343 should make Halo Infinite "play-to-earn" using Blockchain/NFT's/Crypto

I already have these things saved on my computer. What could I possibly need NFTs for? And your Magic example makes no sense whatsoever. What kind of card game would let you use cards from other games? That just flat-out wouldn’t work.

There’s easier ways to launder money, OP.

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The idea for a degree would that it would be easily verifiable and accessible for an employer. Where as a copy of a degree could have been modified. The token representing your degree wouldn’t have to have a picture associated to it, it could just be the name of the degree. Since it was sent from the university, that’s all the verification you’d need. This is one of the things being worked on with Atalla Prism. Who knows how well it will work, but a neat idea.

As for the Magic example. The idea would be if a player wanted to make their own gametype or UI. If I want to play EDH with my Magic Online cards, I’m pretty sure I can’t do that currently. But if the cards were on the blockchain, and I released a client which let you play EDH with the cards you’d owned from Online, them you’d have to pay Wizards to play the gametype I made. All money would go to them, so why would they have issues with it? Currently if I were to make my own digital Magic game I’d have no way to know which cards you’d own, so I’d have to let you have access to all of them, and it’d get shut down in an instant.

My degrees are already easily verifiable and accessible for an employer. They’re online, like I said, on websites that would be very troublesome to upload a fake.

Back to Magic, why would your custom game get shut down if you let the other player have all the cards? By who?

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Well the Blockchain is just one way that process could be handled. I never said it was the only way. And we’d be talking about non-transferable tokens, so people couldn’t speculate them or anything. It’s just one way the job could be done. Atala prism is trying to get all of your credentials and information in one place using blockchain tech. I can’t say how well it will workout, but I think it’s a much better proposed use than these scam marketplaces we see all over the place.

By Wizards of the Coast. Why would they allow me to let players use their copyright without paying? And even if I’m just making alternate gametypes like EDH, what’s to stop me from allowing you to play regular magic in the future? And since my game would be free, why would people choose to play Magic Online if they could get the same experience from me for free?

Why would Wizards have any jurisdiction over custom games? Nobody had to pay Blizzard to run custom servers in WoW, did they?

Because Magic Online doesn’t support these custom game mechanics, so you’d need to make a new client entirely. And without some way to verify someone’s cards, your only option is making them have access to all of them. Which means Wizards gets no money. And they’re not going to be okay with that. A custom server still requires owning the base game.

If a custom server still requires owning the base game, then why wouldn’t it be able to just read their regular profile and import their cards like it would on an official server?

The game doesn’t support that. And what if I want to have my client run on hardware/software that doesn’t support Magic Online? Blockchain tech is just one solution to this issue. I’m not saying it’s the only one. My original point was that there are potential uses for Blockchain tech, I just don’t want it in Halo. And I stand by that. I don’t want to devolve this thread into just a thread about blockchain tech.

Affirmatie, its the crypto contingency.

May god help us all

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UPDATE

https://www.dexerto.com/gaming/gta-6-publisher-take-two-highly-convinced-by-nfts-in-games-1759976/?amp

Recently take2 people who make GTA has been speaking about putting NFTs in future games like GTA. They are ahead of their time and see how great it would make these some
Games

What do you mean. It has literally been done before. Plus take2 have been talking about NFT in future games like GTA news just broke couple days ago. They know what they are doing

I’m willing to bet a year’s worth of cleaning someone’s apartment or house. That the implementation of NFTs and Blockchain into games is not at the benefit for the player, but a massive monetary opportunity for the developers, just like loot boxes, battle passes, subscriptions, multiple game editions and overpriced “micro” transactions have been, and continue to be.

Not really, I’m fairly certain new stuff to Terms of Uses and whatnot would be added to restrict where and when items can be used and on what software they’re allowed.

If Wizards wouldn’t want players to use magic NFTs in other software, the NFT wouldn’t contain any information on what the card does, or they could make a Seize and Desist on the software, asking to remove the Magic part if you wish to continue.

You’d also have to build the foundation of games / software around items, rather than making a robust system and then make items.

Off topic:
As for playing modes not available in Magic Online.
Magic Arena, as crap as it is, does feature a few alternative modes.
Spelltable is an amazing tool for tabletop magic, and Tabeltop Simulator has to my knowledge magic modes.
As well as other programs, like Cockatrice, I think it was called.

Wasn’t it Ubisoft which tried it first and gamers as well as artists went against it?
Several other devs/publishers have sold NFTs of things in past games and the artists for the items sold have spoken against it as it was never part of the agreement that their art could be used that way? Sold as NFTs.

If Wizards wouldn’t want players to use magic NFTs in other software, the NFT wouldn’t contain any information on what the card does, or they could make a Seize and Desist on the software, asking to remove the Magic part if you wish to continuue.

It would be impossible for them not to contain info pertaining to the card. Just by having a unique I’d and being tied to the card, that is info enough for someone to program the info into their own client.

Also, if you read my older comments I’m pretty sure I said Wizards is more likely to allow it. I never said they would sure. The reason I think this, is because you’d have to pay them the same money regardless of if you used the cards for Magic online or some other third party client. Where as now withal a third party client they get nothing. One method allows the cards they sell to be more desirable without them lifting a finger (cards being used for more things) the other makes their cards less desirable (free alternatives to buying their cards). Which one do you honestly think they’d be more likely to support?

Also, I said it’s a solution, I never said it’s one they’d implement. If you wanna act like there is no use for Blockchain tech, then I don’t know what to say. I think it has a lot of uses, which is why so many people are working hard to improve it. I don’t want it in Halo. You don’t have to act like it does nothing good to not want it in Halo.

Magic Arena, as crap as it is, does feature a few alternative modes.

