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> That’s the entire vibe Halo Infinite has given me from the beginning. The attitude of the modern Halo community is of this extremely toxic nostalgia that baselessly criticizes literally everything about Halo 4 and 5 and refuses to see anything good in them. All of 343’s decisions? “Terrible!” Anything from the Bungie era? “Superior!” 343’s totally-not-financially-based decision process? “Kill off all original artistic direction and just clone Bungie.”
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> I just can’t stand seeing the absolutely awful opinions from this community gaining traction and turning into a rabid hivemind of “past good, new bad!” You watch any YouTube video about analysing Halo and it’s just like, Christ you people probably still eat chicken nuggets every day.
Okay. I have to start off with your use of the term “baselessly”. If you truly think criticism of 343i’s games are baseless then you must have truly selective hearing. Many people who criticise 343i’s Halo titles provide more than enough information explaining what they dislike about the undesired aspects of those games. If you’re watching these YouTube videos you refer to and actually listening to what they’re about, it’s clear that they’re not just made by people who “still eat chicken nuggets every day”. They provide more than enough points to back up their opinions. If you have different tastes or different opinions, that’s completely fine. Offer a counter argument if you like, but you’re only lying to yourself if you think it’s all about nostalgia. If I were you, I’d go back and watch such YouTube videos. There are plenty out there (Favyn, LateNightGaming, The Act Man, etc. etc.) who all provide very valid points as to why they don’t like certain aspects of Halo 4 and 5.
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> Worst of all, 343 seems so defeated, like they’re being gaslit by an abusive boyfriend and going “yeah, everything we did sucks, sorry”. No it doesn’t! Chief’s 4/5 armor was sick! The new weapon designs were awesome! The Prometheans were the perfect third faction to replace the Flood! The whole “this is the post-war future” aesthetic was the whole thing that drew me to your Halos and now you’re killing it because people have no taste and just want to eat some chicken nuggets with no vegetables like the good old days.
I don’t think 343i have specifically stated that they made a mistake changing the Chief’s armour or introducing the Prometheans. They’ve admitted they made mistakes while developing Halos 4 and 5, but not specifically about the 4/5 MJOLNIR or the introduction of their third faction. Regarding the Chief’s armour, I believe people were resistant to it for two reasons: 1. It was part of an overall artstyle change which included many unfaithful alterations to Halo’s iconic designs. 2. The canonical explanation for the change was incredibly stupid. - No in-game explanation, and an incredibly lazy out-of-came canonical excuse consisting of ‘nanobots’. Overall though, I think what people most dislike about the 4/5 armour is that it is associated with Halos 4 and 5 and the mistakes that were made in those games. (I’m just going to mention now that I quite like both games in spite of their shortfalls. I’m still a fan of Halo 4 and 5, but not as much as their predecessors, and I really don’t have many positive points to say about Halo 5’s Campaign). Regarding the Prometheans, I think if you go back to their most basic concept, they work. However, the visuals and gameplay elements that were chosen for the Prometheans did not.
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> Halo was already old and stale by the time Reach came out, and some people argue 3. You have to look at the context of Halo in 2012 and 2015 and how it desperately needed to evolve, especially after Reach laid the groundwork for that evolution (which is funny, because everyone today is treating Reach like the epitome of “old Halo” when it was originally lampooned for being too new and “like CoD”, which sounds familiar…)
I don’t disagree that Halo should evolve. Halo needs to innovate, but there is a difference between an evolution and a complete change of character. Halo lost its identity with Halos 4 and 5 (and I agree, this actually began with Halo Reach). To me, if you believe Halo was already stale by Halo 3, then you never were truly a Halo fan to begin with. Maybe you played Halo CE and Halo 2 because they were released at a time when there was less the FPS market had to offer. Many argue Halo was in its prime during the days of Halo 3. If Halo 4 and 5 took steps to diverge from what Halo 3 was, then they were also separating themselves from what Halo was.
343i realised something after Halo 5. They didn’t create Halo. It wasn’t theirs to change. Bungie did some fantastic work back in the day, but it’s the fans that made Halo what it was. Bungie, Ensemble, Certain Affinity, Saber Interactive, Creative Assembly and Vanguard Games have all worked on Halo, but only 343i strayed from it. Halo belongs to the fans, and it was their role to create a Halo game. The decisions made to drastically change gameplay and visuals to mimic traits from other popular modern shooters were not in Halo’s best interest. They understand that now because they listened to the fans with open minds. You don’t have to agree with what everyone says, but keep an open mind and you’ll learn a hell of a lot more. All 343i want to do is create an amazing Halo game, and it takes a great dealt of learning to do so.