343 shouldn't make aiming way easier on Controller

> 2533274885506317;361:
> > 2533274792075066;360:
> > > 2533274866605561;359:
> > > > 2533274792075066;354:
> > > > > 2533274820483063;353:
> > > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > > >
> > > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > > >
> > > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > > >
> > > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> > >
> > > No you weren’t.
> >
> > MAG stew360 smg performance part 2 - YouTube Hell yeah i was !
>
> Dude it is you arguing with everybody else. If you can’t see that then nobody can help you. It’s only you everybody else is disagreeing with give it a rest literally not a single person is taking you seriously anymore.

Well the facts are facts , Aim assist on MCC and in previous Halo is horrendous and an Aimbots even grenades gets aim assist for F sake grenade are literally chasing the target even while loosely shot toward a player direction , plasma grenades bends toward the target on controlers . the BR requires ZERO aiming skills at all in a shooter game its pretty pathetic … The onmly things that diferenciate player in Halo controlers is Reaction time , Teamplay , Team shots , Grenade spam , Power weapons control

Aiming isnt a skill required in Halo games wich is terrible and its WHY players numbers have plummets from 93K concurents players on Steam to barely 10 to 12k now and most of it is because of Halo infinite hype . If 343 still make this game with NO aiming skills in mind the game will fail on consoles and on PC … The player base of this age are more competitive than ever before and you cannot put an aim assist in a game without being callout by coutless streamers and youtubers anymore so NO MORE sneaky tactics to make some bad players to think they are better than they actually are … True aiming skills matters … And i dont care about MKB vs Controlers non sens excuses …

MKB should be playing vs MKB mostly and controlers vs controlers and only true skills outcome should matters and cheaters should be banned thats it thats all thats all there is to it

PS: i am only arguing with dishonest peoples mostly to denies facts and reality … Most peoples who have aiming skills agree with me . Aim assist should be tone down to an almost unexistance so true skills and true aiming should be rewarded

There is a huge Halo fatigue on console , and Halo 5 numbers proove it , its not because of the X and Y Halo reach had armor lock wich was worst than anything done in Halo 5 yet … Halo Need PC players and need Steam players . Halo need to be skill base and true aim base

> 2533274820483063;355:
> Go play a game that allows you to turn off aim assist on controller. You will not be able to play. Controllers have drift and that would completely destroy anyone’s aim. Controllers have many limitations and just are not meant to function without aim assist in fps games. You just have to accept that.

You mean like Combat Evolved Anniversary?
I play with the Eye Patch Skull enabled all the time. It’s perfectly playable.
Hell, I’ve even beaten LASO which has that skull enabled and then some.
(On Xbox/Controller, before anybody asks.)

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274820483063;355:
> > 2533274792075066;354:
> > > 2533274820483063;353:
> > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > >
> > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > >
> > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> >
> > I beg to differ here is my old frien Moejoe on ps3 in the game MAG wich had no aim stickyness no bullet bending yet we were able to aim shoot and decimate poeoples with a controler same for killzone 2 & 3 Same for red dead redemption free aim similar for unrealT wich didnt had Halo insane aim assist at all … Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged … Also infinite will run st 120fps wich will make aiming on controller already 10 times easier
> >
> > MAG PS3: 144 Kills in Domination - Moejoe - YouTube
> >
> > MAG stew360 smg performance part 2 - YouTube
>
> Aim assist is still present in the killzone games. It was so weak at launch that it got stronger with patches. I’m unfamiliar with MAG but looking at the video, aim assist seems present. There is too much control for a dual shock 3 controller. The lock on of aim assist is still visible in the video that when compared to any mouse and keyboard footage just does not exist.
>
> I don’t know what betrayal 1v1 is. Go play a game that allows you to turn off aim assist on controller. You will not be able to play. Controllers have drift and that would completely destroy anyone’s aim. Controllers have many limitations and just are not meant to function without aim assist in fps games. You just have to accept that.

