Can we have some transparency please?
Rather than radio silence, or overly positive corporate language, can we have honest feedback on our feedback please?
1 - What’s happening with input selection?
Having played with KnM and controller, it’s almost like playing a different game at times. There too many situations where MnK just stands no chance of winning gunfights. You must have all the statistics that show the discrepancies between the two inputs and over different weapons. Looking at your data, it must be night and day where the issues lie.
Can we have some openess and honesty on the matter please?
2 - Why/how is there still no roadmap?
This is self-explanatory. Where is it? How is possible that you don’t have a plan for after launch?
Again, be honest please, what went wrong?
3 - Why is there no server or region selection?
You are fully aware this is a problem and that it’s a ‘hot topic’ within the Halo community. It’s been this way for years. It also would not be very hard to implement.
What’s the real reason we don’t have it and why aren’t you acknowledging it?
4 - Why was the game negected for so long after launch?
The after launch period for a ‘live service’ game’ is absolutely paramount to it’s success, so I struggle believe this was planned. What is going on at 343? Why is Infinite being treated like this? It’s one of the biggest and most beloved games of all time, so why does it feel like you want to forget about Halo Infinite and get on to the next title already?
Will you help us understand why Infinite is still in the state that it is?
There are plenty of other topics/issues I could add to this but their continued existence is easier to understand. The items above are the ones that the real-noodle scratchers. These are basic things that everyone is aware of and everyone understands that they should not still be haunting Halo Infinite.
So please, be honest and tell us; what’s the problem? What went wrong? Why do these fundamental issues still exist?