343, stop listening to halo community

Seriously, stop.

Most of the halo community has no idea what it wants. We all think we do but we don’t.
We wanted a highly competitive multiplayer arena style skill based shooter. Well we got that, and all we do is complain about the damn game.

due to the ultra competitive gameplay most of the group wanted a safe place to hide and relax and play this game. So we demanded social playlists, a place where you could go and play a nice casual game of halo. Well that worked out well didn’t it? Holiday casual is a joke, a hodgepodge of onyx players and noobs thrown together in some very much not casual gameplay. Community was wrong on this. This playlist is garbage.

I read constant arguments to have sprint removed. This is almost 2016, get over it, removing sprint would not better this franchise at all. I hope 343i never gives into this. Keep moving forward.

The voice that 343i is hearing and basing its decisions on is one that only maybe represents 20% of the community. in listening to this voice much of the oher 80% have moved on because they can’t keep pace with the rooted halo players. When you create a highly competitive game like this one is, new players and casuals need to be sheltered and kept separate from the ultra competitive so they can progress and improve without being completely torn apart, seasonal rankings makes this impossible. Either remove the seasons or make them much longer than a month.

I keep hearing 343i needs to do this to save halo or that. What 343i needs to do is figure out how to keep new players in these games before the try hards weed them all out. It has to start by better separation of skill ranks. Few new players are going to stick around while being manhandled every game.

Quit focussing on ways to bring old halo 2 players back. Most of these have families now and are casual gamers who are no longer competitive. Get some new players in halo and start listening to their voice.

wow, someone on the forum that is not a 12 year old spamming the website with nonsense.

The problem is that all the old Halo players who have stuck around all this time remember the fun they used to have. It’s not that 343 is just making one terrible decision after another (sure they have made plenty of mistakes, but that’s not all there is to it). The community remembers what Halo used to be, and they just can’t escape the past. A lot of people may disagree with me, but I know I’m one of those players. I won’t ever forget the fun I had when I first played Halo, when someone brought Halo 2 to my house and I fell in love it with right from the start. I won’t ever forget all the fun I had back in the day on Halo 3 when I finally got Xbox Live, and even Reach when it first came out (40,000+ kills during my time in Reach)

Most of the Halo community knows what it wants. It wants those moments from Halo 2/3 back. It wants to have more of those memories that made Halo so important to us. Sadly most of us will never have times like that again. All we can do is accept what Halo has become and what it will become, and it won’t ever be what we had in the past. The good thing is, if you like Halo 5 and the future Halo games, there are opportunities to have more good memories. But we have to lower our expectations for the games and know that the “old Halo,” what I described and not Halo 2 and 3 themselves, is long gone. Mentally getting past that will help us enjoy Halo 5 and future Halo titles more

I could be way off about this, but this is just my biggest guess as to why the community has so many complaints

> 2533274908070201;3:
> The problem is that all the old Halo players who have stuck around all this time remember the fun they used to have. It’s not that 343 is just making one terrible decision after another (sure they have made plenty of mistakes, but that’s not all there is to it). The community remembers what Halo used to be, and they just can’t escape the past. A lot of people may disagree with me, but I know I’m one of those players. I won’t ever forget the fun I had when I first played Halo, when someone brought Halo 2 to my house and I fell in love it with right from the start. I won’t ever forget all the fun I had back in the day on Halo 3 when I finally got Xbox Live, and even Reach when it first came out (40,000+ kills during my time in Reach)
>
> Most of the Halo community knows what it wants. It wants those moments from Halo 2/3 back. It wants to have more of those memories that made Halo so important to us. Sadly most of us will never have times like that again. All we can do is accept what Halo has become and what it will become, and it won’t ever be what we had in the past. The good thing is, if you like Halo 5 and the future Halo games, there are opportunities to have more good memories. But we have to lower our expectations for the games and know that the “old Halo,” what I described and not Halo 2 and 3 themselves, is long gone. Mentally getting past that will help us enjoy Halo 5 and future Halo titles more
>
> I could be way off about this, but this is just my biggest guess as to why the community has so many complaints

That’s exactly the problem. Trying to recreate moments and past memories. That’s impossible. People that live life like that will always be cynical and complaining because they’ll never be able to recreate those memories…even when they’re given exactly what they supposedly wanted. I had so many great memories lanning halo 3. So so many. And watching the birth/growth of the eSports side. Fabulous in those days. And I’m really liking halo 5. Building new memories in this new game. 343 has done a good job. But it will take quite some time to build new memories with halo 5. People just don’t want to put in the time to build new memories.