LOL i use to always do 1 vs 1 Betrayal on Halo 2 and 3 to anyones who dared trash talking me so yeah … Also NO there was NO aim assist on killzone 2 and never had any patch to make it so … I havnt played Shadowfall but " angryjoe " review complained about the lack of aim assist for his poor skills as i recall … Only posers and casuals ask for easymode crap like aim assist , If its in single player i have no problem with it , but multiplayers game should have NO Bullet bending and NO reticle warping

Never ever in MAG you would see your reticle moove by itself … the only so call " aim assist " in Mag was a reduction in sensitivity over hitbox of a target so you could aim more accuratly while maintaining a relatively high sensitivity for quick Hipfire shots . Also we tested the hitboxs and they werre accurate to the player model if you shot on the side of the character model you didnt got hits …

The only devices in MAG who did got some sort of Aim assistance was MAG using the " move controler " and i was a 4.50 KD 40%+ accuracy beast in MAG along with my friend Moejoewins ( wich was one of the top killing machine in MAG ) and many others … thats said Halo as never ever required this level of aim assistance and hand holding and the change in weapons balance few months after HALO launch as created this ShitMeta of aim assisted Battleriffle / pistol who became the " GO to loadout " and Bungie in their great idiocy embraced this broken easymode meta and made it the only playstyle you could play and this crap as lasted for a decade or more Also Bungie are great at making gameplay and games and environement but they are the worst at weapons balance and aim assist no sens … In Destiny they added bullet bending on snipers and hand cannons , because Bungie are the worst of the worst when it come to make All weapons types revelant

Destiny 2 Broken Hand cannon Headshot hitbox - YouTube Here you can see me shoot in the freaking name plate 2 feets over the head and get headshots crits , same aiming upper chest so basically they made these hands cannons headshot hitbox as big as a freaking dining table … tell me this isnt F-up ?

> 2691436920167197;357:
> > 2535465965501916;346:
> > > 2535445910457035;345:
> > > > 2533274885506317;343:
> > > > > 2533274792075066;337:
> > > > > > 2533274822068856;335:
> > > > > > > 2533274792075066;334:
> > > > > > > > 2533274822068856;329:
> > > > > > > > > 2533274792075066;328:
> > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > >
> > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > >
> > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > >
> > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > >
> > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > >
> > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > >
> > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > >
> > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > >
> > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > >
> > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > >
> > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > >
> > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > >
> > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > >
> > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > >
> > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > >
> > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.

That’s great mate (hoping this doesn’t sound sarcastic) but that’s not my point I’m trying to get across and I completely understand how aim assist is absolutely busted in MCC on controller. That is what I was stating is that one of my friends which I chose has an headshot accuracy of 52% this is throughout all halo’s and all game modes with his most played modes king of the hill and oddball and having with his input being MnK and also has close to 75 days play time, I also have multiple other friends who have a headshot average of above 45% on MnK. For some reason though Stew here has such a complex and fragile ego that it makes my friends or specifically my one friend an automatic aimbot user despite that fact on MCC Stew only plays slayer and Halo 4 on MCC (which is totally fine) and only has a day played in total with an average of 20% headshot accuracy on MnK, and is trying to scrounge up why he his better and superior in terms of accuracy. So in short I can’t be bothered fighting with this guy and his ignorant complex as well as his fragile ego that he needs to -Yoink- talk anyone who dares say they know someone better then him in terms of accuracy or use his accuracy numbers against him in an argument, as well as disagreeing with him in general, God forbid it.
EDIT: I mentioned UberNick’s accuracy but I just realised he plays both controller and MnK, so my bad :slight_smile:

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274885506317;361:
> > 2533274792075066;360:
> > > 2533274866605561;359:
> > > > 2533274792075066;354:
> > > > > 2533274820483063;353:
> > > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > > >
> > > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > > >
> > > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > > >
> > > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> > >
> > > No you weren’t.
> >
> > MAG stew360 smg performance part 2 - YouTube Hell yeah i was !
>
> Dude it is you arguing with everybody else. If you can’t see that then nobody can help you. It’s only you everybody else is disagreeing with give it a rest literally not a single person is taking you seriously anymore.

