343 shouldn't make aiming way easier on Controller

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> One thing I hate is when M&K players incorrectly assume that aim assist on controller gives an unfair advantage. It doesn’t, if done right. Aim assist is there to do what it says: “assist.” It’s a compromise because aiming with thumbstick is far less accurate than the precision of a mouse. Frankly, despite enjoying the flight I had a horrible time with my aim on controller. It was slow and sluggish and I couldn’t track targets as well as I could in older Halo games and other FPS titles. It was like there was no aim assist at all sometimes. Unless you make a literal aimbot for controller like GTA or Red Dead Redemption, M&K will always have the advantage.

this is true to only an extent. On pc controller the aim assist is enhanced as the aim assist is directly tied to your FPS. Although i like console aim assist being fair.

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> > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > >
> > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > >
> > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > >
> > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > >
> > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > >
> > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > >
> > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > >
> > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > >
> > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > >
> > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > >
> > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> >
> > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
>
> The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
>
> Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
>
> Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
>
> My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol

Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.

brah competitive mp shouldn’t be cross play and there should be a option to disable cross play in social too that would solve this issue

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> > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > >
> > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > >
> > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > >
> > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > >
> > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > >
> > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > >
> > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > >
> > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > >
> > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > >
> > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > >
> > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > >
> > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> >
> > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> >
> > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> >
> > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> >
> > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
>
> Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.

just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.

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> > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > >
> > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > >
> > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > >
> > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > >
> > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > >
> > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > >
> > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > >
> > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > >
> > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > >
> > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > >
> > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > >
> > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > >
> > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > >
> > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > >
> > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > >
> > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> >
> > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
>
> just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.

ayo what’s up primal didn’t expect to see you here, but yeah this guy is trying to compensate for something by using “videogame skill” for a game which not only caters for competitive play but also social play and is going to be f2p. What he is expecting with removing aim assist for controllers is that any new players that come to this game are gonna have to deal with it and honestly not give them a good experience when it comes to playing halo whether the first time or not. Also for him to say that there is no skill gap with other halo’s is kind of stupid due to map knowledge, whether understanding spawns or knowing when power weapons spawn, actually knowing jumps and how traverse maps the best way is also a key factor for creating a present skill gap. Also with a little bit of research checked his MCC record an his overall accuracy is about 20% where normally most players have and average around 50% so he doesn’t have creditability when he talks about real aim and accuracy.

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> > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > >
> > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > >
> > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > >
> > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > >
> > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > >
> > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > >
> > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > >
> > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > >
> > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > >
> > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > >
> > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > >
> > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> >
> > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> >
> > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> >
> > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> >
> > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
>
> Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.

I cant care less about what you could find credible or not , Facts remain Halo Infinite still had to much aim assist to consider it anywhere acceptable on a competitive and skill base standpoint … You keep pretending MKB is so much more precise , fast and better than controlers , Yet Decent players were having consistantly 10 to 15 % more accuracy on an " inferior device acording to you ? How is that make any sens to you ? If MKB players were scoring some insane 60% accuracy and good to decent controlers players barely made the 30% mark then i would say OK the aim assist was not enough for " artificial parity " if thats the goal , but Aim assist was already to strong so it need to be nerf not buffed PERIOD

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> > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > >
> > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > >
> > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > >
> > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > >
> > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > >
> > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > >
> > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > >
> > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > >
> > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > >
> > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > >
> > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > >
> > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > >
> > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > >
> > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > >
> > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > >
> > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> >
> > just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.
>
> ayo what’s up primal didn’t expect to see you here, but yeah this guy is trying to compensate for something by using “videogame skill” for a game which not only caters for competitive play but also social play and is going to be f2p. What he is expecting with removing aim assist for controllers is that any new players that come to this game are gonna have to deal with it and honestly not give them a good experience when it comes to playing halo whether the first time or not. Also for him to say that there is no skill gap with other halo’s is kind of stupid due to map knowledge, whether understanding spawns or knowing when power weapons spawn, actually knowing jumps and how traverse maps the best way is also a key factor for creating a present skill gap. Also with a little bit of research checked his MCC record an his overall accuracy is about 20% where normally most players have and average around 50% so he doesn’t have creditability when he talks about real aim and accuracy.

oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.

