343 set out to Ignore PVE community

Halo Infinite is strictly PVE and HCS focused…

Honestly at this point I’m ok with that, the games a disaster and trying to add a PVE mode to it would probably just break it more. But honestly I don’t think 343 even bothered to consider the Firefight/warzone players… The potential they had with this game to make an even bigger epic mode for this would have Been insane I can imagine 20 player firefight pvs AI.

But yea It wasn’t a money maker or attention bringing thing like HCS really all Halo infinite is is crowd source finding for HCS events.

I’d say maybe 343 or someone else should take a crack at a whole seperate PVE mode.

Build it on Unreal engine use Halo Reach/Halo infinite hybrid art style color scheme.

Players all get the chiefs armor but you are your own Spartan…

And we take the concept of ghost recon breakpoint…

We use the store model from Ghost recon Breakpoint the XP and new XP model for Breakpoint… More weapon variants with interchangable parts like Breakpoint.

But not the loot aspect no not that crap.

We take the third person and first person toggle POV aspect… The open world aspect… Make the story revolve around another large area of the ring… You have a UNSC Freighter area as a public hUB like destiny… You can deploy with a pocan from it or drop from a drop pod from it.

On the ground there are bases you have to take back, and bases from the banish you can take.over. large banished patrols with Scarabs patrolling areas… The grapple hook will make for great ways to scale the scarab… You can even customize your character more in depth.n

Even the face. Make your Spartan look like.myWaypoint profile picture of you want…

You have all default colors available and you can u lock or buy other camps or colors that are more unique…

Armor and attachments are also unlocked or bought.

Overall though don’t count on Halo Infinite for PvE and campaign doesn’t count as that is its own seperate entity.