343, Please don't be wasting time and energy on a battle royale that nobody wants

Oh yeah, I heard about that. I wonder why 343 relies on contractors though :thinking:

Probably has something to do with pay. Don’t pay your workers well enough? They’ll leave.

How many of the people who play the Battle Royale mode will jump into the Arena modes? Will they incentivize people to play Arena modes by keeping cosmetics and such unlockable only through Arena mode gameplay?

Like… what would the actually strategy be? How do you take Battle Royale players who like playing Battle Royale, and turn them into regular Arena players that like playing the regular Arena modes? Because that’s what onenof the main incentives for making this BR mode is, right? Getting people back to playing Halo Infinite and repopulating the game?

That’s wonderful. But the conversation isn’t about what Halo fans want. The conversation is what will preserve this game and keep it running long-term. That’s BR. Halo fans as well as arena fans don’t exist like they used to.

It’s a hard pill to swallow. But this game isn’t going to be suddenly populated if they add in some maps. Most people don’t care

The worst part of BR is that it’s too sweaty. Not a fan of modes that don’t allow re-spawns and ways to continue playing till the end of a match.

No, BR specifically won’t preserve this game by injecting an audience. Solid game identity and community building will. If you take a look into the past and see where 343 took over the Halo franchise, they have been systematically dismantling the Halo franchise’s core identity over the course of 2 games and several media.

If you take Halo Reach or Halo 3 as peak Halo, and cross examine it against every single game by 343, you notice immediately that 343 just isn’t making Halo or building on Halo. They are dismantling, rebuilding, dismantling again, and rebuilding once again over and over.

Everytime they do this, the franchises weakens and continues to do so until Infinite today.

The true way to retain an audience and even get more players to play the game is to understand what you offer that no other game in the market currently does, then make people come to you. This is what Fromsoft does and that’s what all these Western developers aren’t understanding.

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You know your describing free for all right? It is one of the only core playlists still around, while team objective or griffball/snipes and infection are just left hanging in the space of “you guys dont have phones?” energy. If what your saying is true, play free for all and let the resources go to finishing the game. I have been waiting “just a week or two for stability” before I pick up the first battlepass, its now maxed and I still dont own it. I did however buy MCC while it was discounted so when they remove it from battlepass because infinite is flopping too hard im not screwed. I went in expecting to spend a small amount concistently to help the transition into F2P knowing there would be hurdles, and sit at 0 knowing I would have liked to buy the cat ears or halo effect if it wasnt supporting the grift to do so. Looking at the gift card for gamepass, and inclined to let it lapse for awhile now that im not stuck behind it for MCC too. Even if its using an outside resource pool to “not take away from development” thats flawed as hell because the resources are consumed whether its working on a BR or adding firefight to halo infinite. The idea it takes away from nothing is not true, it takes away from the potential of others to develop and the number of projects going to be ongoing. Just because it is handled out of house does not mean that the process is irrelevant to the operations of your house. That company won the ability to produce in that space, and it definitely takes the space so another cant occupy that.

Good news is that they are spending zero energy on it since its a different studio making this game mode.

This above ALL else. Regardless of what people think will or won’t work or doesn’t belong in Halo, the game itself won’t be able to support the mode in it’s current state.

Warzone was more pumped up BTB with light PVE elements than it was a battle royale, I have no idea where people are getting this idea other than copium. It had objectives, respawns, teams, team vs team map design… How was it in any way shape or form a diet Battle Royale?

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A studio that could and should have been put to work getting the basics of the engine in a working state before shoeing in a BR mode.

Yea this is an absolutely valid point. CA has been pitching in on the Halo Franchise for 15 years and it’s not an exaggeration at all to say that CA has more experience with the Halo titles than 343’s rotating studio staff has across the 2 games they’ve made from scratch.

Maybe that’s why they are entrusting CA with the Tatanka mode, because if there’s anyone who understands what makes Halo tick, it’s them. We really have to see what CA gives us and to test flight it. I hate it that they aren’t even letting us flight Season 2 content yet when May is quite literally around the corner.

I’m not super excited about a BR mode, I’ve tried warzone and fortnite and I just find them so slow and boring, running around for 5 mins without seeing anyone isn’t my cup of tea.

However, having said that, any new content for this game is good in the short term, and if they create a good mode I’ll give it a chance. I do agree I’d rather they focus the team on the netcode, more maps, modes, customisation, forge, theatre, campaign dlc, firefight etc…. But given it is being built by a different team I actually think that it is a good idea.

Hope it turns out well and brings some interest back, hopefully that will filter through to the arena modes

Copium? What does this even mean?

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By the time this new mode comes out it’s probably be season 4 and we’ll be looking towards the next campaign DLC.

If they haven’t got networking, progression, customs etc etc done by mid 2023. Yes, that’s a major problem.

But they need to get those things working just to get a Battle Royale to work. I mean I am assuming this is like CoD so it will use same engine? If it’s a separate company on a separate game; one doesn’t impact the other.

They need to demonstrate that they have something in the pipeline that isn’t two extra maps and Co-Op. If they want to grow the game they have to have something new and significant to offer.

It’s just an additional thing and they made sure to launch the Arena classic game mode first. They’ve also committed to support it with these multiplayer seasons. CoD usually focuses on content for the main multiplayer since it’s cosmetic heavy and there’s cross over.

You don’t like the idea of a hundred players on a huge Halo themed map? That sounds pretty cool TBH.

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Literally ignoring everything else in my post, lmao.

Br =/ fortnite.
343i arent wasting any time on a BR.
Theres obviously a market for a halo BR.
Speak for yourslef not others.
Theres nothing wrong about CA making an infinite BR experience.

Your post doesn’t interest me

You asked a question because you dont like my definition of a diet BR. I dont care that you dont like it

A bunch of absolute nonsense. Nobody is going to play this game. Even if it’s working properly. People don’t play halo. Only those of us who have stuck around. You’re talking complete nonsense. You want your cake and to eat it too.

It’s halo. What do you mean nobody’s going to play a functioning Halo game?

I understand keeping up with the times to an extent. However, Halo needs to remain true to its audience.

Make a BR that both newer and older generations of fans will like.