I’ve had this idea for a while, that Halo could be so much more if the “innovation” was focused somewhere else beside the apparent choice of movement. Halo had a solid foundation to create good consistent gameplay. Instead of building on that with new technology, they decided to change what worked, creating what is now the famous sprint war. However, I am not here to talk about sprint. I am here to talk about other better options of what 343 could have used their innovation to create a better Halo.
What sparked this for me, was watching this video. Mortal Kombat X: Next
That is basically a quick overview of what Mortal Kombat has been doing to innovate their franchise. Instead of drastically changing the gameplay mechanics in the game, they focused on what they could add on top of their renowned gameplay. In the case of the video it was their Factions. An expansion to the prevalent online gameplay. This made me think, why can’t Halo do that too?
Yes I realize the new MK’s are far from the original MK’s. That’s not the point. I was just using it as an example of that it is possible to innovate outside of the core gameplay, regardless of if/how the gameplay has changed.
And so I want to bring up ideas for 343, ideas that would be more beneficial to the Halo franchise than trying to make it compete with other titles by imitating those other titles. What I have tried to come up with are basic ideas that could actually innovate Halo, without changing the gameplay so many of us love.
Innovation 1 - “Larger” Multiplayer
Create an expansive multiplayer. Have daily/weekly wars over planets, where each map is situated on a planet and you fight to own that planet/map. Have it red vs blue, spartan vs elite, whatever. But imagine the replayability when you have more than just a goal of winning a single match, but winning the war for that planet/map in the larger scheme. Think Invasion from Reach, but on a massive, longer-term scale. Also could throw in some 64 player spartan wars, how sick would that be.
Also integrate ranks/rankings into this. That teammates can suggest promotion for other players that were helpful teammates, not just stat whores. There would be a lot of cool and innovative ways that they could make ranks mean more than just a number and more than just used for matchmaking.
Innovation 2 - Better Forge
Halo Reach’s forge was the best forge. It provided terrain, space, and overall a very polished experience (like the rest of Reach, but that’s for another post). Yet, there were still improvements to be had. Halo 4 tried hard to improve on it, with magnets, lighting, duplicate object, but most of those were gimmicky and less typically made Forge less useful than Reach. 343 even screwed up the coordinate mapping for pieces, something that is integral for creating perfect Forge maps.
So for this section, there is a lot of places you could go with this. They could go more in the direction of Little Big Planet, with more dynamic and creative pieces. They could go in the more practical direction of better features such as copy, paste, merge, undo, etc. They could go more detailed oriented with extensive textures, custom molding/shaping (Autosculpt from NFS anyone?), and terrain modification. They could go to a PC platform, making it easier to precisely place pieces, as well as directly support modding or something.
Innovation 3 - More Community Involvement
There are a lot of creatives in the Halo community. From machinimas to artists to modders to montagers to forgers, you get the idea. Why not create a better platform for the community to be involved in the design process of Halo? Create a tool for forge maps to be reskinned into legit multiplayer maps. A platform for artists to create new armor for spartans, that they can share with 3D designers who can model those pieces, which then could be submitted to 343 to put into the game as free dlc. Crowdsource free dlc so to speak. Make a better platform for the creatives to meet and thrive.
Innovation 4?
That’s what I could come up with for basic ideas. But I believe those ideas have way more potential for franchise growth than mixing up the movement mechanics ever will. What ideas do you guys have? I wanna know what you guys think, is 343 really innovating enough? Where do you think they should focus with the game? If there is a good basic idea where 343 could innovate the game, I will definitely add it to this post.
I realize that 343 probably won’t see this, and even if they do see it, none of these will be implemented at least until H6 if at all. So you don’t have to bring that up, it is just fun to “create” our own halo.