Imagine the pandemonium that a BR would be subjected to with the current attrocity that is the current netcode. It would be entertaining to watch but the worst experience possible if you were actually playing.
That studio is always understaffed and rotating door of employees, they treat Temp contract workers as expendable, and never really go temp to hire.
They basically are just a stopping point studio for people to get neccesary expereince and move on l.
And we the players are just the crowd funding for 343’s to make Halo this huge eSports thing.
Notice the one and only thing that was up and running for Infinite with barely any issues was the store, more specifically the HCS store had more content. And the 4v4 maps and modes.
They made sure those don’t break, and the game modes available at launch were just for showcasing at the HCS.
Halo is HCS first above all. That’s why they listen to the pros more than the rest of the community. To them that’s their bread and butter. And we are just the crowd funding for that venture.
I wouldnt mind a battle royale especially if certain affinity is doing it. This game desperately needs more content. If all we get is 2 maps a year then a battle royale would at least add something more to do then grind the one ranked playlist over and over.
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I have no interest in a battle royal, I was sick of streamers asking for it before halo launched, and Im tired of it now.
Halo is missing infection, forge, grifball, maps, real open BTB vehicle heavy battles and so many halo staples.
Not to mention fan favorite firefight, invasion and even warzone.
I hope they focus there resources on these instead, if they got this game in a better place then I wouldnt mind a battle royal mayby, but I cant imagine Id enjoy it.
Fallout 76 had a Battle Royale. It didn’t bring the players. What brought the players and kept around dedicated folks was them putting the time and effort into creating content and story updates and fixing broken stuff. The FO76 Battle Royale also no longer exists, as they killed it off
Sea Of Thieves never had a Battle Royale. The game found its footing after Rare went all-in on developing and adding content and depth to the game.
I’m not sure how a Battle Royale or Battle Royale-adjacent mode is supposed to breathe new life into Halo Infinite. How is this mode going to bring new players to the core Halo modes, rather than them just being a fan of this new thing? What about this mode will help solve the continued technical issues, and how will this mode even function given the technical issues? Why is CA doing this instead of working on content and maps and bug fixes for the base game of Halo Infinite?
Whenever the trailer for this new mode drops, 343i and CA need to get out in front and explain what all of this means for the future of development of Halo content for core Arena and BTB modes.
It’s not a matter of not wanting a BR it’s the matter of there being better modes in my opinion. I’d have preferred invasion and elites. Now all I can do is hope that this mode will help
I think its going to do exactly what they want it to do,
Big streamers are going to try it out bringing new people in. Ultimately leaving the base multiplayer to the sweats, like halo 5, even if it is still given the same care.
The problem isn’t Halo’s lack of appeal to the youth. The problem is 343’s lethargy in behaving like a AAA game studio and the air of general psychosis when they do engage with the community.
I know what you mean and sure people where able to load into 4 v 4 matches more consistently than BTB for the first couple of weeks but lets keep it real - 4 v 4 experienced outages and downtime. It also wasn’t always playable even when a Player could connect to the game either because the ping or the game crashing.
I mean the core game is multiplayer and the model seems to be based on the typical F2P with Microtransactions so it makes sense they’d focus on the long-term revenue stream.
This is the type of simplistic thinking that stands in the way of progress. I bet you’re the type of person who doesn’t reinvent the wheel - you disgust me. (Yes, this is sarcasm)
I don’t see what could possible go wrong adding another game mode into a system that is fundamentally broken.
Having only one ranked playlist isn’t what drove me away. What drove me away was the sloppy ranking system, terrible net code, anti-cheat, 343s lethargic response, 343s idiocy in their responses, and the snails pace they seem to be addressing issues. There’s probably more but I’m not going to sift through my old posts just to yell into the canyon.
Okay then, so let’s speak facts over opinions.
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For a battle royale to succeed in Halo Infinite, the sandbox needs to change.
If the sniper can kill in a single shot to the head, that’s pretty darn OP, same for if you can grab something like a Rocket Launcher. They likely would need to tone down the power weapons for a more balanced BR mode which would ultimately deliver a different experience to what Halo is meant to be. -
If you adjust shields rather than weapons (aka increase shield strength) then congratulations. The BR no longer perfects in 4 bursts and the assault rifle likely doesn’t kill without a reload.
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If 80% of the community don’t want a certain game mode to be added, then maybe there’s a reason why. Maybe it’s because Halo players would rather go to a Battle Royale game to play a Battle Royale, or maybe it’s because the age demographic for Halo fans are not the target audience of Battle Royales? Maybe it’s the fear that Halo will lose its identity to appear to a wide audience who will drop the game the moment they get bored (which will happen pretty quickly with the bare bones content they have now.