SUMMIT1G DEFEATED BY CONTROLLER AIM ASSIST! - Halo Reach PC Fails & WTF Highlights - SHC #108 - YouTube Also if you dont find this crap totally unworthy and atrocious then you have ZERO credibility , Freaking grenade with aimbots is a joke in Halo , the Frag are literally droping then chase you and makes 90 degre corners switch and follow you around and roll to get you … Plasma can fall feets away from target and jump on you afterward no need to aim just need to shoot toward the target its a freaking bad joke and its frustrating to die by aimbots … No matter if its a hack or built in aimbot this type of crap is unworthy this exemple is pretty clear but it constantly happen in MP agaisnt controlers players spaming Aimbots Nuke nades as we call them

> 2533274792075066;360:
> > 2533274866605561;359:
> > > 2533274792075066;354:
> > > > 2533274820483063;353:
> > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > >
> > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > >
> > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > >
> > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> >
> > No you weren’t.
>
> MAG stew360 smg performance part 2 - YouTube Hell yeah i was !

You said in Halo dude and you perfectly know that your clip featuring another game is irrelevant to the discussion. But you link it anyway because you’re disingenuous and all you care about is appearing like the winner of this “discussion” to the audience here. Your claim that you can perfectly play Halo without aim assist is ridiculous. You know what, I can fly by flapping my arms very fast ! Ah ! Checkmate !

> 2533274866605561;367:
> > 2533274792075066;360:
> > > 2533274866605561;359:
> > > > 2533274792075066;354:
> > > > > 2533274820483063;353:
> > > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > > >
> > > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > > >
> > > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > > >
> > > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> > >
> > > No you weren’t.
> >
> > MAG stew360 smg performance part 2 - YouTube Hell yeah i was !
>
> You said in Halo dude and you perfectly know that your clip featuring another game is irrelevant to the discussion. But you link it anyway because you’re disingenuous and all you care about is appearing like the winner of this “discussion” to the audience here. Your claim that you can perfectly play Halo without aim assist is ridiculous. You know what, I can fly by flapping my arms very fast ! Ah ! Checkmate !

bro don’t bother with this guy and his ignorant complex and fragile ego he is trying to prove he has accuracy in games like red dead and killzone and who knows what else, so just games that have nothing to do or even play like infinite or halo in general. My previous comment above also says a lot about his arguments. You don’t see me saying how because I turn off aim assist in the Far Cry games it makes it makes me a better and superior player, this dude is bloody delusional and proceeds to claim he talk facts yet not list or take everything in and anyone better than him are hackers. Funny thing is that everyone is against him. Also nice arm flapping

> 2535465965501916;365:
> > 2691436920167197;357:
> > > 2535465965501916;346:
> > > > 2535445910457035;345:
> > > > > 2533274885506317;343:
> > > > > > 2533274792075066;337:
> > > > > > > 2533274822068856;335:
> > > > > > > > 2533274792075066;334:
> > > > > > > > > 2533274822068856;329:
> > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > >
> > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > >
> > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > >
> > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > >
> > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > >
> > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > >
> > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > >
> > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > >
> > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > >
> > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > >
> > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > >
> > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > >
> > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > >
> > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
>
> -Yoink- talk anyone who dares say they know someone better then him in terms of accuracy or use his accuracy numbers against him in an argument, as well as disagreeing with him in general, God forbid it.