> 2535445910457035;348:
> > 2535465965501916;346:
> > > 2535445910457035;345:
> > > > 2533274885506317;343:
> > > > > 2533274792075066;337:
> > > > > > 2533274822068856;335:
> > > > > > > 2533274792075066;334:
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> > > > > > > > > 2533274792075066;328:
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> > > > > > > > > > > 2533274796540656;316:
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> > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > >
> > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > >
> > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > >
> > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > >
> > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > >
> > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > >
> > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > >
> > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > >
> > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > >
> > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > >
> > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > >
> > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > >
> > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > >
> > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > >
> > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > >
> > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
>
> oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.

yeah without a doubt because as you stated it requires more tracking and effort but in a sense is easier does somewhat provide more pin point accuracy. I was more so saying that without a bit of aim assist for controller it is defs not as pinpoint but at the same time much more easier to use in general and has the potential to get way to sticky if given too much and that 343i has to find a balance if they wanna maintain a very healthy experience between both inputs. TECMR my friend I’m not sure if you remember he played the flight on MnK and absolutely loved it, I played on xbox with controller and I found it to be a really good experience. Although people are finding it to be hard to aim on controller it should be looked at. Also this guy complaining how controller shouldn’t have aim assist I was more so stating that when researching his MCC stats show his average headshot rate 20% which is very low, but my friend TECMR who plays MnK has a headshot average of 52%, so his creditability with accuracy is just non existent.

> 2535465965501916;349:
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> > > 2535465965501916;346:
> > > > 2535445910457035;345:
> > > > > 2533274885506317;343:
> > > > > > 2533274792075066;337:
> > > > > > > 2533274822068856;335:
> > > > > > > > 2533274792075066;334:
> > > > > > > > > 2533274822068856;329:
> > > > > > > > > > 2533274792075066;328:
> > > > > > > > > > > 2533274822068856;324:
> > > > > > > > > > > > 2533274796540656;316:
> > > > > > > > > > > > > 2533274822068856;313:
> > > > > > > > > > > > > > 2533274805075298;312:
> > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > >
> > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > >
> > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > >
> > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > >
> > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > >
> > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > >
> > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > >
> > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > >
> > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > >
> > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > >
> > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > >
> > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > >
> > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > >
> > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> >
> > oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.
>
> yeah without a doubt because as you stated it requires more tracking and effort but in a sense is easier does somewhat provide more pin point accuracy. I was more so saying that without a bit of aim assist for controller it is defs not as pinpoint but at the same time much more easier to use in general and has the potential to get way to sticky if given too much and that 343i has to find a balance if they wanna maintain a very healthy experience between both inputs. TECMR my friend I’m not sure if you remember he played the flight on MnK and absolutely loved it, I played on xbox with controller and I found it to be a really good experience. Although people are finding it to be hard to aim on controller it should be looked at. Also this guy complaining how controller shouldn’t have aim assist I was more so stating that when researching his MCC stats show his average headshot rate 20% which is very low, but my friend TECMR who plays MnK has a headshot average of 52%, so his creditability with accuracy is just non existent. [SECOND POST IS ACCIDENTAL]

> 2535465965501916;349:
> > 2535445910457035;348:
> > > 2535465965501916;346:
> > >
>
> yeah without a doubt because as you stated it requires more tracking and effort but in a sense is easier does somewhat provide more pin point accuracy. I was more so saying that without a bit of aim assist for controller it is defs not as pinpoint but at the same time much more easier to use in general and has the potential to get way to sticky if given too much and that 343i has to find a balance if they wanna maintain a very healthy experience between both inputs. TECMR my friend I’m not sure if you remember he played the flight on MnK and absolutely loved it, I played on xbox with controller and I found it to be a really good experience. Although people are finding it to be hard to aim on controller it should be looked at. Also this guy complaining how controller shouldn’t have aim assist I was more so stating that when researching his MCC stats show his average headshot rate 20% which is very low, but my friend TECMR who plays MnK has a headshot average of 52%, so his creditability with accuracy is just non existent.

yeah i get you. Obviously not all mnk players can have pinpoint accuracy. I would say that controller is easier to pick up and still stand on your feet when playing any shooter on that input. On mnk, it’s the opposite. But once you get the hang of it and practice consistently you will be able to outgun players, especially on low ttk games. On halo its a little harder but i still manage especially on snipers. But, yes infinite was a little hard to aim on console controller but was manageable. The only hard thing is that controller players on the original xbox one would have the most challenge. So 343i needs to find an aim assist algorithm that does not relate to the frame rate of the hardware.

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>
*Original post. Click at your own discretion.

