343 is catering to new players in the wrong way

The game has been designed as of lately to close the skill gap of elite players and players that are more new to the game, when they should be doing the opposite.

Yes new gimmicks and stuff like sprint have to be added to keep the game new. Whatever, we can all adjust

However, by adding magnetism to the BR and not having true skill is what truly makes the game dull.

I should never constantly have 26 kills and 4 deaths each game. I would expect, after the dust settles that i would never be outside of anywhere from -8 to +8. And that can only be achieved by true skill, ranked and social. And i havent seen it done properly since halo3

One of the things that drew me to CE was the desire to be as good as those great players.

It was the most rewarding game ever.

it was great being able to devour noob while also taking on skilled players

I have no such desire for these new games as theres little to learn and a lot less skill required.

RIP Golden Age of NEW and UNIQUE Games

> 2533274814752073;1:
> Yes new gimmicks and stuff like sprint have to be added to keep the game new. Whatever, we can all adjust

Halo will always tug at the heart. I just don’t think we should be so willing to sell our soul without raising our voices. Of course we can adjust. But do we sacrifice the principles we believe in as men in the same way 343 seems to be compromising the principles that Halo was built on? It really does hurt.

The problem I have with some of the new gimmicks/mechanisms is that they conflict on a fundamental level with how Halo plays as a FPS. Halo isn’t a FPS that just conforms to whatever current trends around release day. Halo has an identity and is a game built on principle.

This is not to say innovation is not possible or that we need rehashed games. It just requires making sure that whatever mechanisms are being implemented are actually compatible with the specific style of FPS. 343 would readily admit that their choice of running with guns down is naturally unbalanced in Halo. They are trying their best to tweak, nerf and balance it as an ability. The problem is that no matter how hard they try, it will always be unnatural in the context of what Halo represents as a FPS.

Disregarding principles of what makes the foundation of a game results in a loss of integrity. Counter-Strike hasn’t had to add running with guns down or ADS to a majority of the guns in order to have a very strong population on PC. The upcoming Unreal Tournament 4 is staying true to its arena roots. These are just two examples that show Halo doesn’t need to alter its identity simply to conform to what other shooters are doing.

I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.

But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run

Hell im surprised they havent taught him how to swim yet

> 2533274814752073;4:
> I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
>
> But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
>
> Hell im surprised they havent taught him how to swim yet

That must be why Halo is drowning… Ohhhhhhh, snapz

> 2535465014126027;2:
> One of the things that drew me to CE was the desire to be as good as those great players.
>
> It was the most rewarding game ever.
>
> it was great being able to devour noob while also taking on skilled players
>
> I have no such desire for these new games as theres little to learn and a lot less skill required.
>
> RIP Golden Age of NEW and UNIQUE Games

Learn what to be honest? I watched a **** ton on halo 2 MLG and halo 3 I was obsessed. What was there to lean? Practice the key “pro” jumps, be good with BR, time power weapons! That’s it! This lie we tell ourself about halo 2 and 3 have a lot to learn is BS lol. Memorize =/=. Yes when two skilled teams are playing the game is deep but generally it’s really not. The same can be said about halo 5. Learning how to master the thruster both offensively and defensily. Not memorizing the pro jumps possible but make new ones every time because any ledge accessible is climable

> 2533274814752073;4:
> I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
>
> But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
>
> Hell im surprised they havent taught him how to swim yet

He can only run in cut scenes duh!

> 2533274814752073;4:
> I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
>
> But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
>
> Hell im surprised they havent taught him how to swim yet

Yeah he would but by sprinting your guard is lowered and as a super soldier you are always on the attack, so why would you put you guard down? Doesn’t make sense even in real battle in CQB or CQC you do not run you. You move quickly and steadily like a slow jog.

I see that being the case in the older halos MC is always on the look out always switched on. Sprinting would make him vulnerable and noisy at the least a real super soldier would not put himself in that position in battle.

There is an example about how you could explain Spartans can’t sprint (they can just choose not to because of the position it would put them in)

> 2802686553838689;7:
> > 2533274814752073;4:
> > I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
> >
> > But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
> >
> > Hell im surprised they havent taught him how to swim yet
>
>
> He can only run in cut scenes duh!