LOL Overheat knows me very well and know the way i play FPS and 3rdPS game , if you pretend even slightly that i am a bad shot at FPS then you are lost my dear … Show me my overall accuracy ? You know how much peoples i kill with an AR ? you realise i almost didnt play MCC ? And also that i mostly Solo queu ? so no teamshots for me landing Headshots with a BR in Halo is easymode and if i was playing hardcore or whatver it wouldnt be like this

Also that Overheat wich is someone i know personally was able to get a 62% average HS ratio on his controler , and most PRO players playing MKB on Valorant barely reach the 30% mark there is clearly something wrong here lol

My Youtube chanel is FILLED with videos of me playing , so you can see my snap , my tracking etc… i cant care less about your HS ratio arguments for me aiming for the head in halo is secondary unless its with a snipe or a BR at range you dont do headshots with rockets , sword , beatdown , AR etc… So yeah youre personal attack are ridiculous and anyopnes knowing what i am capable of your laugh their a off

I played ALL halo beside 4 and 5 On xbox360 and i know very well what it was like … and back then i disliked the low level of skills required for aiming … the aim assist in this game is a aimbot plain and simple wich totally negate the ability to aim to 0 % of the outcome result unlike 99% of all shooters wich aiming skills count for 40%+ of the outcomes

> 2535465965501916;365:
> > 2691436920167197;357:
> > > 2535465965501916;346:
> > > > 2535445910457035;345:
> > > > > 2533274885506317;343:
> > > > > > 2533274792075066;337:
> > > > > > > 2533274822068856;335:
> > > > > > > > 2533274792075066;334:
> > > > > > > > > 2533274822068856;329:
> > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > >
> > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > >
> > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > >
> > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > >
> > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > >
> > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > >
> > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > >
> > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > >
> > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > >
> > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > >
> > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > >
> > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > >
> > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > >
> > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
>
> That’s great mate (hoping this doesn’t sound sarcastic) but that’s not my point I’m trying to get across and I completely understand how aim assist is absolutely busted in MCC on controller. That is what I was stating is that one of my friends which I chose has an headshot accuracy of 52% this is throughout all halo’s and all game modes with his most played modes king of the hill and oddball and having with his input being MnK and also has close to 75 days play time, I also have multiple other friends who have a headshot average of above 45% on MnK. For some reason though Stew here has such a complex and fragile ego that it makes my friends or specifically my one friend an automatic aimbot user despite that fact on MCC Stew only plays slayer and Halo 4 on MCC (which is totally fine) and only has a day played in total with an average of 20% headshot accuracy on MnK, and is trying to scrounge up why he his better and superior in terms of accuracy. He is also using examples of different games outside of halo which is already down right wrong because a player like UberNick who is a content creator and who plays Halo religiously especially MCC on MnK has an average headshot accuracy of 56% but does that mean UberNick will be a pro CS:GO or Valorant player, I don’t think so. So in short I can’t be bothered fighting with this guy and his ignorant complex as well as his fragile ego that he needs to -Yoink- talk anyone who dares say they know someone better then him in terms of accuracy or use his accuracy numbers against him in an argument, as well as disagreeing with him in general, God forbid it.

how do u check headshot accuracy on mcc?

> 2535465965501916;368:
> > 2533274866605561;367:
> > > 2533274792075066;360:
> > > > 2533274866605561;359:
> > > > > 2533274792075066;354:
> > > > > > 2533274820483063;353:
> > > > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > > > >
> > > > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > > > >
> > > > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > > > >
> > > > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> > > >
> > > > No you weren’t.
> > >
> > > MAG stew360 smg performance part 2 - YouTube Hell yeah i was !
> >
> > You said in Halo dude and you perfectly know that your clip featuring another game is irrelevant to the discussion. But you link it anyway because you’re disingenuous and all you care about is appearing like the winner of this “discussion” to the audience here. Your claim that you can perfectly play Halo without aim assist is ridiculous. You know what, I can fly by flapping my arms very fast ! Ah ! Checkmate !
>
> bro don’t bother with this guy and his ignorant complex and fragile ego he is trying to prove he has accuracy in games like red dead and killzone and who knows what else, so just games that have nothing to do or even play like infinite or halo in general. My previous comment above also says a lot about his arguments. You don’t see me saying how because I turn off aim assist in the Far Cry games it makes it makes me a better and superior player, this dude is bloody delusional and proceeds to claim he talk facts yet not list or take everything in and anyone better than him are hackers. Funny thing is that everyone is against him. Also nice arm flapping

