343 shouldn't make aiming way easier on Controller

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*Original post. Click at your own discretion.

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> > > They will be increasing the aim assist no doubt. I think it needs increasing a very small amount, With Crossplay involved now controllers do need it compared to KnM but at the same time, it needs to be done in such a way that it’s not too powerful and this is a fine line they need to find.
> >
> > Well if they increase aim assist 343 will proove they cant handle proper testing and want aimbots in their game … The Techtest as clearly show among our own 15+ players participant on our discord that Controlers already surpassed the accuracy stats of MKB players by 10 to 15% in everygames the gab being larger when using Battleriffle on controler wich had a insane amount of bullet bending and aimassist already …
> >
> > If anything , Xbone players personal bias should be discarded because the 30FPS do not cut it or they should only slightly increase the aim assist on Sub 30fps consoles only but not on any consoles capable of reaching a 60fps or 120fps cap … And aim assist on Xbox SX and XboxSS should be reduced not Buff here are exemple of me playing PC MKB vs my friend Overheat playing Controler on XboxSX
> >
> > I am a much more accurate player than him also yet , the aim assist was ridiculously strong on XboxSX console with controler at 120FPS and these result was consistant if i got 40% he was at 50 if i was at 48% he was at 58% and so on and that was true for all controlers players including when i tried myself so yeah stop playing
> >
> > stats-2 — ImgBB Me with MKB 45% accuracy
> >
> > stats — ImgBB Him controler 56% accuracy on controler
> >
> > Yep tell me again it need more " aim assist "
>
> Well one I was on series X and I’ve seen multiple threads about how low it was and normally I ignore that kind of thing because it’s subjective but I’ve also seen channels say the same thing and these are people are who test it The aim assist in Infinite is quite a bit lower than previous halos. This isn’t about wanting aimbot this is about maintaining a fair balance. Also around 15 people? How small a sample size do you want? Shall we play IP dip doo to decide?..
>
> it was a known issue during the flight that the aiming with the mouse has bugged for quite a lot so again a very poor example. it was on the insider site on the known issues.

Careful, don’t hit him with FACTS and TRUTH.

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> > > >
> > >
> > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > >
> > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > >
> > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > >
> > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> >
> >
> >
> > > 2533274792075066;131:
> > > > 2533274825333224;128:
> > > > > 2533274792075066;125:
> > > > >
> > > >
> > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > >
> > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > >
> > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > >
> > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > >
> > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > >
> > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> >
> > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> >
> > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> >
> > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> >
> > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
>
> I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> Here an exemple
>
> Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
>
> My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
>
> I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break

No offense but you just sound bad. Just because your personal average was lower than anyone else’s doesn’t technically mean that’s the be all end all.

> 2533274885506317;140:
> > 2533274792075066;137:
> > > 2533274885506317;132:
> > > They will be increasing the aim assist no doubt. I think it needs increasing a very small amount, With Crossplay involved now controllers do need it compared to KnM but at the same time, it needs to be done in such a way that it’s not too powerful and this is a fine line they need to find.
> >
> > Well if they increase aim assist 343 will proove they cant handle proper testing and want aimbots in their game … The Techtest as clearly show among our own 15+ players participant on our discord that Controlers already surpassed the accuracy stats of MKB players by 10 to 15% in everygames the gab being larger when using Battleriffle on controler wich had a insane amount of bullet bending and aimassist already …
> >
> > If anything , Xbone players personal bias should be discarded because the 30FPS do not cut it or they should only slightly increase the aim assist on Sub 30fps consoles only but not on any consoles capable of reaching a 60fps or 120fps cap … And aim assist on Xbox SX and XboxSS should be reduced not Buff here are exemple of me playing PC MKB vs my friend Overheat playing Controler on XboxSX
> >
> > I am a much more accurate player than him also yet , the aim assist was ridiculously strong on XboxSX console with controler at 120FPS and these result was consistant if i got 40% he was at 50 if i was at 48% he was at 58% and so on and that was true for all controlers players including when i tried myself so yeah stop playing
> >
> > stats-2 — ImgBB Me with MKB 45% accuracy
> >
> > stats — ImgBB Him controler 56% accuracy on controler
> >
> > Yep tell me again it need more " aim assist "
>
> Well one I was on series X and I’ve seen multiple threads about how low it was and normally I ignore that kind of thing because it’s subjective but I’ve also seen channels say the same thing and these are people are who test it The aim assist in Infinite is quite a bit lower than previous halos. This isn’t about wanting aimbot this is about maintaining a fair balance. Also around 15 people? How small a sample size do you want? Shall we play IP dip doo to decide?..
>
> it was a known issue during the flight that the aiming with the mouse has bugged for quite a lot so again a very poor example. it was on the insider site on the known issues.