He has performance anxiety. From 1-3, he was extremely timid about this person with a magic controller looking over his shoulder, so he didn’t run, speak or swim. Then at 4, he decided “-Yoink- it”, and became 20% more badass.

> 2533274814752073;1:
> The game has been designed as of lately to close the skill gap of elite players and players that are more new to the game, when they should be doing the opposite.
>
> Yes new gimmicks and stuff like sprint have to be added to keep the game new. Whatever, we can all adjust
>
> However, by adding magnetism to the BR and not having true skill is what truly makes the game dull.
>
> I should never constantly have 26 kills and 4 deaths each game. I would expect, after the dust settles that i would never be outside of anywhere from -8 to +8. And that can only be achieved by true skill, ranked and social. And i havent seen it done properly since halo3

If the gap has been closed between elite and new casual players, then why do you see some many with 5.0 or higher KDA’s and some many with -3.0 and lower KDA’s? And how is sprint a gimmick? It’s been around in the Halo franchise and beyond for a while now. Do you think the franchise would have had the continued success it has without the addition of sprint? Change is not always a bad thing. In the case of Halo, it’s made the gameplay more exciting and for Bungie and now 343 the sales much higher.

Lastly, if you are constantly getting a 6.5 k/d ratio in most, if not every game in the Beta, then you should go pro, because that is an extremely uncommon occurrence.

> 2533274835305187;6:
> > 2535465014126027;2:
> > One of the things that drew me to CE was the desire to be as good as those great players.
> >
> > It was the most rewarding game ever.
> >
> > it was great being able to devour noob while also taking on skilled players
> >
> > I have no such desire for these new games as theres little to learn and a lot less skill required.
> >
> > RIP Golden Age of NEW and UNIQUE Games
>
>
> Learn what to be honest? I watched a **** ton on halo 2 MLG and halo 3 I was obsessed. What was there to lean? Practice the key “pro” jumps, be good with BR, time power weapons! That’s it! This lie we tell ourself about halo 2 and 3 have a lot to learn is BS lol. Memorize =/=. Yes when two skilled teams are playing the game is deep but generally it’s really not. The same can be said about halo 5. Learning how to master the thruster both offensively and defensily. Not memorizing the pro jumps possible but make new ones every time because any ledge accessible is climable

If that’s all you think being good at Halo is… I don’t know what to say.
There’s more to being good at Halo as a team than what you just described. A lot more.

> 2533274850926786;8:
> > 2533274814752073;4:
> > I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
> >
> > But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
> >
> > Hell im surprised they havent taught him how to swim yet
>
>
> Yeah he would but by sprinting your guard is lowered and as a super soldier you are always on the attack, so why would you put you guard down? Doesn’t make sense even in real battle in CQB or CQC you do not run you. You move quickly and steadily like a slow jog.
>
> I see that being the case in the older halos MC is always on the look out always switched on. Sprinting would make him vulnerable and noisy at the least a real super soldier would not put himself in that position in battle.
>
> There is an example about how you could explain Spartans can’t sprint (they can just choose not to because of the position it would put them in)

Ok scenario time: im running at you with a knife in my hand, do you:

a: run away

b: remain walking because you would be letting your guard down if you started to run

> 2533274814752073;12:
> > 2533274850926786;8:
> > > 2533274814752073;4:
> > > I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
> > >
> > > But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
> > >
> > > Hell im surprised they havent taught him how to swim yet
> >
> >
> >
> > Yeah he would but by sprinting your guard is lowered and as a super soldier you are always on the attack, so why would you put you guard down? Doesn’t make sense even in real battle in CQB or CQC you do not run you. You move quickly and steadily like a slow jog.
> >
> > I see that being the case in the older halos MC is always on the look out always switched on. Sprinting would make him vulnerable and noisy at the least a real super soldier would not put himself in that position in battle.
> >
> > There is an example about how you could explain Spartans can’t sprint (they can just choose not to because of the position it would put them in)
>
>
> Ok scenario time: im running at you with a knife in my hand, do you:
>
> a: run away
>
> b: remain walking because you would be letting your guard down if you started to run

Either :

  • Turn and pwn you like the filthy casual you are. :stuck_out_tongue:
  • I stop playing CoD, because you can’t run with a knife in Halo… We call it a sword. Even if you run, it is speed buffed so you can’t get away.You said it best though, sprinting is only good for retreating.