I talk facts everyones i knows more than a dozens who played Ininite Tech test conducted the same test , Controler average accuracy stats , and MKB against bloody bots , so there is NO randomness involved , no LAG or Lag compensation envolved , its like a pure test bed that is easy to see who gets the best accuracy stats and on average Controlers got 10 to 15% more accuracy THATS the facts you refuse to admit because of the Bias toward aimbots/aimassistance that YOU and your " friends " wants

You will do whatever mental gymnastic to not admit the facts … Controlers by their nature should be 10% at least lower in terms of accuracy score than MKB not above , and this fact is not to say that MKB want to pick on " easy target " on controlers ,… Most MKB players would prefer Infinite to be MKB only so … But competitive and skilled controlers players have voiced their oppinions agaisnt aim assist countless time in the past and have complained about the aim assist introduce to Halo 5 guardien Snipers riffle …

So if you wanted " artificial parity " Controlers aim assist should be targeted to reach the " MKB " average accuracy and not 10 to 15% above … So yeah Infinite Aim assist was to strong that a facts and even more true while using the battle riffle … 343 need to make this game a skills based game not an Aimbot fest ! I wouldnt even care if they banned controlers from playing in MKB lobbys so nobody here wants to " pick on easy target " all others games i play on PC are MKB games with MKB players ive never try to get it easy !

<mark>This post has been edited by a moderator. Please do not flame or attack other members. This includes stat-flaming.</mark>
*Original post. Click at your own discretion.

> 2535445910457035;370:
> > 2535465965501916;365:
> > > 2691436920167197;357:
> > > > 2535465965501916;346:
> > > > > 2535445910457035;345:
> > > > > > 2533274885506317;343:
> > > > > > > 2533274792075066;337:
> > > > > > > > 2533274822068856;335:
> > > > > > > > > 2533274792075066;334:
> > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > >
> > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > >
> > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > >
> > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > >
> > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > >
> > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > >
> > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > >
> > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > >
> > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > >
> > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > >
> > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > >
> > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > >
> > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
>
> how do u check headshot accuracy on mcc?

Your Headshot ratio is at 57% lol you can see something is clearly wrong ! Hahaha https://tracker.gg/halo-mcc/profile/PrimalPancake92/overview

ScreaM had the highest headshot percentage at VCT Masters 2 Reykjavík - Dot Esports

The self-proclaimed headshot machine lived up to his name at VCT Masters Two Reykjavík.
Team Liquid’s Adil “ScreaM” Benrlitom stayed true to form and recorded the highest headshot percentage during VALORANT’s first international LAN event, finishing the tournament at 33.12 percent, according to data generated from Run it Back.
Over the course of four series, nine maps, and 193 rounds, he beat out Juan Pablo “NagZ” Lopez Miranda (30.93 percent), Seo “Suggest” Jae-young (30.31 percent), Kim “Lakia” Jong-min (29.68 percent), and teammate Travis “L1NK” Mendoza (29.61 percent) for the highest headshot percentage at the event.

If you dont see something is wrong when almost anyones playing Halo with BR on MCC can outclass the best of the best MKB players then i cant help you

https://tracker.gg/halo-mcc/profile/stew360/overview My HS ratio mean nothing considering the way i play MCC Halo 4 i have barely 19h play mostly solo queu and have a 61%+ win ratio , 13+ kill per games average , and so on

> 2535445910457035;370:
> > 2535465965501916;365:
> > > 2691436920167197;357:
> > >
>
> how do u check headshot accuracy on mcc?

I use this to just see the basic stats:

It gives individual stats for each halo game and doesn’t include customs, waypoint is better to check games and k/d trends and other trends and specific game modes

> 2533274792075066;372:
> > 2535445910457035;370:
> > > 2535465965501916;365:
> > > > 2691436920167197;357:
> > > > > 2535465965501916;346:
> > > > > > 2535445910457035;345:
> > > > > > > 2533274885506317;343:
> > > > > > > > 2533274792075066;337:
> > > > > > > > > 2533274822068856;335:
> > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > >
> > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > >
> > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > >
> > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > >
> > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > >
> > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > >
> > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > >
> > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > >
> > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > >
> > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > >
> > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> >
> > how do u check headshot accuracy on mcc?

you realise im mnk right? getting 57% is far better than any average or subpar halo player.