If you think that our community of around a dozen who got into the tech preview isnt enough i sugest you go around see the streams of anyones playing with MKB and Controlers and make an average of their accuracy stats you will find it hard to see it on youtube because they cut clips before the accuracy stats show up but go on streamers chanels like naded or anyones from casual to pro and you will realise soon that OURS data is very similar across the board … MKB players in the Tech preview had around 10 to 15% less accuracy on average … the worst match for most 60 to 120fps controlers players was about 50 % and their best from 58 to even 65% while MKB players ranged around 38% to 48% at best 99% of the time … so 343 should have this Data and should know already that the Aim assist was strong enough to make a Xbox serie S and X more accurate than a top MKB player without any real efforts like i said … Maybe the Xbone original with the 30fps caps is struggleling for some reason others than just aim assist … But the aim assist was there it was strong and it made peoples blow up the chart of accuracy stats you realise 50 to 70% accuracy in a fast pace videogame like halo is pretty insane right ? Especially on controlers right ?

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> > > 2533274876991706;138:
> > > > 2533274792075066;133:
> > > > > 2533274868938324;129:
> > > > >
> > > >
> > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > >
> > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > >
> > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > >
> > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > >
> > >
> > >
> > > > 2533274792075066;131:
> > > > > 2533274825333224;128:
> > > > > > 2533274792075066;125:
> > > > > >
> > > > >
> > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > >
> > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > >
> > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > >
> > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > >
> > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > >
> > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > >
> > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > >
> > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > >
> > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > >
> > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> >
> > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > Here an exemple
> >
> > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> >
> > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> >
> > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
>
> Your FACTS and TRUTH are unfounded claims! You could be lying through your teeth, screenshots or not.
>
> I never mentioned majorities or minorities. The only FACTS and TRUTH is what aim assist is actually for.

Like i said , 343 have the data , and we with our sample but also by watching streams and what not can come to the conclusion that indeed controler players had OVER 10 to 15% more accuracy than MKB players every single games and the disparity became even more evident if they used the BR … everyones of our group who tested the aim assist might not have found it as " easymode " as previous halo especially 5 , but we found that still it was strong enough to outperform MKB by 10 to 15% wich proove that it cannot be buff and if it is then Cross input should be disable all toghueter and HALO controler cannot be taken seriously since aiming skill will be out of the equation entirely …

When you see the accuracy level at over 50%to 60% on average and good players and MKB best game will be between 38% and 50% at best then yeah we have more than sufficient proofs that regardless of your personal feelings or opinions , the Facts are the aim assist is already to strong

1 Like

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> > 2533274792075066;139:
> > > 2533274876991706;138:
> > > > 2533274792075066;133:
> > > > > 2533274868938324;129:
> > > > >
> > > >
> > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > >
> > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > >
> > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > >
> > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > >
> > >
> > >
> > > > 2533274792075066;131:
> > > > > 2533274825333224;128:
> > > > > > 2533274792075066;125:
> > > > > >
> > > > >
> > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > >
> > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > >
> > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > >
> > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > >
> > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > >
> > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > >
> > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > >
> > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > >
> > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > >
> > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> >
> > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > Here an exemple
> >
> > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> >
> > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> >
> > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
>
> No offense but you just sound bad. Just because your personal average was lower than anyone else’s doesn’t technically mean that’s the be all end all.

I have a very serious question ? According to our finding the controlers players were either matching or surpassing the MKB players in accuracy stats % …

So at what point will you be satisfied with the aim assist ? When MKB players will remain at 40ish % average and controlers will hit the 75% average ? Because it sound like its what you are asking ? Right ? From the techtest result there is No reason besides Ideological ones to increase the aim assist on controlers for Series X and PC

1 Like

I left Xbox and went to PC for a better shooting experience with a mouse and keyboard. But in my opinion, Halo was meant to be played with a controller. I think they should prioritize gunplay with a controller before the mouse and keyboard. There are plenty of other shooters to play. Keep Halo Great!

> 2533274792075066;145:
> > 2533274876991706;141:
> > > 2533274792075066;139:
> > > > 2533274876991706;138:
> > > > > 2533274792075066;133:
> > > > > > 2533274868938324;129:
> > > > > >
> > > > >
> > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > >
> > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > >
> > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > >
> > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > >
> > > >
> > > >
> > > > > 2533274792075066;131:
> > > > > > 2533274825333224;128:
> > > > > > > 2533274792075066;125:
> > > > > > >
> > > > > >
> > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > >
> > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > >
> > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > >
> > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > >
> > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > >
> > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > >
> > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > >
> > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > >
> > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > >
> > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > >
> > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > Here an exemple
> > >
> > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > >
> > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > >
> > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
> >
> > Your FACTS and TRUTH are unfounded claims! You could be lying through your teeth, screenshots or not.
> >
> > I never mentioned majorities or minorities. The only FACTS and TRUTH is what aim assist is actually for.
>
> Like i said , 343 have the data , and we with our sample but also by watching streams and what not can come to the conclusion that indeed controler players had OVER 10 to 15% more accuracy than MKB players every single games and the disparity became even more evident if they used the BR … everyones of our group who tested the aim assist might not have found it as " easymode " as previous halo especially 5 , but we found that still it was strong enough to outperform MKB by 10 to 15% wich proove that it cannot be buff and if it is then Cross input should be disable all toghueter and HALO controler cannot be taken seriously since aiming skill will be out of the equation entirely …
>
> When you see the accuracy level at over 50%to 60% on average and good players and MKB best game will be between 38% and 50% at best then yeah we have more than sufficient proofs that regardless of your personal feelings or opinions , the Facts are the aim assist is already to strong

Keep throwing out stats with no backing Stew.