> 2535428573752042;10:
> > 2533274814752073;1:
> > The game has been designed as of lately to close the skill gap of elite players and players that are more new to the game, when they should be doing the opposite.
> >
> > Yes new gimmicks and stuff like sprint have to be added to keep the game new. Whatever, we can all adjust
> >
> > However, by adding magnetism to the BR and not having true skill is what truly makes the game dull.
> >
> > I should never constantly have 26 kills and 4 deaths each game. I would expect, after the dust settles that i would never be outside of anywhere from -8 to +8. And that can only be achieved by true skill, ranked and social. And i havent seen it done properly since halo3
>
>
> If the gap has been closed between elite and new casual players, then why do you see some many with 5.0 or higher KDA’s and some many with -3.0 and lower KDA’s? And how is sprint a gimmick? It’s been around in the Halo franchise and beyond for a while now. Do you think the franchise would have had the continued success it has without the addition of sprint? Change is not always a bad thing. In the case of Halo, it’s made the gameplay more exciting and for Bungie and now 343 the sales much higher.
>
> Lastly, if you are constantly getting a 6.5 k/d ratio in most, if not every game in the Beta, then you should go pro, because that is an extremely uncommon occurrence.

For you, yes ok, it was an exaggeration. Im sorry we have to be so litteral on here all the time. Im not saying that they are closing the gap. In this game there will always be the good and the bad.

But due to the precession that was needed in halo 3 to make that last shot with the BR compared to this game they are coming out with where you can blindly be shooting in the genera direction of someone and hit their head. Its hard to tell who is good and who is just mediocre because it seems that everyone can 4 shot now

> 2533274794673678;13:
> > 2533274814752073;12:
> > > 2533274850926786;8:
> > > > 2533274814752073;4:
> > > > I grew up with this game playing campaign for halo 2 and online for halo3. If they made halo 5 exactly they way halo 3 was, i would be extatic.
> > > >
> > > > But lets just step away for a second and ask ourselves. How wouldnt a super human in a multi million dollar suit, not be able to run
> > > >
> > > > Hell im surprised they havent taught him how to swim yet
> > >
> > >
> > >
> > >
> > > Yeah he would but by sprinting your guard is lowered and as a super soldier you are always on the attack, so why would you put you guard down? Doesn’t make sense even in real battle in CQB or CQC you do not run you. You move quickly and steadily like a slow jog.
> > >
> > > I see that being the case in the older halos MC is always on the look out always switched on. Sprinting would make him vulnerable and noisy at the least a real super soldier would not put himself in that position in battle.
> > >
> > > There is an example about how you could explain Spartans can’t sprint (they can just choose not to because of the position it would put them in)
> >
> >
> >
> > Ok scenario time: im running at you with a knife in my hand, do you:
> >
> > a: run away
> >
> > b: remain walking because you would be letting your guard down if you started to run
>
>
>
> Either :
> - Turn and pwn you like the filthy casual you are. :stuck_out_tongue:
> - I stop playing CoD, because you can’t run with a knife in Halo… We call it a sword. Even if you run, it is speed buffed so you can’t get away.
> You said it best though, sprinting is only good for retreating.

I wasnt refering to halo, i was talking real life scenario.

But refering back to your first point you made, you cant turn around anymore because, in my opinion, the game is sped up so much, and it is so easy to make a head shot with the BR now, there is no time to turn around and try to 4 shot him before he kills you. In turn you have to run away, then turn around and pop out from the corner with a shot to have a chance.

believe me, there was no better feeling than doing exactly what you stated in point one. Pretty sure that is what teabagging was invented for