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> > > > > > > > > > > > > > > 2533274822068856;2:
> > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > >
> > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > >
> > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > >
> > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > >
> > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > >
> > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > >
> > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > >
> > > > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > >
> > > > oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.
> > >
> > > yeah I was more so saying that without a bit of aim assist for controller it is defs not as pinpoint but at the same time much more easier to use in general and has the potential to get way to sticky Also this guy complaining how controller shouldn’t have aim assist I was more so stating that when researching his MCC stats show his average headshot rate 20% which is very low, but my friend TECMR who plays MnK has a headshot average of 52%, so his creditability with accuracy is just non existent.
> >
> > Red Dead Redemption 2 They tried to kill didi 4 vs 1 well .... - YouTube
> >
> > Halo 4 MCC MKB gameplay PC with Didi ! - YouTube
> >
> > To JK my little Halo aim assist Friend who called me trash with my MKB ! - YouTube
> >
> > Halo Infinite ( Tech test ) new map - YouTube
> >
> > Just watch me play any games If anyones ever try to pretend my aiming is not on point its outright delusional . In Halo unless tou play swat style ( no armor ) mode then headshots are irrevelants unless you snipe or the target is unshielded and not using power weapons sword mellee grenades and so on lol 52% headshot on team slayers ? Your " friend " is aimbotting ? My lord HS average 52% on Halo team slayer i want to see that guy give his gamer tag Hahahaha 52% headshot average in halo reg slayer :sweat_smile::rofl::joy::joy::joy::sob: The only poeoples who could boost up HS ratio like this need to play no shield hardcore BAttle riffle stuff otherwise its pure BS
> >
> > In Valorant a game without shield and power weapon top pro player rock around 26 to 30 % with 1 exeption Scream with has a whooping 33% is your friend consider becoming a CS or Valorant Pro ?
> >
> > Your statement have NO credibility lolll

Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.

This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.

I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.

> 2533274820483063;353:
> Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
>
> This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
>
> I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.

I beg to differ here is my old frien Moejoe on ps3 in the game MAG wich had no aim stickyness no bullet bending yet we were able to aim shoot and decimate poeoples with a controler same for killzone 2 & 3 Same for red dead redemption free aim similar for unrealT wich didnt had Halo insane aim assist at all … Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged … Also infinite will run st 120fps wich will make aiming on controller already 10 times easier

> 2533274792075066;354:
> > 2533274820483063;353:
> > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> >
> > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> >
> > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
>
> I beg to differ here is my old frien Moejoe on ps3 in the game MAG wich had no aim stickyness no bullet bending yet we were able to aim shoot and decimate poeoples with a controler same for killzone 2 & 3 Same for red dead redemption free aim similar for unrealT wich didnt had Halo insane aim assist at all … Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged … Also infinite will run st 120fps wich will make aiming on controller already 10 times easier
>
> MAG PS3: 144 Kills in Domination - Moejoe - YouTube
>
> MAG stew360 smg performance part 2 - YouTube

Aim assist is still present in the killzone games. It was so weak at launch that it got stronger with patches. I’m unfamiliar with MAG but looking at the video, aim assist seems present. There is too much control for a dual shock 3 controller. The lock on of aim assist is still visible in the video that when compared to any mouse and keyboard footage just does not exist.

I don’t know what betrayal 1v1 is. Go play a game that allows you to turn off aim assist on controller. You will not be able to play. Controllers have drift and that would completely destroy anyone’s aim. Controllers have many limitations and just are not meant to function without aim assist in fps games. You just have to accept that.

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> > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > >
> > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > >
> > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > >
> > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > >
> > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > >
> > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > >
> > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > >
> > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > >
> > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > >
> > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > >
> > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > >
> > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > >
> > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > >
> > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > >
> > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > >
> > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > >
> > > just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.
> >
> > ayo what’s up primal didn’t expect to see you here, but yeah this guy is trying to compensate for something by using “videogame skill” for a game which not only caters for competitive play but also social play and is going to be f2p. What he is expecting with removing aim assist for controllers is that any new players that come to this game are gonna have to deal with it and honestly not give them a good experience when it comes to playing halo whether the first time or not. Also for him to say that there is no skill gap with other halo’s is kind of stupid due to map knowledge, whether understanding spawns or knowing when power weapons spawn, actually knowing jumps and how traverse maps the best way is also a key factor for creating a present skill gap. Also with a little bit of research checked his MCC record an his overall accuracy is about 20% where normally most players have and average around 50% so he doesn’t have creditability when he talks about real aim and accuracy.
>
> oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.

He’s still going at it. He’s been all over this forum every day spouting the same twoddle!