Doesn’t allow players to make their own modes, and doesn’t allow all cards.

Spelltable is an amazing tool for tabletop magic,

We’re talking about digital magic. Using physical cards and a webcam to play kind of defeats the point. Not that it isn’t cool, because it is.

As for Cockatrice and Tabletop Simulator neither of them can include the assest officially or they’d get shut down. There is a lot they’re lacking because of this, and you’ll have to import a lot of assests. There are also mechanics which aren’t built it, and likely never will be. Such as autopriority, which is one nice feature about the digital game as most players honestly don’t understand it. I’m not saying they’re bad ways to play Magic. They’ll just never be officially supported, and if they overstep their bounds Wizards would shut them down. There’s no money for them to make in a version of their game they get nothing for you playing. What I proposed they would get money for you playing, it’s not a guarantee they’d support it, but it’s a lot more likely than what amounts to basically piracy getting support.

And then you’d have a huge job of making all the cards available, to tie that ID to.
You’ve only taken one step in order to restrict players in what pool of cards they have to choose from.
Not different from the other already available programs, but without an arbitrary restriction.

And Phyrexian Mana wouldn’t return, Kamigawa a very unlikely plane they’d revisit and Secret Lairs were only ever going to be for reprints of existing cards in special ways.

Companies are prone to changing things on a whim.

Additionally, as much as companies want money, they do not want harm to their IP.
An unlicensed third party utilising official items, such as NFTs of theirs, could in some way harm the brand. Not something any company takes a harmless look on. Chances are they’d “absorb” it to have a far better overview on the project, or make it stop.

NFTs being used cross-company-game or for third party projects is nothing more than a fantasy.

Wizards, and other TCG companies with digital games could potentially use it if they make several in-house games, but I don’t see them updating current games to utilise NFTs for existing collections. Because money.

That’s asking it, rather too simply.
As I said, they’re more likely to absorb it in some way and have it not be “third party”, than allow it.

I’d say that’s down to the community.
Wizards can support / not support whatever they like, but if it is too inconvenient for the community they may choose the options which doesn’t present Wizards with money.

Gaming, I don’t see any use for it in gaming. Infact, I see a big risk of it taking a proverbial dump on the gaming environment overall.
Just look at Diablo 3’s initial Auction house, and how the console version all but “forced” the auction house shut.
Ot Anthem’s glitch which caused a lot of loot drops, which was fixed and made the game less fun again.

Outside of Art, I don’t really care what they do with it.

Not really, you get the same result.
Really getting a desire to play now …

And considering they are community projects, any third party project which feature NFTs is very likely to fall in the same category, not all assets, not all mechanics.
As soon as Wizard step in, it’s more or less not a third party anymore.

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And Phyrexian Mana wouldn’t return, Kamigawa a very unlikely plane they’d revisit and Secret Lairs were only ever going to be for reprints of existing cards in special ways.

You’re comparing apples to oranges here. I’m saying more likely. I’m not saying it will never happen. If someone thought wizards was unlikely to revisit Kamigawa that’s one thing. If they said they’d never revisiting it that’s another. But anyways, I don’t want to draw this debate out longer than it needs to. The magic thing wasn’t even my main point.

I guess we fundamentally disagree. I think this could have some cool uses in certain games with allowing the community to use the same tokens. But I guess you do not. Either way, you do agree there are some uses for Blockchain tech, correct? Which was my main point. I just don’t want it in Halo. I will defend blockchain tech when people act like it has no use, which it seems a lot of people suggest, but I won’t call for it in this game.

Also, for what it’s worth, I’m not saying NFTs could have uses in gaming. If something is an NFT it needs a reason to be limited. If some company wants to sell tickets to a concert and let people have NFTs to commerate going (not saying they need to or it’d be beneficial, just saying if they did), then I understand why it’s limited. But with cards or something I don’t want a digital reserved list. I don’t get why people want NFTs specifically in games. That’s something I disagree with myself.

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Merely pointing out that Wizards aren’t really that trustworthy in what they say.

I do recall some quote on someone saying that Kamigawa wasn’t a plane they were either going to revisit again, or that it was extremely unlikely they would do because it had nothing any future planned story required / featured.

Guess that was thrown out with Kaldheim and Vorinclex, and now Jin in Kamigawa.
New Phyrexia was also a plane that was completely off the board, but with two Praetors reappearing, and having an agenda, it’s highly likely we’ll see New Phyrexia again. Can’t wait.

Anyway, that’s a side thing.

Companies change tones on community creations, and money isn’t always the motivator, but an underlying aspect.
GW changed their stance on community creations and later released Warhammer+ ( unimaginative naming ).

It’s entirely possible Wizards, or any other company could be ok with a third party project utilising NFTs from their own games, untill they see a reason not to support it anymore.

No but I love MtG ( Commander )

I don’t disagree that cool things could be done.
I merely do not trust this industry to do anything worthwhile with it, and, many of the things like cross–developer-game things are already achievable with simple means.
Fable 2 had an AR and Spartan armor, DoA 4 had a Spartan, Halo 3 had the Hayabusa armor.

Yes, there are plenty of uses for it in many areas, I’m sure of it.
But entertainment overall I don’t see as one of them.
Can’t recall what the game was called but at the dawn of Bitcoin there was a TCG digital game being in development at least which was going to make use of blockchain tech for the cards. I’m going to look it up.

Thumbs up on that.

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OP gave the worst summary of a blockchain I have ever read.

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are you for real or just baiting, either way this sounds like a lot of bs for a video game. honesty right now 343 already seems to put too much value on their stupid cosmetics and thats why infinite is suffering, too much focus on monetizing the game and not enough on actually improving the game.