I’m making a firing range with moving targets, using exploding barrels to trigger power states. Unfortunately the game keeps disconnecting from the session, for reasons I can’t seem to pinpoint. I’m not doing anything out of the ordinary I don’t think. No welded vehicles on the map, no welded groups, everything spawned and scripted manually without duplicating objects to save time. I’ve kept it as clean as I can really but the game still can’t seem to handle whatever I’m doing.
I really hope you guys can fix this and make the scripting in Forge much more stable. Or at some point publish an extensive and thorough guide on what not to do with scripting in order to keep your maps from crashing. Please and thank you.
If anyone (who’s not a troll) is willing to take a look at the map sometime to try to figure out why the crash is occurring that would be great. Mssg me over xbl preferably.