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> > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > >
> > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > >
> > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > >
> > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > >
> > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > >
> > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > >
> > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > >
> > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > >
> > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > >
> > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > >
> > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > >
> > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > >
> > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > >
> > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > >
> > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > >
> > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> >
> > just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.
>
> ayo what’s up primal didn’t expect to see you here, but yeah this guy is trying to compensate for something by using “videogame skill” for a game which not only caters for competitive play but also social play and is going to be f2p. What he is expecting with removing aim assist for controllers is that any new players that come to this game are gonna have to deal with it and honestly not give them a good experience when it comes to playing halo whether the first time or not. Also for him to say that there is no skill gap with other halo’s is kind of stupid due to map knowledge, whether understanding spawns or knowing when power weapons spawn, actually knowing jumps and how traverse maps the best way is also a key factor for creating a present skill gap. Also with a little bit of research checked his MCC record an his overall accuracy is about 20% where normally most players have and average around 50% so he doesn’t have creditability when he talks about real aim and accuracy.

I have 62.1% Headshot Accuracy with a controller and I can say that Aim Assist is over the top no one can deny that…

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>
*Original post. Click at your own discretion.

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> > > > > > > > > > > > > > > MCC is far easier to play with a mouse and keyboard, than on a controller with aim assist.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Edit: Every single FPS/TPS game I’ve ever played on controller and keyboard and mouse, plays better on keyboard and mouse. Aim assist does not bridge the gap, unless almost all of the aiming is done for you. I can’t think of any FPS/TPS game that does that. The level of aim assist that’s currently in Infinite only makes the game frustrating to play with a controller. It’s counter intuitive.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There’s hardly any pros who use KB/M just so you know,.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Because they have had no reason to learn it in the last 15 years.
> > > > > > > > > > > >
> > > > > > > > > > > > Are you just going to ignore the fact that he stated that to poke the massive holes in your logic?
> > > > > > > > > > > >
> > > > > > > > > > > > If M&K was indeed “far easier to play with” and every single FPS “plays better on keyboard and mouse” and “Aim assist does not bridge the gap” why would pros not just hop on over to M&K? If it made them that much better than why haven’t any of them switched? Are you saying that pro controller gamers can only use controller and are incapable of learning and mastering a new input? Or are you saying that pro controller players are scared to leave their only known input for the last 15 years?
> > > > > > > > > > > >
> > > > > > > > > > > > The simple fact is that it if they switched inputs it wouldn’t make them better and would more than likely leave them in a worse place.
> > > > > > > > > > >
> > > > > > > > > > > When you’re very good at one thing, and you try a new thing you aren’t as good at, guess what you will naturally stick with? What happens when your peers don’t switch, and they can no longer compete with them? This goes far beyond the scope you present. You’re not seeing the big picture.
> > > > > > > > > >
> > > > > > > > > > Ninja was so call " Halo pro " on controler , and he as switch to MKB long ago and is advocating agaisnt aim assist calling it an aimbot wich is a aimbot especially in Halo , Fortnite and COD ( as soon as you moove the aim assist is fully engage in warzone ) etc… REAL pro want their aiming skills to matter in a shooter game not having Bot assisted hardcoded fake aiming , the only reason halo had a competitive scene regardless of its aim assistance its because peoples knew little to nothing about aim assist ,and many were fooled to beleive they were " that good " wich was the developpers intend to insert this level of broken aim assistance as well as smoothing our performance , but the cat is out of the hats for years now and Consoles hardware have more than the required performances to allow True aim with little to no aim assist
> > > > > > > > >
> > > > > > > > > Do I need to bring up human anatomy again? Look up how many muscles control the thumb, compared to how many control the the arm. Either way, 343 knows people aren’t happy about the current situation, and they have actual data to help them. They also know at this point that catering to the top 1% does not lead to a very successful game.
> > > > > > > >
> > > > > > > > Its totally irrevelant , i have proof that i was able to aim with pin point accuracy in games that had little to no aim assist what so ever . From red dead redemption Free aim on xbox to Killzone 2 &3 and MAG on ps3 . I never needed aim assistance to the extend halo brought it its pure junk and it need to stop … peoples need to grow real aiming skill and spare me your anatomy bias theory i can pin point on track pad with my thumbs more accuratly than with my hole hand and wrist so you are out of this world … MKB is indeed better at 1 thing and 1 thing only , Flickshots and Snipers thats all . The quality of the thumbstick also has a huge influence on your ability to aim properly the Dualshock from the Playstation 3 original had much better and more accurate sticks than lets say a cheap madcatz controler and the Elite controler has better thumbsticks than lets say the original X360 controlers and even with the cheap xbox controler i was able to play games with little to no aim assist what so ever
> > > > > > >
> > > > > > > Yeah, the conversation is definitely over when people keep acting like Halo 2, 3, Reach, 4, and 5 didn’t have a large skill gap. You really are not a trustworthy person.
> > > > > >
> > > > > > The so call " skill gap " was irrevelant to aiming skills beside Halo 2 and 3 Snipers , the Halo 5 sniper received aim assist where you can literally shoot 2 feet of the head and still get headshots … Halo BR as always been a " no aiming skill devices " at all , the so call skill in halo is being the most coward so as soon as you get shot you evade . there is no way you will outDPS a player who start shooting a BR first in your direction in an open area unless you get cover .or help … Team shots were one of the most important thing in Halo . Controling easy power weapons like the rocket etc… also etc…
> > > > > >
> > > > > > Normally in a shooter game 40%+ of the outcome will come down to your ability to aim track , flick , snap shots precision and headshot everything related to aiming skills . But in halo it dosnt matter its hardly a thing to miss the" miss shots are only trying to prefire or fire while someone is getting in cover and so on … Halo insane aim assist as remooved this aspect " aiming " skills and precision beside snipers but in Halo 5 every aspect of aiming were reduced to less than 5 % of the outcome result …
> > > > > >
> > > > > > Halo aim assist is atrocious and remoove one of the most important skills base factor of a shooter game … the other aspect like Map control , Team base gameplay , Strategies , positioning etc… remain intact as any game but the aim assist itself remoove the Skillgab of " precision , aiming skills , tracking skills etc…
> > > > > >
> > > > > > My capacity to aim didnt came over night and also i am not always consistant i have better days or games than others lol
> > > > >
> > > > > Dude don’t call yourself that’s putting yourself down that’s not what this forum is all about. All I have to say is Yip yip yip. Sorry mate you lose any credibility when you want it toned down. Thats all I have t osay. You are going round in circles now.
> > > >
> > > > just leave him honestly. His opinions about console and controller players are a little too far at this point. You cannot really convince someone that is as ignorant as he is. Blaming the simple mechanics of the game rather than questioning the lack of skill that he has for halo is his reason, so you cannot convince him. Just leave things as it is.
> > >
> > > best way is also a key factor for creating a present skill gap. Also with a little bit of research checked his MCC record an his overall accuracy is about 20% where normally most players have and average around 50% so he doesn’t have creditability when he talks about real aim and accuracy.
> >
> > oh the overall accuracy generally suck for mnk players unless ur a good tracker and flicker. Mnk is generally just harder and pc controllers stick to targets so that is why.
>
> He’s still going at it. He’s been all over this forum every day spouting the same twoddle!