Look, MAYBE the aim assist isn’t the issue. Maybe its something bugged like it was bugged on MnK. I want the aiming fixed, not made super easy.

Halo CE - 3 had massive comp scenes, they weren’t easy. They didn’t aim for yoi, Infinite wouldnt be harmed by a slight increase.

> 2533274792075066;145:
> > 2533274876991706;141:
> > > 2533274792075066;139:
> > > > 2533274876991706;138:
> > > > > 2533274792075066;133:
> > > > > > 2533274868938324;129:
> > > > > >
> > > > >
> > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > >
> > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > >
> > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > >
> > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > >
> > > >
> > > >
> > > > > 2533274792075066;131:
> > > > > > 2533274825333224;128:
> > > > > > > 2533274792075066;125:
> > > > > > >
> > > > > >
> > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > >
> > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > >
> > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > >
> > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > >
> > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > >
> > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > >
> > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > >
> > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > >
> > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > >
> > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > >
> > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH …
> >
> > Your FACTS and TRUTH are unfounded claims! You could be lying through your teeth, screenshots or not.
>
> Like i said , 343 have the data , and we with our sample but also by watching streams and what not can come to the conclusion that indeed controler players had OVER 10 to 15% more accuracy than MKB players every single games and the disparity became even more evident if they used the BR … everyones of our group who tested the aim assist might not have found it as " easymode " as previous halo especially 5 , but we found that still it was strong enough to outperform MKB by 10 to 15% wich proove that it cannot be buff and if it is then Cross input should be disable all toghueter and HALO controler cannot be taken seriously since aiming skill will be out of the equation entirely …
>
> When you see the accuracy level at over 50%to 60% on average and good players and MKB best game will be between 38% and 50% at best then yeah we have more than sufficient proofs that regardless of your personal feelings or opinions , the Facts are the aim assist is already to strong

Those aren’t “Facts and Truth” those are Opinions and Bias Lmao.
Your Xbox profile bio reads as: “PC=best gaming platform Windows 10 =Xbox games with better graphics and gameplay say bye to xbox and USe a windows 10 PC.”
Pretty clear where your bias lies buddy your only goal here is to degrade Xbox and controller so you can seem superior. Pathetic that you and try and act so elitist over Games.
You compare your “groups” data like it’s an experiment but yet you have no control group which invalidates everything. If you really wanted to see how these inputs performed you’d need two teams of people with separate inputs and the same amount of time played pit them against each other.
I’ll take any data exclusively from 343, lmao if your groups biased like you, you know it’s trash.

Although I will finally agree with you on something, if 343 got rid of Cross input and Cross esport altogether
I wouldn’t have a problem with it. Console players would get classic halo gameplay with aim assist, and PC can sweat all over each other. Although without battle Royale I don’t think the PC community would stay very long.

> 2533274792075066;146:
> > 2533274825333224;143:
> > > 2533274792075066;139:
> > > > 2533274876991706;138:
> > > > > 2533274792075066;133:
> > > > > > 2533274868938324;129:
> > > > > >
> > > > >
> > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > >
> > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > >
> > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > >
> > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > >
> > > >
> > > >
> > > > > 2533274792075066;131:
> > > > > > 2533274825333224;128:
> > > > > > > 2533274792075066;125:
> > > > > > >
> > > > > >
> > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > >
> > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > >
> > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > >
> > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > >
> > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > >
> > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > >
> > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > >
> > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > >
> > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > >
> > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > >
> > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > Here an exemple
> > >
> > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > >
> > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > >
> > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
> >
> > No offense but you just sound bad. Just because your personal average was lower than anyone else’s doesn’t technically mean that’s the be all end all.
>
> I have a very serious question ? According to our finding the controlers players were either matching or surpassing the MKB players in accuracy stats % …
>
> So at what point will you be satisfied with the aim assist ? When MKB players will remain at 40ish % average and controlers will hit the 75% average ? Because it sound like its what you are asking ? Right ? From the techtest result there is No reason besides Ideological ones to increase the aim assist on controlers for Series X and PC

Boi - the aiming on PC was bugged in the flight .Even if your stats are close to real, they won’t be accurate to the game

