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> > > > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
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> > > > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
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> > > > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
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> > > > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
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> > > > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
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> > > > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
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> > > > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
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> > > > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
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> > > > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
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> > > > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
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> > > > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
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> > > > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
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> > > > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
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> > > > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
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> > > > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > > > Here an exemple
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> > > > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
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> > > > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
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> > > > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
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> > Yes please
>
> Dude you’re all over the place it’s hard to follow you. Again, where are the official statistics based on accuracy on a controller vs a keyboard as a whole? I don’t need to know numbers you came up with.
>
> I’d also be interested to know time on M&K versus controller. Skill level based on peripherals, etc etc. Because I guarantee you based on those numbers M&K trump everything. Go ahead and try ANYTHING with a controller and play someone with a M&K. You will lose every single time regardless of skill level.
>
> “I swear guys some streamer and I did X with Y so therefore, Z!”
I am far from all over the place let me make it easy for you
1: Controlers do not need more aim assist than what we experienced in the tech preview if anything they need 10% less ,controlers based on our discord group of a dozens Halo players from casual to very good all had better accuracy stats with controlers than with mkb on PC xbox series X and S
2: From our experience it was controlers players having better accuracy stats vs mkb and we confirm our finding with other players like streamers who stream all games were we are able to see the accuracy stats at the end .
3: If anything from the tech test it shows that aim assist was 10 to 15% to strong on average and not to weak .
4: If aim assist was to weak an average mkb player would have had better stats accuracy than an good Controler players but it was not the case and 343 should know it by now …
5: if there was official stats released i would use them but since they wont provide us internal data , i can base my approximation base of XboxSS and XboxSx & PC players i could observe wich is my dozens of discord friends and streamers and from those sample i can confirm the obvious … Aim assist was still a tad to strong if you look for artificial " parity "
6: i cant say about xbone original at 30fps none in our sample played on xbone but i can assume it was harder to track for them due to sub 30fps performance