343 had better ensure they succeed @ tournaments

With Warzone being as casual as it is. And BTB still to come. I sincerely hope that Breakout & standard 4v4 types make it in the world of pro tournaments and are able to draw big crowds because honestly, with the amount of casualness that Warzone provides at this point, it’s starting to feel like halo is losing all credibility.
If halo can Balance a serious side & a casual side then the game should prove to be amazing. However, if the casual side wins again like it did in halo 4 then this games going to be an even bigger disaster than halo4 was.
All this casual stuff like Warzone is scaring me especially because it’s simply not halo. It doesn’t feel like halo.
For us is to accept it as halo in the future halo needs to regain it’s respect in the pro scene.
4v4 tournaments really have to be Competetive and take off. They have to have a huge high level of skill like old halos had so that viewers know how good players who make pro are. And there has to be successful long term tournaments like the old days of halo. if not then halo 5 and the rest of the series will crash and burn as a joke and Warzone will be remembered as the monstrosity that killed halo and 343 will be out of a job. Halo6 won’t even come out.

I don’t know if you played the Beta but I got some games in. It needed some weapon tweaks (which they have confirmed to have changed) but other than that, 4v4 felt good. The maps are Meh, but its 343, come on.

Just check out some old gameplay footage from the beta. Should hopefully put you at ease.

What’s wrong with some casualness? Not every game mode has to cater competitive gaming. How Halo does in the MLG scene should not be the benchmark of how successful it is

Im also scared that everybody will move on to next game around the corner. And were stuck with a game that has barely teams, tournaments and intresting competitive matches to watch.

> 2533274906745123;3:
> What’s wrong with some casualness? Not every game mode has to cater competitive gaming. How Halo does in the MLG scene should not be the benchmark of how successful it is

NoOnes saying there’s something wrong with casual. But halo4 is proof that casual has to take a back seat to Competive. If a game doesn’t have Competetive that draws respect then the casual scene dies as well.

As long as 343i can pull in sponsors and actually provide better support than they have with H2A, HCS will grow. I highly doubt it will ever get as big as LoL or Dota, but it will expand from what its base is right now.

> 2535424608727084;5:
> > 2533274906745123;3:
> > What’s wrong with some casualness? Not every game mode has to cater competitive gaming. How Halo does in the MLG scene should not be the benchmark of how successful it is
>
>
> NoOnes saying there’s something wrong with casual. But halo4 is proof that casual has to take a back seat to Conoetetive. If a game doesn’t have Competetive that draws respect then the casual scene dies as well.

Looks to me like Halo 5 is going to have something for everyone but I’ll just say again, how Halo 5 does in the MLG ranks should not be a benchmark on how successful/good it is

> 2701489597929026;2:
> I don’t know if you played the Beta but I got some games in. It needed some weapon tweaks (which they have confirmed to have changed) but other than that, 4v4 felt good. The maps are Meh, but its 343, come on.
>
> Just check out some old gameplay footage from the beta. Should hopefully put you at ease.

Yeah the beta looks like it’s got the potential but as it is at the moment it’s not good enough. Hopefully 343 have really taken the 4v4 modes dead serious because let’s face it, after halo4 combined with all if this ultra casual stuff going on right now, 343 really need to knock the Competetive section of halo5 out of the park.

They can’t just have a casual game that failed to make tournaments and expect ppl to buy halo6.

They can’t just have a mediocre tournament like halo4s one either.

It needs to really hit a home run. It’s the only way we are going to see a halo 6. If halo5 doesn’t produce for the pros then halo is dead. Awesome campaign and new game types like Warzone won’t save halo not a chance.

I truly hope 343 understand this.
Really hoping we get something solid from them at e3 tomorrow.

The people who out and say this and that game is casual, long before playing it, 97% of the time could never demonstrate the casual nature by dominating it online. This is the same in shooters and in fighting games. “This is casual, this is dumb down.” Very few times people prove this by revealing how braindead something is. They just… say.

Warzone will be crazy, but if you don’t think squads of four or five buddies will make a difference most of the time you have not played other large player count shooters. All it takes is four guys to make a difference in 12-man team.

Anyway: You think it’s casual, I’ll be eager to see your record after launch.

> 2533274906745123;3:
> What’s wrong with some casualness? Not every game mode has to cater competitive gaming. How Halo does in the MLG scene should not be the benchmark of how successful it is

Unfortunately, how well halo does at MLG is the bench mark of how well it’s going to do all round. That’s just the way halo is. It was lived for it’s Competetiveness first casualness second. Halo4 was opposite. Halo5 is toying with being worse than halo4 with Warzone being such a big deal.