> 2535445910457035;374:
> > 2533274792075066;372:
> > > 2535445910457035;370:
> > > > 2535465965501916;365:
> > > > > 2691436920167197;357:
> > > > > > 2535465965501916;346:
> > > > > > > 2535445910457035;345:
> > > > > > > > 2533274885506317;343:
> > > > > > > > > 2533274792075066;337:
> > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > >
> > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > >
> > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > >
> > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > >
> > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > >
> > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > >
> > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > >
> > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > >
> > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > >
> > > how do u check headshot accuracy on mcc?
>
> you realise im mnk right? getting 57% is far better than any average or subpar halo player.

Oh please come play with me , lets see how well you do in Halo 4 lets play right now

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>
*Original post. Click at your own discretion.

> 2533274792075066;375:
> > 2535445910457035;374:
> > > 2533274792075066;372:
> > > > 2535445910457035;370:
> > > > > 2535465965501916;365:
> > > > > > 2691436920167197;357:
> > > > > > > 2535465965501916;346:
> > > > > > > > 2535445910457035;345:
> > > > > > > > > 2533274885506317;343:
> > > > > > > > > > 2533274792075066;337:
> > > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > > >
> > > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > > >
> > > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > > >
> > > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > > >
> > > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > > >
> > > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > > >
> > > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > > >
> > > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > > >
> > > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > >
> > > > how do u check headshot accuracy on mcc?
> > >
> > > Your Headshot ratio is at 57% lol you can see something is clearly wrong ! Hahaha https://tracker.gg/halo-mcc/profile/PrimalPancake92/overview
> > >
> > > ScreaM had the highest headshot percentage at VCT Masters 2 Reykjavík - Dot Esports
> > >
> > > The self-proclaimed headshot machine lived up to his name at VCT Masters Two Reykjavík.
> > > Team Liquid’s Adil “ScreaM” Benrlitom stayed true to form and recorded the highest headshot percentage during VALORANT’s first international LAN event, finishing the tournament at 33.12 percent, according to data generated from Run it Back.
> > > Over the course of four series, nine maps, and 193 rounds, he beat out Juan Pablo “NagZ” Lopez Miranda (30.93 percent), Seo “Suggest” Jae-young (30.31 percent), Kim “Lakia” Jong-min (29.68 percent), and teammate Travis “L1NK” Mendoza (29.61 percent) for the highest headshot percentage at the event.
> > >
> > > If you dont see something is wrong when almost anyones playing Halo with BR on MCC can outclass the best of the best MKB players then i cant help you
> >
> > you realise im mnk right? getting 57% is far better than any average or subpar halo player.
>
> Oh please come play with me , lets see how well you do in Halo 4 lets play right now

oh no the typical one v one trying to prove that ur better than someone jesus. Stop literally stop and if ur actually suggesting halo 4 as a game to 1v1 on, you must really suck on classic halo.

> 2535445910457035;374:
> > 2533274792075066;372:
> > > 2535445910457035;370:
> > > > 2535465965501916;365:
> > > > > 2691436920167197;357:
> > > > > > 2535465965501916;346:
> > > > > > > 2535445910457035;345:
> > > > > > > > 2533274885506317;343:
> > > > > > > > > 2533274792075066;337:
> > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > >
> > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > >
> > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > >
> > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > >
> > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > >
> > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > >
> > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > >
> > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > >
> > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > >
> > > how do u check headshot accuracy on mcc?
>
> you realise im mnk right? getting 57% is far better than any average or subpar halo player.

I wouldn’t bother he’s like a broken record. I’m just not responding to him now because it’s becoming tedious.