> We wanted a highly competitive multiplayer arena style skill based shooter. Well we got that, and all we do is complain about the damn game.

  1. It’s almost as if it’s different individuals with different opinions complaining instead of one entity.
  2. Not really. What we got was a compromise between classic Halo and the modern shooter, which was advertised as what you said.

> Well that worked out well didn’t it? Holiday casual is a joke, a hodgepodge of onyx players and noobs thrown together in some very much not casual gameplay.

Sounds like every social playlist ever.

> This is almost 2016, get over it, removing sprint would not better this franchise at all. I hope 343i never gives into this. Keep moving forward.

I’m well aware of what year it is, don’t see why you guys insist on reminding me.
New isn’t the same as superior. If the ONLY reason someone likes something is because it’s “new” then they lack critical thinking skills. Of all the reasons for someone to enjoy sprint, that’s the only one that doesn’t make an ounce of sense.

> even when they’re given exactly what they supposedly wanted.

Yeah, Halo 5 is exactly what every Halo 2 Fanboy could’ve dreamed of.
Are you kidding me with this -Yoink-?

343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.

> 2533274882763437;6:
> 343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.

Typical. Make the competitive scene the scapegoat.

Posts like this are part of the problem. If anything 343 are not listening enough- people have been asking for playable elites for example, since 2012-the thread is still here- and it’s been completely ignored. And this game is not “ultra competitive” the ranking system does not work well at all, it outs scrubs into the higher rankings which ruin it for the competitive players, causing a loss for the “good” players, thus reducing their rank. This happens to me in literally every arena game I play, I would have a team mate going 3 kills to 13 deaths (team slayer). And that’s on top of all the other issues this game has.

Sick of people like you trying to blame the community for 343’s mistakes.

People are upset because 343 shipped a half -Yoinked!- game, not because it isn’t halo 2.

Where are the game types? Assault, King of the Hill, Oddball, Infection, Grifball, Race? Right now all the game has is Slayer, CTF, Strongholds, and Breakout. Warzone was well done, no complaints there. Forge is amazing, but it was added a month and a half after the game came out. There is no firefight/Spartan Ops mode, and no campaign scoring or campaign timing.

The game shipped with much less content than a halo game should have. Even halo 4 had more content, and that game was a disaster for halo in general. Halo is known for having limitless options for thing to do, and halo 5 doesn’t have this. Halo 5 you can campaign, sweat it out in arena, or play warzone. That’s it. (Forge has been added I know, but I’m talking about what the game shipped with).

Halo 5 gameplay isn’t that bad, it actually plays decent at a competitive level. Tournaments are fun to watch and the best teams are still winning. There are some balance issues, but they are very meh compared to the game in general. It’s just that they should’ve finished the game and made it feel like a complete halo.

> 2533274819302824;7:
> > 2533274882763437;6:
> > 343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.
>
>
> Typical. Make the competitive scene the scapegoat.

I am competitive but I do not want a tournament simulator. A game still needs to be fun.

> 2533274882763437;6:
> 343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.

If they listened to the pro players this game would be great.

They instead tried to create an esports experience, which has ultimately failed.

please note, that esports does not always mean competitive, this game is proof of this.

Halo 3 was competitive for example, but was not designed to be an esport (from what I know anyway). It was designed as a fun and balanced experience, which had ranked or competitive playlists for players who were competitive. Halo 5 on the other hand, is centred as trying to be an esport, but fails in the competitive department as it cannot seperate the competitive players from those who want to have fun effectively.

Literally all they need to do is seperate the playlists properly, the current social is not good enough, base the ranking system off skill not just wins, and have a proper progression system instead of this cash cow req system garbage.

If these three things alone had been done, this game would have been received far better.

I agree that Halo should move forward, but adding sprint and all this stupid -Yoink- they have in Halo 5 is moving in the wrong direction.

> If they listened to the pro players this game would be great.

I know someone is going to say “BUT THEY HAVE PROS ON THEIR PAYROLL”, so I’m just gonna say this now.

Just because they consult with professional players on certain things doesn’t mean those people are the ones who actually design the game.