> 2533274792075066;146:
> > 2533274825333224;143:
> > > 2533274792075066;139:
> > > > 2533274876991706;138:
> > > > > 2533274792075066;133:
> > > > > > 2533274868938324;129:
> > > > > >
> > > > >
> > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > >
> > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > >
> > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > >
> > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > >
> > > >
> > > >
> > > > > 2533274792075066;131:
> > > > > > 2533274825333224;128:
> > > > > > > 2533274792075066;125:
> > > > > > >
> > > > > >
> > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > >
> > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > >
> > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > >
> > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > >
> > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > >
> > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > >
> > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > >
> > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > >
> > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > >
> > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > >
> > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > Here an exemple
> > >
> > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > >
> > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > >
> > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
> >
> > No offense but you just sound bad. Just because your personal average was lower than anyone else’s doesn’t technically mean that’s the be all end all.
>
> I have a very serious question ? According to our finding the controlers players were either matching or surpassing the MKB players in accuracy stats % …
>
> So at what point will you be satisfied with the aim assist ? When MKB players will remain at 40ish % average and controlers will hit the 75% average ? Because it sound like its what you are asking ? Right ? From the techtest result there is No reason besides Ideological ones to increase the aim assist on controlers for Series X and PC

Well first of all we can start with getting the official statistics from the developers themselves instead of pulling numbers out of thin air.

Leaving things the way they were to begin with without altering them is also a good start.

If it ain’t broke, don’t fix it. Apparently 343 likes to “fix” things they shouldn’t be fixing to begin with.

And the more people like you keep championing for this kind of garbage ruins to overall experience for the majority of us.

> 2533274826424961;149:
> > 2533274792075066;145:
> > > 2533274876991706;141:
> > > > 2533274792075066;139:
> > > > > 2533274876991706;138:
> > > > > > 2533274792075066;133:
> > > > > > > 2533274868938324;129:
> > > > > > >
> > > > > >
> > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > >
> > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > >
> > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > >
> > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > >
> > > > >
> > > > >
> > > > > > 2533274792075066;131:
> > > > > > > 2533274825333224;128:
> > > > > > > > 2533274792075066;125:
> > > > > > > >
> > > > > > >
> > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > >
> > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > >
> > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > >
> > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > >
> > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > >
> > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > >
> > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > >
> > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > >
> > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > >
> > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > >
> > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH …
>
> Those aren’t “Facts and Truth” those are Opinions and Bias Lmao.
> Your Xbox profile bio reads as: “PC=best gaming platform Windows 10 =Xbox games with better graphics and gameplay say bye to xbox and USe a windows 10 PC.”
> Pretty clear where your bias lies buddy your only goal here is to degrade Xbox and controller so you can seem superior. Pathetic that you and try and act so elitist over Games.
> You compare your “groups” data like it’s an experiment but yet you have no control group which invalidates everything. If you really wanted to see how these inputs performed you’d need two teams of people with separate inputs and the same amount of time played pit them against each other.
> I’ll take any data exclusively from 343, lmao if your groups biased like you, you know it’s trash.
>
> Although I will finally agree with you on something, if 343 got rid of Cross input and Cross esport altogether
> I wouldn’t have a problem with it. Console players would get classic halo gameplay with aim assist, and PC can sweat all over each other. Although without battle Royale I don’t think the PC community would stay very long.

This is exactly what i saw , wich proove my point of view where are the stats you saw ? Can you show me decents controlers streamers players who performed worst than us with controlers or MKB ? SO you could justified to buff an aim assist and bullet magnetism that was already super strong in the Tech test ? I am sorry but when controlers get 10 to 15% BETTER accuracy stats than really good MKB players either got equal or much better accuracy stats , i do not see a justification to Buff aim assist but a justification to nerf it further by a good 10% at least if truely what you want is " parity " but we all know you dont want parity do you ?

If it was me i would compleatly remoove any aim assist so " controlers vs controlers " Rank match would be purely skills base just like MKB vs MKB …

But the reality remain that the Tech demo showed us that the aim assist was strong enough to make controlers players 10%+ more accurare than mouse players on average and that the aim assist was already to strong not to weak and the excuses and justification to get it buff is that Mouse and keyboard will exist in infinite is a very bad excuses since most controlers players actually outplayed and got beter accuracy stats on average than MKB players on similar skills level

1 Like

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> > > > > > >
> > > > > >
> > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > >
> > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > >
> > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > >
> > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > >
> > > > >
> > > > >
> > > > > > 2533274792075066;131:
> > > > > > > 2533274825333224;128:
> > > > > > > > 2533274792075066;125:
> > > > > > > >
> > > > > > >
> > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > >
> > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > >
> > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > >
> > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > >
> > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > >
> > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > >
> > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > >
> > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > >
> > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > >
> > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > >
> > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > Here an exemple
> > > >
> > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > > >
> > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > > >
> > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
> >
> > When MKB players will remain at 40ish % average and controlers will hit the 75% average ? Because it sound like its what you are asking ? Right ? From the techtest result there is No reason besides Ideological ones to increase the aim assist on controlers for Series X and PC
>
> Well first of all we can start with getting the official statistics from the developers themselves instead of pulling numbers out of thin air.
>
>
>
>
> And the more people like you keep championing for this kind of garbage ruins to overall experience for the majority of us.

