First off 343i, I’d like to say thanks for putting your time into this game. I’ve played a level and a half of campaign and the graphics look great and it plays just like CE. The firefight map was also enjoyable and visually pleasing.
I like the new multiplayer maps. I don’t, however, like the anniversary gametypes, or the Title Update gametypes. I have a couple of requests that would make me and I think, many other people happy.
- Can you make a playlist that has the new maps, but without the Anniversary gametypes?
While I realize that some people like the Anniversary gametypes, I do not.
I’ve played the new playlists for a couple of hours now and I find it very hard to switch between Anniversary gametypes and the TU gametypes. The Anniversary gametypes have a melee damage modifier, a different pistol, and different speed and shield regen rate. The jumping also seems a little off: it feels like you jump not very high and then fall more quickly than in normal Reach.
Switching between pistol dominated matches to “normal” (TU) games is jarring. I feel like I’m switching between levels of Super Mario Bros 1 for the NES and Super Mario Sunshine for the GameCube. It throws my game out of rhythm. For the first half of a match playing Anniversary Slayer after playing “normal” slayer, I miscalculate jumps, try to beatdown like normal, and get confused by the different map configuration.
I think that a playlist without Anniversary gametypes would be great and would produce a much more fluid, regulated experience. Playing games with the same settings in succession would allow a chance to “get into the groove,” whilst the current playlist arrangements does not allow this.
- Could you make a playlist with Classic Reach Gametypes and the “reimagined” Anniversary maps? (I.e. Solitary and Battle Canyon, not Prisoner and Beaver Creek)
From the first few hours of having the game, I can honestly say that I really like the new maps. CEA possibly contains some of my favorite of all of the Reach maps. After playing the same maps for a year+, it’s nice to have some new spaces to explore and fight in.
I personally don’t like the settings in the Title Update. I know there is a lot of debate among the community on whether or not the update is good or whether or not there should be bloom, but personally, I like the Reach multiplayer that was shipped on the Reach Disk. I know that you guys are doing your best and trying to do what the community wants, and I aknowledge that and thank you guys at 343i for continuing the Halo Franchise to the best of you ability. Personally though, I like having bloom. After months and months of perfecting my play style on Reach, I have gotten used to bloom and use it to my advantage.
I don’t like the Halo 3 style of shields in the TU. This makes it so that a punch or DMR shot can take you out even though you still have some shields left. I have played Reach since launch night and I don’t like how the game that I have gotten to know and love is being changed. It’s the same game, but it just has several subtle changes. It’s kinda like giving Lebron a basketball that’s half an inch smaller in diameter or a slightly smaller pair of shorts. He can’t necessarily figure out what’s wrong, but something’s bothering him and his game is off. The same is true for me. I can’t properly judge when to take cover like I used to be able to. It used to be whenever my shields were out 'cause I could get hit by a DMR headshot, but now you can be killed by headshots even with a bit of shields. There are numerous other examples of why I don’t like the TU and how the changed settings affect my skill, but you guys get the idea. I just want to be able to play the game I’m used to with the new maps you guys made, but currently I can’t do that.
So these new playlists put me in a hard spot. I love the new maps and want to play on them as much as possible, but my experience and enjoyment of the new maps are hindered by the gametypes available. I find myself fed up by the systematic switching of base settings, and I frequently have to repress the urge to throw my 360 out the window when I get killed by a headshot or melee when I still have shields like happens in the Title Update gametypes. I realize that you guys have implemented the Title Update to please the community, but I think that those of us who want to enjoy the new maps (and all of your hard work) should be able to do so in a 4v4 slayer and objective playlist that utilizes the standard settings and gametypes from Halo: Reach.
Again, I just want to say that I am thankful for you guys and the work you are doing. I know you care about the community and I hope that you’ll change some playlists around and make one where your new maps can be enjoyed with the original settings. Thanks guys.