I feel like it’s the opposite tbh. Specially With the removal of ordinance the gab between elite players and novice will be show when the ranking system works. I got 20 to 4 playing halo 2 and 3 a lot. I consider myself a good player ( it’s all I play online tbh) and I don’t time power weapons I go off on my own a lot. I’m just good with the BR. If you master the BR you can’t suck at halo BUT the same can’t be said in reverse. Meaning you can time the power weapons you can know all the pro jumps but if you cannot 4shot someone shooting at you, you cannot be elite in halo.

if your pulling up those numbers on average in the beta I hope to play against you or have you on my team cause that’s sick. Halo 5 punish solid play but not too much and also mastering only the BR won’t cut it. I feel the elite players in this game with be more “skilled” than the elite plays of 2 and 3. Because that have more tools to worry about have to think twice before going close quarter with a spartan because they might have an AR or SMG to take you out. While in 2 or 3 unless it’s a shotgun or a well times melee it’s comes down to who has a better BR.

and the elite plays will also traverse the map like no other. Ambushed and cutting ppl off will be huge in halo to the ones who embrace things like mid air thrust into a clamber

A few of the more skilled mechanics of Halo have been completely dumbed down or removed in Halo 5. Strafing, ghandi hoping, and skill jumping are pretty much gone, and sniping is made very easy with higher bullet magnetism and large hit boxes, and let’s not forget how grenades are almost heat seeking nukes with forgiving blast zones.

> 2533274797604373;17:
> A few of the more skilled mechanics of Halo have been completely dumbed down or removed in Halo 5. Strafing, ghandi hoping, and skill jumping are pretty much gone, and sniping is made very easy with higher bullet magnetism and large hit boxes, and let’s not forget how grenades are almost heat seeking nukes with forgiving blast zones.

I have got in the habbit of ghandi hopping, so now i always pushin L3 when i jump. Ground and pound ruins my aim now because it makes me look down as if i want to ground and pound. Not only that, if you jump and look down your scope, it suspends you in the air making you an easy target.

either they take out ground and pound(they wont)

or make custom button configuration(cant see if happening)

or i have alot of habbits to break

> 2533274814752073;18:
> > 2533274797604373;17:
> > A few of the more skilled mechanics of Halo have been completely dumbed down or removed in Halo 5. Strafing, ghandi hoping, and skill jumping are pretty much gone, and sniping is made very easy with higher bullet magnetism and large hit boxes, and let’s not forget how grenades are almost heat seeking nukes with forgiving blast zones.
>
>
> I have got in the habbit of ghandi hopping, so now i always pushin L3 when i jump. Ground and pound ruins my aim now because it makes me look down as if i want to ground and pound. Not only that, if you jump and look down your scope, it suspends you in the air making you an easy target.
>
> either they take out ground and pound(they wont)
>
> or make custom button configuration(cant see if happening)
>
> or i have alot of habbits to break

I turn off the stabilizers in the setting. Ground pound mapped on crouch is certainly annoying at times, I believe that it’s getting placed elsewhere on the controller for the final product.

> 2717573882290994;11:
> > 2533274835305187;6:
> > > 2535465014126027;2:
> > > One of the things that drew me to CE was the desire to be as good as those great players.
> > >
> > > It was the most rewarding game ever.
> > >
> > > it was great being able to devour noob while also taking on skilled players
> > >
> > > I have no such desire for these new games as theres little to learn and a lot less skill required.
> > >
> > > RIP Golden Age of NEW and UNIQUE Games
> >
> >
> >
> > Learn what to be honest? I watched a **** ton on halo 2 MLG and halo 3 I was obsessed. What was there to lean? Practice the key “pro” jumps, be good with BR, time power weapons! That’s it! This lie we tell ourself about halo 2 and 3 have a lot to learn is BS lol. Memorize =/=. Yes when two skilled teams are playing the game is deep but generally it’s really not. The same can be said about halo 5. Learning how to master the thruster both offensively and defensily. Not memorizing the pro jumps possible but make new ones every time because any ledge accessible is climable
>
>
> If that’s all you think being good at Halo is… I don’t know what to say.
> There’s more to being good at Halo as a team than what you just described. A lot more.

It’s all you need loll the rest helps but it’s not needed. Get a team of 4 who are gods with the BR and your knowledge of the map and what time the sniper will spawn will mean little. How you gonna maintain map control getting 4shot everytime