Yes please get me those released with the platform attached to them, i would beleive that Xbone original players with sub 30fps it would make perfect sens and i understand their pain and why they had worst stats and feel the game dosnt have enough aim assist for their 30fps and all . But i dont want only to know official stats on copntrolers average as a whole without a separation between Xbone and XboxserieS and X and PC controler players … All my friends and i were either on Xbox series X and S and mostly on PC and the stats i am talking about are not out of thin air they are base of Hundreads of games agaisnt bots wich are the most reliable since the PVP was a total mess with bad hit registration and hit registration problems and lag and all … but in the same games with the same bots with the same weapons with the testing we saw an average of 10 to 15 % more accuracy on average from our controlers play than from our MKB playtrough and this was also reflected very similarely with the streamers we saw streaming the game the controlers streamers had better average accuracy up to 65and 70% in some case and an average of 50 + while MKB players had up to 55ish % and an average of like 40% to 43% thats the truth … like i said its impossible 343 data would not reflect that so if they increase Aim assist they will ruin the game they will do it base on ideological preasure and it will eventually hurt the game more than it will help it

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> > > > > > 2533274876991706;138:
> > > > > > > 2533274792075066;133:
> > > > > > > > 2533274868938324;129:
> > > > > > > >
> > > > > > >
> > > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > > >
> > > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > > >
> > > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > > >
> > > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > > >
> > > > > >
> > > > > >
> > > > > > > 2533274792075066;131:
> > > > > > > > 2533274825333224;128:
> > > > > > > > > 2533274792075066;125:
> > > > > > > > >
> > > > > > > >
> > > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > > >
> > > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > > >
> > > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > > >
> > > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > > >
> > > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > > >
> > > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > > >
> > > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > > >
> > > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > > >
> > > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > > >
> > > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > > >
> > > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > > Here an exemple
> > > > >
> > > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > > > >
> > > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > > > >
> > > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
>
> Yes please get me those released with the platform attached to them, i would beleive that Xbone original players with sub 30fps it would make perfect sens and i understand their pain and why they had worst stats and feel the game dosnt have enough aim assist for their 30fps and all . But i dont want only to know official stats on copntrolers average as a whole without a separation between Xbone and XboxserieS and X and PC controler players … All my friends and i were either on Xbox series X and S and mostly on PC and the stats i am talking about are not out of thin air they are base of Hundreads of games agaisnt bots wich are the most reliable since the PVP was a total mess with bad hit registration and hit registration problems and lag and all … but in the same games with the same bots with the same weapons with the testing we saw an average of 10 to 15 % more accuracy on average from our controlers play than from our MKB playtrough and this was also reflected very similarely with the streamers we saw streaming the game the controlers streamers had better average accuracy up to 65and 70% in some case and an average of 50 + while MKB players had up to 55ish % and an average of like 40% to 43% thats the truth … like i said its impossible 343 data would not reflect that so if they increase Aim assist they will ruin the game they will do it base on ideological preasure and it will eventually hurt the game more than it will help it

Dude you’re all over the place it’s hard to follow you. Again, where are the official statistics based on accuracy on a controller vs a keyboard as a whole? I don’t need to know numbers you came up with.

I’d also be interested to know time on M&K versus controller. Skill level based on peripherals, etc etc. Because I guarantee you based on those numbers M&K trump everything. Go ahead and try ANYTHING with a controller and play someone with a M&K. You will lose every single time regardless of skill level.

“I swear guys some streamer and I did X with Y so therefore, Z!”

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> > 2533274792075066;153:
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> > > > > > 2533274792075066;139:
> > > > > > > 2533274876991706;138:
> > > > > > > > 2533274792075066;133:
> > > > > > > > > 2533274868938324;129:
> > > > > > > > >
> > > > > > > >
> > > > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > > > >
> > > > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > > > >
> > > > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > > > >
> > > > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > > 2533274792075066;131:
> > > > > > > > > 2533274825333224;128:
> > > > > > > > > > 2533274792075066;125:
> > > > > > > > > >
> > > > > > > > >
> > > > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > > > >
> > > > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > > > >
> > > > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > > > >
> > > > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > > > >
> > > > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > > > >
> > > > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > > > >
> > > > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > > > >
> > > > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > > > >
> > > > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > > > >
> > > > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > > > >
> > > > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > > > Here an exemple
> > > > > >
> > > > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > > > > >
> > > > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > > > > >
> > > > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
> >
> > Yes please
>
> Dude you’re all over the place it’s hard to follow you. Again, where are the official statistics based on accuracy on a controller vs a keyboard as a whole? I don’t need to know numbers you came up with.
>
> I’d also be interested to know time on M&K versus controller. Skill level based on peripherals, etc etc. Because I guarantee you based on those numbers M&K trump everything. Go ahead and try ANYTHING with a controller and play someone with a M&K. You will lose every single time regardless of skill level.
>
> “I swear guys some streamer and I did X with Y so therefore, Z!”

I am far from all over the place let me make it easy for you

1: Controlers do not need more aim assist than what we experienced in the tech preview if anything they need 10% less ,controlers based on our discord group of a dozens Halo players from casual to very good all had better accuracy stats with controlers than with mkb on PC xbox series X and S

2: From our experience it was controlers players having better accuracy stats vs mkb and we confirm our finding with other players like streamers who stream all games were we are able to see the accuracy stats at the end .