> 2533274875084332;11:
> > 2533274882763437;6:
> > 343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.
>
>
> If they listened to the pro players this game would be great.
>
> They instead tried to create an esports experience, which has ultimately failed.
>
> please note, that esports does not always mean competitive, this game is proof of this.
>
> Halo 3 was competitive for example, but was not designed to be an esport (from what I know anyway). It was designed as a fun and balanced experience, which had ranked or competitive playlists for players who were competitive. Halo 5 on the other hand, is centred as trying to be an esport, but fails in the competitive department as it cannot seperate the competitive players from those who want to have fun effectively.
>
> Literally all they need to do is seperate the playlists properly, the current social is not good enough, base the ranking system off skill not just wins, and have a proper progression system instead of this cash cow req system garbage.
>
> If these three things alone had been done, this game would have been received far better.

Yes, this emphasis on esports should have never made its way into Halo as this has soured the experience. I could play hours upon hours of Halo 3 Slayer and never get bored whereas in Halo 5 I can barely make it through ten matches. Lord only knows what went on during development.

We’re not a hivemind and we don’t all want the same thing. Congratulations on that epiphany, but any developer which doesn’t realize that isn’t fit to be a AAA developer.

> 2533274882763437;6:
> 343i do not listen to the community. They listen to pro players who have literally turned Halo 5 into a boring experience.

Really? So all of these updates that continually improve the game and fix issues as they pop up doesn’t constitute as “listening to the community?”

Sorry to burst your bubble, but 343’s support has been a godsend compared to how little Bungie cared about the community, particularly by the time Reach rolled around. Also, pro players have a much better handle on game mechanics than (what I assume you to be) casual players.

Is this the time of year where people make their ill-informed, easily refutable rants? Well, anyways…

> 2535473635314008;1:
> Most of the halo community has no idea what it wants. We all think we do but we don’t.
> We wanted a highly competitive multiplayer arena style skill based shooter. Well we got that, and all we do is complain about the damn game.

  1. Hitchen’s Razor.
  2. I think when people said they wanted a game that actively supported competitive gameplay, I don’t think they meant turn the entire game into sports extreme.

> due to the ultra competitive gameplay most of the group wanted a safe place to hide and relax and play this game. So we demanded social playlists, a place where you could go and play a nice casual game of halo. Well that worked out well didn’t it? Holiday casual is a joke, a hodgepodge of onyx players and noobs thrown together in some very much not casual gameplay. Community was wrong on this. This playlist is garbage.

Maybe 343 just isn’t good at making social playlists?

> I read constant arguments to have sprint removed. This is almost 2016, get over it, removing sprint would not better this franchise at all. I hope 343i never gives into this. Keep moving forward.

There’s no such thing as outdated or modern mechanics. Unlike graphics, mechanics are timeless. There are simply one’s that work with certain games and ones that don’t, and I personally believe that sprint works with Halo like a peanut butter and tapatio sandwich.

> The voice that 343i is hearing and basing its decisions on is one that only maybe represents 20% of the community. in listening to this voice much of the oher 80% have moved on because they can’t keep pace with the rooted halo players. When you create a highly competitive game like this one is, new players and casuals need to be sheltered and kept separate from the ultra competitive so they can progress and improve without being completely torn apart, seasonal rankings makes this impossible. Either remove the seasons or make them much longer than a month

Ehh, I think they are listening to the whole community, but they are only getting into the shallow ends of each portion of it.

> I keep hearing 343i needs to do this to save halo or that. What 343i needs to do is figure out how to keep new players in these games before the try hards weed them all out. It has to start by better separation of skill ranks. Few new players are going to stick around while being manhandled every game.

I think this is the purpose of social playlists.

> Quit focussing on ways to bring old halo 2 players back. Most of these have families now and are casual gamers who are no longer competitive. Get some new players in halo and start listening to their voice.
> Have to go in quote because computer is weird:
> Strange, considering how there is quite a bit of Halo 2 players on these forums that are trying to make Halo great again, including myself. That’s not a terribly casual thing to do.<ul class=“post-actions-list”>[/list]

> 2533274819302824;5:
> > We wanted a highly competitive multiplayer arena style skill based shooter. Well we got that, and all we do is complain about the damn game.
>
>
> 1. It’s almost as if it’s different individuals with different opinions complaining instead of one entity.
> 2. Not really. What we got was a compromise between classic Halo and the modern shooter, which was advertised as what you said.
>
>
> > Well that worked out well didn’t it? Holiday casual is a joke, a hodgepodge of onyx players and noobs thrown together in some very much not casual gameplay.
>
>
> Sounds like every social playlist ever.
>
>
> > This is almost 2016, get over it, removing sprint would not better this franchise at all. I hope 343i never gives into this. Keep moving forward.
>
>
> I’m well aware of what year it is, don’t see why you guys insist on reminding me.
> New isn’t the same as superior. If the ONLY reason someone likes something is because it’s “new” then they lack critical thinking skills. Of all the reasons for someone to enjoy sprint, that’s the only one that doesn’t make an ounce of sense.
>
>
> > even when they’re given exactly what they supposedly wanted.
>
>
> Yeah, Halo 5 is exactly what every Halo 2 Fanboy could’ve dreamed of.
> Are you kidding me with this -Yoink-?