They need i wd I ensure that the serious side of halo is the primary factor and that it succeeds. And then everyone will love warzone

People have been saying “Halo is dead / will be dead” for ages now.

edit posted too soon That Warzone is just one small part of the entire game. There’s the campaign and the ‘arena’ multiplayer they’ve talked about but not yet shown.
If you want an example of an actual dead game, Ultima IX is a game that literally killed its respective series. A poor Halo release might not have a very long replay value for certain players, but it wouldn’t be ‘dead’. Dead is final, absolute. People said that about Halo 4, and here’s Halo 5. Even have seen some saying Halo died with 3/Reach. It gets tossed around very easily.

> 2535424608727084;10:
> > 2533274906745123;3:
> > What’s wrong with some casualness? Not every game mode has to cater competitive gaming. How Halo does in the MLG scene should not be the benchmark of how successful it is
>
>
> Unfortunately, how well halo does at MLG is the bench mark of how well it’s going to do all round. That’s just the way halo is. It was lived for it’s Competetiveness first casualness second. Halo4 was opposite. Halo5 is toying with being worse than halo4 with Warzone being such a big deal.
>
> They need i wd I ensure that the serious side of halo is the primary factor and that it succeeds. And then everyone will love warzone

I fear for the future of Halo if it’s entire existence is based on how a minority of the player base accept it. For me, how MLG accept it is irrelevant and doesn’t influence my opinion.

> 2535424608727084;1:
> With Warzone being as casual as it is. And BTB still to come. I sincerely hope that Breakout & standard 4v4 types make it in the world of pro tournaments and are able to draw big crowds because honestly, with the amount of casualness that Warzone provides at this point, it’s starting to feel like halo is losing all credibility.
> If halo can Balance a serious side & a casual side then the game should prove to be amazing. However, if the casual side wins again like it did in halo 4 then this games going to be an even bigger disaster than halo4 was.
> All this casual stuff like Warzone is scaring me especially because it’s simply not halo. It doesn’t feel like halo.
> For us is to accept it as halo in the future halo needs to regain it’s respect in the pro scene.
> 4v4 tournaments really have to be Competetive and take off. They have to have a huge high level of skill like old halos had so that viewers know how good players who make pro are. And there has to be successful long term tournaments like the old days of halo. if not then halo 5 and the rest of the series will crash and burn as a joke and Warzone will be remembered as the monstrosity that killed halo and 343 will be out of a job. Halo6 won’t even come out.

I agree with you but honestly I don’t think Halo 5 will make the cut, just like Halo 4.
Because even the 4v4 within the beta was very casual and made the bad players feel good with the fast gameplay, easy map movement and good looks.
Halo 5’s 4v4 is better than Halo 4’s, that’s for sure, but not by much (at least for me).

The kill times are short because of some weapons are doing too much damage (AR, and it even does more DMG when in smart-link because it eradicates the bulletspread) and some shooting too fast (BR and DMR shoot increadibly much faster from their counterparts), you can reach one end of the map to the other in a split second with the help of thruster, sprint and clamber and the nerfs to sprint don’t really help to remove the problem it brings (a “free out of jail” card) and the map designs aren’t really helping against that either, only promoting it.

Removing classes and adding in de-scope doesn’t make Halo /Halo/. It’s also the speed of the game, map design and synergy between the mechanics. Halo 5 has none of that that fits the description of Halo. But that’s just me.

Honsetly, I think that the MP will be brought down on the competetive side and the casual side (BtB, Warzone, SWAT etc) will be dominant just like they are in H4

> 2533274797640604;9:
> The people who out and say this and that game is casual, long before playing it, 97% of the time could never demonstrate the casual nature by dominating it online. This is the same in shooters and in fighting games. “This is casual, this is dumb down.” Very few times people prove this by revealing how braindead something is. They just… say.
>
> Warzone will be crazy, but if you don’t think squads of four or five buddies will make a difference most of the time you have not played other large player count shooters. All it takes is four guys to make a difference in 12-man team.
>
> Anyway: You think it’s casual, I’ll be eager to see your record after launch.

Clearly u know nothing about FPSs. Even at a decent level of competition let alone high.
The fact that u think Warzone isn’t casual is not worth responding to. After a few more gaming years and some research U will understand what I meant. Warzone is as casual as zombies it’s not a Competetive game mode. It’s built for new comers. It dumbs down the mode for new comers. There’s no need for balance in casual modes. No need for symmetrical maps. That’s why Warzone has neither. It simply has a game where the entire halo sandbox is usable. All power weapons all vehicles, it’s not Competetive not seriously. It’s just for fun.

when comes to Competetiveness the order goes like this…

  1. BreakOut
  2. 4v4 slayer
    (that’s it)
    but if u continued it would go
  3. BTB
    And last would be
  4. Warzone as the easiest and most non conpetetive