3: If anything from the tech test it shows that aim assist was 10 to 15% to strong on average and not to weak .

4: If aim assist was to weak an average mkb player would have had better stats accuracy than an good Controler players but it was not the case and 343 should know it by now …

5: if there was official stats released i would use them but since they wont provide us internal data , i can base my approximation base of XboxSS and XboxSx & PC players i could observe wich is my dozens of discord friends and streamers and from those sample i can confirm the obvious … Aim assist was still a tad to strong if you look for artificial " parity "

6: i cant say about xbone original at 30fps none in our sample played on xbone but i can assume it was harder to track for them due to sub 30fps performance

> 2533274826424961;149:
> > 2533274792075066;145:
> > > 2533274876991706;141:
> > > > 2533274792075066;139:
> > > > > 2533274876991706;138:
> > > > > > 2533274792075066;133:
> > > > > > > 2533274868938324;129:
> > > > > > >
> > > > > >
> > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > >
> > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > >
> > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > >
> > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > >
> > > > >
> > > > >
> > > > > > 2533274792075066;131:
> > > > > > > 2533274825333224;128:
> > > > > > > > 2533274792075066;125:
> > > > > > > >
> > > > > > >
> > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > >
> > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > >
> > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > >
> > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > >
> > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > >
> > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > >
> > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > >
> > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > >
> > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > >
> > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > >
> > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH …
> > >
> > > Your FACTS and TRUTH are unfounded claims! You could be lying through your teeth, screenshots or not.
> >
> > Like i said , 343 have the data , and we with our sample but also by watching streams and what not can come to the conclusion that indeed controler players had OVER 10 to 15% more accuracy than MKB players every single games and the disparity became even more evident if they used the BR … everyones of our group who tested the aim assist might not have found it as " easymode " as previous halo especially 5 , but we found that still it was strong enough to outperform MKB by 10 to 15% wich proove that it cannot be buff and if it is then Cross input should be disable all toghueter and HALO controler cannot be taken seriously since aiming skill will be out of the equation entirely …
> >
> > When you see the accuracy level at over 50%to 60% on average and good players and MKB best game will be between 38% and 50% at best
>
> Those aren’t “Facts and Truth” those are Opinions and Bias Lmao.
> Your Xbox profile bio reads as: “PC=best gaming platform Windows 10 =Xbox games with better graphics and gameplay say bye to xbox and USe a windows 10 PC.”
> Pretty clear where your bias lies buddy your only goal here is to degrade Xbox and controller so you can seem superior. Pathetic that you and try and act so elitist over Games.
> You compare your “groups” data like it’s an experiment but yet you have no control group which invalidates everything. If you really wanted to see how these inputs performed you’d need two teams of people with separate inputs and the same amount of time played pit them against each other.
> I’ll take any data exclusively from 343, lmao if your groups biased like you, you know it’s trash.
>
> Although I will finally agree with you on something, if 343 got rid of Cross input and Cross esport altogether
> I wouldn’t have a problem with it. Console players would get classic halo gameplay with aim assist, and PC can sweat all over each other. Although without battle Royale I don’t think the PC community would stay very long.

I stand by that , PC is the New xbox more horse power better graphics frames rates on win10 soon 11 . For me xbox is now a platform not a console and Microsoft did the best moove by going back to PC after the games for windows failure due to MS lack of support for PC what they did now was suposed to be done back in 2005 with 360 and GFWL … Now MS are doing things right also saying that PC is the new Xbox isnt bias its true Xbss and XbsX are both PC just locked one at cheaper price And Most games support mouse and keyboard on Xboxone and Xbox SX How many xboxplayer you think play warzone with MKB ? more than you think so yeah nice defamatory attack there nice try bud :+1:

As for our " controle groups " they are dozens of twitch and youtube streamers who happen to have very similar to us . Either the sccuracy stats was matching at worst or were 10 to 15 % higher on average on controler . Most Mkb players had a 42% ish accuracy 38 to 50 on average while controlers always had 10 to 15% more thats our observation

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> > > > > > > > > >
> > > > > > > > >
> > > > > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > > > > >
> > > > > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > > > > >
> > > > > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > > > > >
> > > > > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > > > > >
> > > > > > > >
> > > > > > > >
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> > > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > > > > >
> > > > > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > > > > >
> > > > > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > > > > >
> > > > > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > > > > >
> > > > > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > > > > >
> > > > > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > > > > >
> > > > > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > > > > >
> > > > > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > > > > >
> > > > > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > > > > >
> > > > > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > > > > >
> > > > > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > > > > Here an exemple
> > > > > > >
> > > > > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > > > > > >
> > > > > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > > > > > >
> > > > > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
>
> I am far from all over the place let me make it easy for you
>
> 1: Controlers do not need more aim assist than what we experienced in the tech preview if anything they need 10% less ,controlers based on our discord group of a dozens Halo players from casual to very good all had better accuracy stats with controlers than with mkb on PC xbox series X and S
>
> 2: From our experience it was controlers players having better accuracy stats vs mkb and we confirm our finding with other players like streamers who stream all games were we are able to see the accuracy stats at the end .
>
> 3: If anything from the tech test it shows that aim assist was 10 to 15% to strong on average and not to weak .
>
> 4: If aim assist was to weak an average mkb player would have had better stats accuracy than an good Controler players but it was not the case and 343 should know it by now …
>
> 5: if there was official stats released i would use them but since they wont provide us internal data , i can base my approximation base of XboxSS and XboxSx & PC players i could observe wich is my dozens of discord friends and streamers and from those sample i can confirm the obvious … Aim assist was still a tad to strong if you look for artificial " parity "
>
> 6: i cant say about xbone original at 30fps none in our sample played on xbone but i can assume it was harder to track for them due to sub 30fps performance

