.

Microsoft will continue to profit whether the consumer gives the product a head nod of approval or not. It’s a business, that just how it goes.

The thing is that when Cortana was being introduced i believe it was Bonnie Ross, that was not so happy with all that was being done, due to concerns that it might affect the lore.

As to Aaron Greenbergs comment, he is the Marketing head for 1 and 3 party titles for Microsoft studios, so it is not surpising, its his job…

I also would not worry about the competetive scene, as they have been very vocal about not liking H4 mp, or everyone has. We have not seen BTB footage yet, i think they will have something for everyone.

As to the soul thing, thats very hard, because it needs to be profitable, but yet it also needs passion. Again it can never be a passion project like Bioshock was for Adam Levine, because of the conditions, but it still can be a masterpiece with high craftsmanship, you just got to look for them. I would be concerned, But there are some positive things that diminishes my concern, 2 things.

  1. Joseph Staten
  2. I belive it was Josh Holmes, commenting about cortanas Rampancy, and something from his personal life :slight_smile:

> 2533274852660538;12:
> I do agree that the focus of multiplayer is shifting even closer to competitive crowds than to everyone else. I am good at Halo but I dislike the whole MLG / competitive scene.

You and me both, and because of that we casual gamers sometimes we can’t enjoy ourselves anymore. Sure we gotta have a good game mode for everyone, one for the competitors and something for the non-competitors and balance it out.

> 2533274872596817;18:
> > 2533274852660538;12:
> > I do agree that the focus of multiplayer is shifting even closer to competitive crowds than to everyone else. I am good at Halo but I dislike the whole MLG / competitive scene.
>
>
> You and me both, and because of that we casual gamers sometimes we can’t enjoy ourselves anymore. Sure we gotta have a good game mode for everyone, one for the competitors and something for the non-competitors and balance it out.

I definitely agree, this has to be balanced and the party game modes are awesome!

> 2535411404144276;17:
> The thing is that when Cortana was being introduced i believe it was Bonnie Ross, that was not so happy with all that was being done, due to concerns that it might affect the lore.
>
> As to Aaron Greenbergs comment, he is the Marketing head for 1 and 3 party titles for Microsoft studios, so it is not surpising, its his job…
>
> I also would not worry about the competetive scene, as they have been very vocal about not liking H4 mp, or everyone has. We have not seen BTB footage yet, i think they will have something for everyone.
>
> As to the soul thing, thats very hard, because it needs to be profitable, but yet it also needs passion. Again it can never be a passion project like Bioshock was for Adam Levine, because of the conditions, but it still can be a masterpiece with high craftsmanship, you just got to look for them. I would be concerned, But there are some positive things that diminishes my concern, 2 things.
>
> 1. Joseph Staten
> 2. I belive it was Josh Holmes, commenting about cortanas Rampancy, and something from his personal life :slight_smile:

Please tell me Joseph Staten is still involved with Halo lore! In my opinion, Contact Harvest was the most well-written Halo novel thus far, with Fall of Reach as a close second. Is there some news article or blog I missed out on saying that Joseph is still hand-on with Halo?

P.S. Thank you for the well-considered response