> 2535424608727084;14:
> > 2533274797640604;9:
> > The people who out and say this and that game is casual, long before playing it, 97% of the time could never demonstrate the casual nature by dominating it online. This is the same in shooters and in fighting games. “This is casual, this is dumb down.” Very few times people prove this by revealing how braindead something is. They just… say.
> >
> > Warzone will be crazy, but if you don’t think squads of four or five buddies will make a difference most of the time you have not played other large player count shooters. All it takes is four guys to make a difference in 12-man team.
> >
> > Anyway: You think it’s casual, I’ll be eager to see your record after launch.
>
>
> Clearly u know nothing about FPSs. Even at a decent level of competition let alone high.
> The fact that u think Warzone isn’t casual is not worth responding to. After a few more gaming years and some research U will understand what I meant. Warzone is as casual as zombies it’s not a Competetive game mode. It’s built for new comers. It dumbs down the mode for new comers. There’s no need for balance in casual modes. No need for symmetrical maps. That’s why Warzone has neither. It simply has a game where the entire halo sandbox is usable. All power weapons all weapons in henerL it’s not Competetive not seriously. It’s just for fun.

That I agree with you on and I can’t wait to jump in :slight_smile:

It’s also why I think it’s very different to Halo 4. Halo 4 was trying to be competitive with casual elements. This game mode is just designed for pure fun

> 2533274906745123;15:
> > 2535424608727084;14:
> > > 2533274797640604;9:
> > > The people who out and say this and that game is casual, long before playing it, 97% of the time could never demonstrate the casual nature by dominating it online. This is the same in shooters and in fighting games. “This is casual, this is dumb down.” Very few times people prove this by revealing how braindead something is. They just… say.
> > >
> > > Warzone will be crazy, but if you don’t think squads of four or five buddies will make a difference most of the time you have not played other large player count shooters. All it takes is four guys to make a difference in 12-man team.
> > >
> > > Anyway: You think it’s casual, I’ll be eager to see your record after launch.
> >
> >
> > Clearly u know nothing about FPSs. Even at a decent level of competition let alone high.
> > The fact that u think Warzone isn’t casual is not worth responding to. After a few more gaming years and some research U will understand what I meant. Warzone is as casual as zombies it’s not a Competetive game mode. It’s built for new comers. It dumbs down the mode for new comers. There’s no need for balance in casual modes. No need for symmetrical maps. That’s why Warzone has neither. It simply has a game where the entire halo sandbox is usable. All power weapons all weapons in henerL it’s not Competetive not seriously. It’s just for fun.
>
>
> That I agree with you on and I can’t wait to jump in :slight_smile:
>
> It’s also why I think it’s very different to Halo 4. Halo 4 was trying to be competitive with casual elements. This game mode is just designed for pure fun

Correct ^ Warzone is just for fun.

See the funny part of this is that people believe that Competitive is more important than Casual. So 343i puts a lot of competitive modes in, adds BR starts, removes randomness in the games. Then people complain that all they see is BR starts in playlists and they want something to mix it up and have fun with.

So now they’ve got a bigger problem, how do you make a game both competitive and casual to satisfy everyone? The answer is playlists. Warzone and other playlists will be for people who want to have fun through messing around. Breakout and Slayer and other playlists will be for people who want to have fun through being serious players.

Hopefully they can satisfy everyone.

> 2533274795233660;17:
> See the funny part of this is that people believe that Competitive is more important than Casual. So 343i puts a lot of competitive modes in, adds BR starts, removes randomness in the games. Then people complain that all they see is BR starts in playlists and they want something to mix it up and have fun with.
>
> So now they’ve got a bigger problem, how do you make a game both competitive and casual to satisfy everyone? The answer is playlists. Warzone and other playlists will be for people who want to have fun through messing around. Breakout and Slayer and other playlists will be for people who want to have fun through being serious players.
>
> Hopefully they can satisfy everyone.

Yes but the problem isn’t only about the playlists. It’s also the mechanics. What elements exist in the competetive part of the game and do not belong there? That’s what happened in Halo 4, they tried to make it really competetive but failed because they had too many casual elements (such as sprint, classes, perks etc) brought into it. And they’re kind of doing the same with Halo 5.
Just removing classes and adding in de-scope doesn’t make it less casual, you have to think about so much more than just two mechanics and 343i obvisously have but in a wrong way.
They even said at their big…watchma call it…info leak? On Beyond that they priorotized the immersion (aka realism) over anything else and that’s a huge mistake by them if they want to create a game that is going to “take over competetive FPS” as they say it. It’s totally okay to think like that if you want to cater to the casual players but don’t bring that mindset to the competetive part which is built around things not being realistic.