Less aim assist when aim assist wasn’t nearly as implemented as other titles is ludacris and borderline delusional.

Your experience is a drop in a bucket in comparison to everyone else’s asking for more aim assist. They’re obviously trying to wax off of it in hopes that PC players will have a higher pop pool and you know it.

Again, I need official numbers.

Again, need official numbers. If they “know it” they can show it.

See, again you’re just throwing random numbers, thanks for admitting it.

VCR Xbox one or not frames will remain the same.

You gotta try harder dude.

> 2533274825333224;157:
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> > > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > on and on crysis 2 console and PC All Battlefield , Modern combat on x360 , BFBC 1 , BFBC 2 BF3 , BF4 and so on so i know how it feel to shoot with and without Uber aim assist
> > > > > > > > > >
> > > > > > > > > > COD 4 and Halo 2 3 4 5 had a insane amount of Aim assist to a point where it is kinda ridiculous and remoove the aiming skills from the equation of a shooter game wich is ridiculous … Of course Aiming isnt the " only " factor , but it should be one of the most important in a shooter game … Aiming skills , traking skills , reflex and reaction time should be on top , then come moovements , map knowledge , awareness and so on , not the other way around
> > > > > > > > > >
> > > > > > > > > > Aim assist in Halo was mostly done this way to smooth out a poor performing game wich had low frame rate with a face pace setup … Unreal or quake competition wouldnt allow Aim assist because Instagib competition would be ridiculous with aim assist , aiming must be one of the most defining factor
> > > > > > > > > >
> > > > > > > > > > Also MKB and controlers WILL NOT compeate in Rank match , still controlers VS controlers aiming skills should be a factor now that some consoles will run the game at 120FPS + and that PC players using controlers will compeate in the controler braquet
> > > > > > > > >
> > > > > > > > >
> > > > > > > > >
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> > > > > > > > > > > > 2533274792075066;125:
> > > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Look man I don’t need your life’s story. It’s a fact that M&K have more precise shots and a quicker reaction time than anyone on a controller. You have a mouse wheel for fast swaps and most mice have buttons on then now for an even quicker reaction.
> > > > > > > > > > >
> > > > > > > > > > > Controllers have to literally fine tune everything down to the last decimal and even then it’s still not nearly as fluid. Everything’s locked.
> > > > > > > > > > >
> > > > > > > > > > > You’re trying to make a mountain out of a mole hill, it ain’t gonna work.
> > > > > > > > > >
> > > > > > > > > > My lord hahaha a mousewheel fast to change weapons ? Have you never heard of 123 ? Mousewheel for fast weapon swap hahaha , thats a good one , you clearly show you have lots of thing to learn on MKB play mouse wheel is a terrible way to swap weapon and even worst in infinite because there is no limitation to you keep switching back to the weapon you had … thats said all i hear is excuses uppon excuses
> > > > > > > > > >
> > > > > > > > > > Ignoring the facts that I WAS against aim assist while playing Controlers vs controlers and i wanted my aiming skills to be part of the equation … In red dead 1 in online mode i was purposely leading peoples using aim assist to mission area where aim assist was disable on players and only worked on NPC this way i could have a real fight with real aiming … Controlers and MKB wont compete in Rank play list or competition so STOP USING this as a excuses
> > > > > > > > > >
> > > > > > > > > > There was no Crossplay in MCC no MKB in Halo 2 , 3 , 4 ,5 and yet what was your excuses back then ? Ive always been opposed to Uber aim assist like COD4 or Halo and i am talking about Controlers vs Controlers here … If i play MKB i will be in a playlist with only MKB players regardless if they play on PC or consoles same goes for Controlers if i play with a controler i will play agaisnt controlers players regardless of the platform they play on … Aim assist is an atrocity always as been always will be , it is made to either smooth out bad performance games , or it is made to give instant gratification to a generation who need to learn that skills are aquired trough practice and dedication and X is on a certain level and worst because he has no aim assist he will be classified with peoples of his skills level until he improove for real then will step up or down depending how he does … There is no reason to fool peoples making them beleive they are " bad -Yoink- aim god " when they are not …SantaClaus isnt real sorry its a Cokacola character
> > > > > > > > >
> > > > > > > > > Controllers are designed to be symbiotic with aim assist, because being hyperaccurate on controller is harder than MnK, especially without aim assist. Controllers.
> > > > > > > > >
> > > > > > > > > Console gaming has come a long way since 2001 for sure but COD aim assist is WAY higher than most halos bar perhaps 4/5. Aim Assist isn’t designed for either of your nonsense accusations it was to make the less intuitive analog aiming viable.
> > > > > > > > >
> > > > > > > > > I’m certain all the best halo 2/3 players crippled and handicapped and being aimed for by the game would still thrash on Infinite. Just as I lead leaderboards in MCC and so far in infinite. Skill translates cause its present. xD
> > > > > > > > >
> > > > > > > > > We want Infinite to be perfect, all you’re doing is spouting pseudo-intelectuallism and broad stroke statements with zero backing.
> > > > > > > >
> > > > > > > > I dont care about majority or Vocal majority or minority i CARE about FACTS and TRUTH … the Tech preview aim assist was already to strong regardless of your opinions on it … My friends and i we were more than a dozen wich played on XboxSX ,and PC with controlers and MKB and we saw the accuracy stats at the end of each games and controlers players on average were always 10 to 15% more accurate than MKB wich proove the Aim assist was still insane and if anything needed a nerf more than a buff especially on the battleriffle I CANT SAY for the Xbone folks who played at 30FPS tho this might be a different story , but i know for a fact that PC players or XboxSSand SX players playing at 60 to 120 FPS were outclassing MKB in accuracy every games
> > > > > > > > Here an exemple
> > > > > > > >
> > > > > > > > Me with MKB Average : stats-2 — ImgBB 45% accuracy MKB PC
> > > > > > > >
> > > > > > > > My friend in the same games out accuracy everytime : stats — ImgBB 56% accuracy Controler on XboxSX
> > > > > > > >
> > > > > > > > I am a really good MKB and controler player and he didnt played much multiplayers for years and push out those result without a sweat … Not enough aim assist ? give me a break
>
> Your experience is a drop in a bucket in comparison to everyone else’s asking for more aim assist. They’re obviously trying to wax off of it in hopes that PC players will have a higher pop pool and you know it.
>
> Again, I need official numbers.
>
> Again, need official numbers. If they “know it” they can show it.
>
> See, again you’re just throwing random numbers, thanks for admitting it.
>
> VCR Xbox one or not frames will remain the same.
>
> You gotta try harder dude.

