343 Should Hire based on Halo Service Record

343 has been posting a lot of new jobs lately, and Halo Infinite has not been received well. The new game feels like the developers have not played much Halo and thats what it’s not that enjoyable. Therefore my suggestion to 343 is make a requirement for any future hires has played and completed every Halo game on legendary and completed at minimum 1,500 multiplayer games. That way they have employees that understand the franchise in order to help make Halo the best it can be.

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Judging on that criteria might be difficult considering they removed all legacy service records & Infinite doesn’t even have an official one. ಥ_ಥ

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While it is nice if the people working on a game have some pre-existing understanding of the series, I don’t think it is reasonable to be an absolute requirement. Not everyone who has talent or training in one or more of the fields of expertise that go into making a video game is going to be interested in playing them necessarily.

Plus if everyone on the development team has a existing concept of what a Halo game is based on what came before, and they stick rigidly to that concept, we are never going to get any evolution or improvement in the series. It will fall into stagnation and produce a cycle of endless sequels that are essentially the same game, perhaps with prettier graphics, made by people who think that is all Halo can ever be. An outsider perspective can bring fresh ideas, sometimes better ideas, and identify issues that have become ingrained in a product, which the developers could never have seen themselves because they have become over-specialised in making one thing one specific way.

Of course, you don’t want a team of entirely outsider perspectives either. They might make an interesting game, but they probably wouldn’t make a Halo game. They would have no idea what a Halo game even is.

It’s a difficult line to walk but you need a balance. A mixture of perspectives. The new blood and the old guard. You wouldn’t get that if 343 restricted recruiting entirely to established Halo fans exclusively.

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Honestly that’s just not it. They have had feedback and players throwing feedback at them: they have proven to be too arrogant to listen.

They change what needs not be changed, they don’t change what we tell them needs to be changed. They are rightfully allowed to decide what changes should make it into the game and what shouldn’t but they really just don’t listen to the playerbase in general when it comes to suggestions.

I miss when products were developed with the consumer’s wants and needs in mind.

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