> 2533274885506317;377:
> > 2535445910457035;374:
> > > 2533274792075066;372:
> > > > 2535445910457035;370:
> > > > > 2535465965501916;365:
> > > > > > 2691436920167197;357:
> > > > > > > 2535465965501916;346:
> > > > > > > > 2535445910457035;345:
> > > > > > > > > 2533274885506317;343:
> > > > > > > > > > 2533274792075066;337:
> > > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > > >
> > > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > > >
> > > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > > >
> > > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > > >
> > > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > > >
> > > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > > >
> > > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > > >
> > > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > > >
> > > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > >
> > > > how do u check headshot accuracy on mcc?
> >
> > you realise im mnk right? getting 57% is far better than any average or subpar halo player.
>
> I wouldn’t bother he’s like a broken record. I’m just not responding to him now because it’s becoming tedious.

no its funny later in the year its going to be content for me and some halo YouTubers. The energy that people put off in some of these forums reeks.

<mark>This post has been edited by a moderator. Please do not post inappropriate content.</mark>
*Original post. Click at your own discretion.

> 2535445910457035;376:
> > 2533274792075066;375:
> > > 2535445910457035;374:
> > > > 2533274792075066;372:
> > > > > 2535445910457035;370:
> > > > > > 2535465965501916;365:
> > > > > > > 2691436920167197;357:
> > > > > > > > 2535465965501916;346:
> > > > > > > > > 2535445910457035;345:
> > > > > > > > > > 2533274885506317;343:
> > > > > > > > > > > 2533274792075066;337:
> > > > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > > >
> > > > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > > >
> > > > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > > >
> > > > > how do u check headshot accuracy on mcc?
> > > >
> > > > Your Headshot ratio is at 57% lol you can see something is clearly wrong ! Hahaha https://tracker.gg/halo-mcc/profile/PrimalPancake92/overview
> > > >
> > > > ScreaM had the highest headshot percentage at VCT Masters 2 Reykjavík - Dot Esports
> > > >
> > > > The self-proclaimed headshot machine lived up to his name at VCT Masters Two Reykjavík.
> > > > Team Liquid’s Adil “ScreaM” Benrlitom stayed true to form and recorded the highest headshot percentage during VALORANT’s first international LAN event, finishing the tournament at 33.12 percent, according to data generated from Run it Back.
> > > > Over the course of four series, nine maps, and 193 rounds, he beat out Juan Pablo “NagZ” Lopez Miranda (30.93 percent), Seo “Suggest” Jae-young (30.31 percent), Kim “Lakia” Jong-min (29.68 percent), and teammate Travis “L1NK” Mendoza (29.61 percent) for the highest headshot percentage at the event.
> > > >
> > > > If you dont see something is wrong when almost anyones playing Halo with BR on MCC can outclass the best of the best MKB players then i cant help you

I am not the one bringing the conversation to the whos D is bigger … I just know i am a really good player not the best but well above the masses both on controlers and MKB always have been , but there is certainly better players than me and most pro are better than me actually and how strange is it that they get 33% less HS ratio than my friend overheat playing on controlers and 27% less than you ?
Have you ever think playing in Valorant pro league because the " headshot machine " ScreaM " would get destroyed by you or Overheat if we are to beleive Halo stats lol right ?