Could not agree more on every point.

i hate it when people say that it’s 2015-16 and every game must have sprint because it is “new”.

A little off topic, but why do classic cars have such a large following and value? It because they had unique styling- unique to every manufacturer (you can compare this to halo 1-reach easily, they stood out as unique to any other game) and they did not have so many driver assists to ruin the experience. New cars on the other hand, and generic in every way, and are similar to each other, much like fps games these days- they take ideas from each other instead of innovating- Sprint, Microtransactions, DLC a few weeks after launch, pointless gimmicks and crutches etc etc

Now, Im not saying it should be the same as halo 2-3, hell no. It should stay true to what made the franchise unique, while innovating. Having sprint would be fine if the maps were better designed- which they are not- the biggest argument against sprint is map design, as I’m sure many of you guys have read.

Its not about staying the same, it’s about implementing these new things in a way that keeps the game unique, while not ruining the game.

343 have done the latter twice in a row now ( halo 4 and 5)

Hell, even the things we loved about the beta ( the aiming for example was spot on) they then changed to to make the esports players, the absolute MINORITY smile.

Long post I know lol, but that’s how it is

> Also, pro players have a much better handle on game mechanics than (what I assume you to be) casual players.

Just want to say, “ESports” isn’t the problem. A game can be competitive and casual depending on how its designed, and usually making it casual friendly is as simple as adjusting player spawn equipment and player counts.

> Is this the time of year where people make their ill-informed, easily refutable rants? Well, anyways…

Tis the season.

> 2533274819302824;5:
> > We wanted a highly competitive multiplayer arena style skill based shooter. Well we got that, and all we do is complain about the damn game.
>
>
> 1. It’s almost as if it’s different individuals with different opinions complaining instead of one entity.
> 2. Not really. What we got was a compromise between classic Halo and the modern shooter, which was advertised as what you said.
>
>
> > Well that worked out well didn’t it? Holiday casual is a joke, a hodgepodge of onyx players and noobs thrown together in some very much not casual gameplay.
>
>
> Sounds like every social playlist ever.
>
>
> > This is almost 2016, get over it, removing sprint would not better this franchise at all. I hope 343i never gives into this. Keep moving forward.
>
>
> I’m well aware of what year it is, don’t see why you guys insist on reminding me.
> New isn’t the same as superior. If the ONLY reason someone likes something is because it’s “new” then they lack critical thinking skills. Of all the reasons for someone to enjoy sprint, that’s the only one that doesn’t make an ounce of sense.
>
>
> > even when they’re given exactly what they supposedly wanted.
>
>
> Yeah, Halo 5 is exactly what every Halo 2 Fanboy could’ve dreamed of.
> Are you kidding me with this -Yoink-?

Your third quote: don’t know why people just think progress without remembering its either doomed to repeat the same mistakes or not learn from them in this case why in gods name wasn’t there a classic mode knowing that in customs we can make a classic mode it would satisfy those who prefer not to sprint.

Fourth quote: My dream Halo forgable pieces from campaign, stories from other Aliens or Spartans in Halo either as its own separate story or combined with the Master chief saga. Playing as a different Spartan (not Locke) more like the other Spartan II’s, the Arbiter, Brute, Promethean, Forerunner, Precursor, Advanced humanoid flood, grunt etc.

More variety of weapons for covenant, flood and more types of vehicles. Advanced level of customization above reach with 5 colors for the armor, emblems like cod is able to give us put on our weapons/shoulders/chest etc., jetpacks on our backs that aren’t functional unless its a mode made for it(aesthetic piece), visor glow like prothemean skulls, Spartan diapers, battle scarred armor, frozen or burnt etc., tactical gear.

Customizable weapons in customs/forge, 20-64 players in one match to fill in the emptiness that is Warzone, improved firefight mode that works like the flight mode in MCC, tournament mode, decent ranking system not this one, unique drops in campaign that can be unlocked in multiplayer, 32 player customs, and more but not what Halo 5 delivered doesn’t even come close its like they half -Yoinked!- it(not my vision of the game but their own).