And ive seen you all over the forum everyday spouting your pro aim assist rhetorics wanting to get another Aimbots for Halo Infinite when the aim assist was already to strong in the tech test :wink: Denying facts and reality and pushing a clear bias narrative not base on reality or skills … Wanting skilled players skills to be diminish !

Also my youtube is filled with video of me in countless game , anyones denying i am good aiming player is delusional beyong the word !

https://www.youtube.com/channel/UCuTiThRSnCLeSxGWCflI93w

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> > 2533274820483063;353:
> > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> >
> > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> >
> > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
>
> Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …

No you weren’t.

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>
*Original post. Click at your own discretion.

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> > 2533274792075066;354:
> > > 2533274820483063;353:
> > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > >
> > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > >
> > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> >
> > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
>
> No you weren’t.

MAG stew360 smg performance part 2 - YouTube Hell yeah i was !

> 2533274792075066;360:
> > 2533274866605561;359:
> > > 2533274792075066;354:
> > > > 2533274820483063;353:
> > > > Infinite is one of the lowest aim assists of any halo. Also, bullet magnetism is at its lowest by far. Only skilled precise shots will register which makes it feel even harder. This is a good thing.
> > > >
> > > > This will greatly open the skill gap. It will reward the more precise player and allow for better firefights. It feels rewarding and a headshot now feels more special. This was not the case before because it was too common. I do think, MnK will have the upper hand at the highest level of play. Not everyone is good with a controller and same for MnK. MnK will always be more precise at the highest level.
> > > >
> > > > I think it is good how it is now and people will get used to it. Now for people on MnK asking for no aim assist on controller, please stop. You cannot play on controller without aim assist. It is nearly impossible. Mouse and keyboard would easily dominate. I bad mouse and keyboard player can beat a good controller player who has no aim assist. The game would be broken for controller without aim assist so please no more asking for it to be gone.
> > >
> > > Also i Halo i was perfectly sble to play " betrayal 1 vs 1 " where no sim assist was engaged …
> >
> > No you weren’t.

Dude it is you arguing with everybody else. If you can’t see that then nobody can help you. It’s only you everybody else is disagreeing with give it a rest literally not a single person is taking you seriously anymore.