> 2535445910457035;378:
> > 2533274885506317;377:
> > > 2535445910457035;374:
> > > > 2533274792075066;372:
> > > > > 2535445910457035;370:
> > > > > > 2535465965501916;365:
> > > > > > > 2691436920167197;357:
> > > > > > > > 2535465965501916;346:
> > > > > > > > > 2535445910457035;345:
> > > > > > > > > > 2533274885506317;343:
> > > > > > > > > > > 2533274792075066;337:
> > > > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > > > >
> > > > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > > > >
> > > > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > > > >
> > > > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > > > >
> > > > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > > > >
> > > > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > > > >
> > > > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > > >
> > > > > how do u check headshot accuracy on mcc?
> > > >
> > > > Your Headshot ratio is at 57% lol you can see something is clearly wrong ! Hahaha https://tracker.gg/halo-mcc/profile/PrimalPancake92/overview
> > > >
> > > > ScreaM had the highest headshot percentage at VCT Masters 2 Reykjavík - Dot Esports
> > > >
> > > > The self-proclaimed headshot machine lived up to his name at VCT Masters Two Reykjavík.
> > > > Team Liquid’s Adil “ScreaM” Benrlitom stayed true to form and recorded the highest headshot percentage during VALORANT’s first international LAN event, finishing the tournament at 33.12 percent, according to data generated from Run it Back.
> > > > Over the course of four series, nine maps, and 193 rounds, he beat out Juan Pablo “NagZ” Lopez Miranda (30.93 percent), Seo “Suggest” Jae-young (30.31 percent), Kim “Lakia” Jong-min (29.68 percent), and teammate Travis “L1NK” Mendoza (29.61 percent) for the highest headshot percentage at the event.
> > > >
> > > > If you dont see something is wrong when almost anyones playing Halo with BR on MCC can outclass the best of the best MKB players then i cant help you
> > >
> > > you realise im mnk right? getting 57% is far better than any average or subpar halo player.
> >
> > I wouldn’t bother he’s like a broken record. I’m just not responding to him now because it’s becoming tedious.
>
> no its funny later in the year its going to be content for me and some halo YouTubers. The energy that people put off in some of these forums reeks.

That’s true some people just want to go down swinging.

> 2533274792075066;379:
> > 2535445910457035;376:
> > > 2533274792075066;375:
> > > > 2535445910457035;374:
> > > > > 2533274792075066;372:
> > > > > > 2535445910457035;370:
> > > > > > > 2535465965501916;365:
> > > > > > > > 2691436920167197;357:
> > > > > > > > > 2535465965501916;346:
> > > > > > > > > > 2535445910457035;345:
> > > > > > > > > > > 2533274885506317;343:
> > > > > > > > > > > > 2533274792075066;337:
> > > > > > > > > > > > > 2533274822068856;335:
> > > > > > > > > > > > > > 2533274792075066;334:
> > > > > > > > > > > > > > > 2533274822068856;329:
> > > > > > > > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > > > > > > > >
> > > > > > > > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > > > > > > > >
> > > > > > > > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > > > > > > > >
> > > > > > > > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > > > > > > > >
> > > > > > > > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > > > > > > > >
> > > > > > > > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > > > > > > > >
> > > > > > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > > > >
> > > > > > how do u check headshot accuracy on mcc?
> > > > >
> > > > > Your Headshot ratio is at 57% lol you can see something is clearly wrong ! Hahaha https://tracker.gg/halo-mcc/profile/PrimalPancake92/overview
> > > > >
> > > > > ScreaM had the highest headshot percentage at VCT Masters 2 Reykjavík - Dot Esports
> > > > >
> > > > > The self-proclaimed headshot machine lived up to his name at VCT Masters Two Reykjavík.
> > > > > Team Liquid’s Adil “ScreaM” Benrlitom stayed true to form and recorded the highest headshot percentage during VALORANT’s first international LAN event, finishing the tournament at 33.12 percent, according to data generated from Run it Back.
> > > > > Over the course of four series, nine maps, and 193 rounds, he beat out Juan Pablo “NagZ” Lopez Miranda (30.93 percent), Seo “Suggest” Jae-young (30.31 percent), Kim “Lakia” Jong-min (29.68 percent), and teammate Travis “L1NK” Mendoza (29.61 percent) for the highest headshot percentage at the event.
> > > > >
> > > > > If you dont see something is wrong when almost anyones playing Halo with BR on MCC can outclass the best of the best MKB players then i cant help you

u realise valorant has RNG in majority of their games? You are literally the most under educated person i have ever talked to. Talking to you gives me cancer, but i can’t say that because cancer can actually get kills, unlike you. You are comparing a game, where headshots is common to game that isn’t. They even both play differently. Jesus christ you are crying like a baby. Just deal with the fact that you cannot even perform well on h3 snipes. You would just get curb stomped on h3 snipes.