You gotta try harder dude.
past tittle are irrevelant its a new game running from the get go at 4x time the frame rate with different recoils mechanics much better hardware etc…only the Xbone original struggle and the game shouldn’t make compromise base on 12 yo hardware at this point its poeples responsibility and choice to make not to everyones with better hardware to face the consequences … But FACTS ARE FACTS … controlers on average did 10 to 15% more accuracy with the same level of play did much better with weapon like the BR etc… It show without a doubts that accuracy was no problems for controlers that the game already artificially boosted aim assist enough to be anywhere from 10 to 15% more accurate than mkb wich you claim was so much more accurate than thumbstick so please explain why this patern repeat if its so easy to aim mkb and so hard with controlers ? Why we did not end up with MKB always on top by 10 to 15 % at least ?

If the aim assist was so weak and needed a buff why controler players outplayed mkb in accuracy stats on a consistent basis ? Its because aim assist was already to strong . You pretend you wanted parity but now even with real result you keep wanting Halo 5 aim assist :wink::clap:

If it was true that MKB was always 10 to 15% on top on average i would say well we dont have artificial controler aimbot parity but its the other way around and you have to accept it … i dislike aim assist in controler vs controler and i dislike it even more trying to use mkb as a execuse to boost sn already broken strong aim assist

Controller and M&K crossplay is just not something that should be in any ranked playlists. if you boost controller aim assist to help fight against the M&K players you will compromise the skilled gunplay between 2 controller users. If the game feels like its on autopilot, people will eventually get board and all engagements will feel RNG (whoever saw who first wins) was the deciding factor. I have not gotten an invite to play infinite yet, but this applies to any shooter.

While I do agree with some of your points, I have to disagree with having the aim assist a little closer to the previous 20 years of halo isn’t “making it easier” for controller users. It’s just making it familiar to play on, which I think that some things should just feel natural. I accumulated a decent amount of kills on the flight, and I really enjoyed it, but I was windmilling all over the place. I would ask at the very least to add a few notches more to the aim asset on controller and I would be content.

> 2533274825333224;157:
> > 2533274792075066;155:
> > > 2533274825333224;154:
> > >
>
> Less aim assist when aim assist wasn’t nearly as implemented as other titles is ludacris and borderline delusional.
>
> Your experience is a drop in a bucket in comparison to everyone else’s asking for more aim assist. They’re obviously trying to wax off of it in hopes that PC players will have a higher pop pool and you know it.
>
> Again, I need official numbers.
>
> Again, need official numbers. If they “know it” they can show it.
>
> See, again you’re just throwing random numbers, thanks for admitting it.
>
> VCR Xbox one or not frames will remain the same.
>
> You gotta try harder dude.

imo infinite’s aim assist is the sweet spot right now but definitely the bugs need to be smoothed out and I think it should work fine.