343 Rework Ranked

Most games have a Squad Cap System for the your Point’s System, CSR System in Halo Infinite’s case. In another gamed called Rainbow Six Siege they have what’s called MMR which your squad is only allowed to play within a certain range of it and vs another squad that is within that same range of that MMR as well. What I’m getting at is Halo Infinite also needs this kind of System implemented. Now I know there already is one, but we need a more balanced one.
Halo Infinites CSR Cap should be 300 CSR.

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That’s quite tight!

People are already getting discouraged with what we have.

What is the allowable gap for Rainbow 6? - and how does it compare to Infinites?

And yes, the match maker does try to put squads up against each other - but I imagine that the low population makes this very hard to do.

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In Rainbow Six Siege the Skill Gap is about the same as Halo Infinite’s now. The issue is we in the Gaming Community alltogether have mixed Socialism with Competition and are suffering for it and wonder why. Maybe if players were more open to playing with others online, that they may not even know in real life, who have a similar skillset as them then maybe they wouldn’t have to worry about not meeting their goals in a videogame. There are many other game modes to play with your irl friends in most fps games like Halo Infinite, but if your not as good as one of your friends then you should find players online that are within your CSR range. This would also create variety for your friendships when you can create time for competition and time for casual.