There are a couple ways to balance this through inventory and weapon variants (as just one example). Nerfing damage is just a low brow approach
- The BR could keep the exact same sniper balance, but make it a “crate drop” power weapon, and make it only spawn with 2-4 rounds. This would make only 2-4 of them available on the map throughout the match, and it would give them a high risk/reward value as well as reward a player greatly who can take down an opponent who also got a crate drop and go grab their ammo.
- The Campaign variant sniper could be available in the map loot pool. It would be weaker, but more available.
- The stalker rifle would be in the map loot pool as well.
And you could do something similar with the rocket. The rocket is a crate drop, and the hydra is the launcher in the map loot pool.
Well, there are a lot of ways to balance stuff, so this is more of a non-issue. A vanilla Battle Rifle against vanilla shield should still be a 4-shot, definitely. But players will probably be looting OS, so you’re not necessarily guaranteed to only be fighting players with normal shield. H5 had variants of OS with different strengths too, which actually translates to a BR really well.
There would also probably be better variants of the AR and Battle Rifle in the loot pool too. So there’s really just a wide variety of the damage-to-shield-strength aspect of an encounter.
No offense or anything, but that 80% argument is just a complete lie that you made up.
Sketch did a Twitter poll a while back simply asking if people wanted a Halo BR or not. The results were a dead even three way split between yes, no, and maybe.
33% for all of them (I forget which of the three got 34%) and thousands of voted. It was a huge sample size.
If 66% of your player base either actively wants a BR or is at least not anti-BR then not making one is a huge mistake. You’d literally be leaving money on the table AND denying the majority of the players something they either want or think they might want.
Could the new mode suck? Sure, that’s definitely a possibility. But you’re implying that the mouse didn’t even be attempted because it could be bad? By that logic we should never get any new modes. What if they’re too bad and it makes players leave? Or too good and that’s all anyone wants content for? We shouldn’t see me modes exploited because of that?.. ![]()
Overall I think my sentiment is still that we don’t need a BR per se.
Although I do get a bit excited at the thought of coming down as an ODST…
But overall, Battle Royal - meh.
But a new game type specifically developed by CA. That’s got to get you excited.
And if it has some elements of a BR - so what. We’ve had games before with limited lives (I actually quite enjoyed H5’s Breakout). And with Attrition we’ve seen that collapsing zones can exist in the Halo Sandbox.
And as people have already mentioned, 343 aren’t wasting their time and energy on this. Certain Affinity is.
Colour me intrigued.
The loud and vocal minority that is against a BR mode is cringe and weird. It’s just a separate mode, don’t play it. You guys don’t get to decide what a good deal of people want to play. Imagine COD fans being upset about Warzone getting created, as if that somehow meant they could no longer play multiplayer. It makes no sense and it just blows my mind how people can be so upset over a new mode added to this content starved game. Grow up.
That’s not what’s happening.
If you take a closer look at the MW19, they still haven’t fixed the spawning issues. All development on the core multiplayer pretty much stopped in favor of Warzone. People just don’t want that to happen to halo.
Halo’s BR is being developed by a separate studio, but it’s less about who’s making the mode and more of if they can keep their hands away from the cookie jar.
They aren’t its Certain Affinity.
Its own travisty pmo.
Id love them tp do so many other things given their staff.
A disintergation/classic halo/rts hybrid perhaps a touch of rainbow six odst halo wars 3 would be my dream.
But they seem to be the halp BR team
Wow this aged like milk. Good to know all issues that were the major problems were confirmed to be the case. They have development time pulled away from desync to somewhere else, and have had them doing things like LSS and attrition as well by inference. Even if you enjoyed those gametypes, over functional gameplay or forge/coop campaign it is a horrible bargain. With the battle royal largely being developed outside, we can hope its an insulated process but it still ties up resources. If there are 3 projects going even if they are all funded by outside groups the one to be pitched for the 4th project is still going to be dealing with the remaining % of the budget at some level. The groups aren’t developing content for halo infinite for funzies, they got paid to do that work and that prevents hiring and proper staffing levels. Secondly, if its going poorly in those efforts wouldn’t they seek the HI team’s devs and pull them from whatever other work is going on? 343i does not want the game to flop, or even just the BR variant to flop, they have a vested interest in getting it achieved. If your still looking to figure out what’s going on, you haven’t payed any attention at all so far sadly. After the news that desync work hasn’t even been started, and a seeming absence of a higher priority to be addressing in its stead the writing is on the walls.