343 get your hands off Anniversary

The anniversary playlists do not need TU in them. OMFG!! Anniversary is supposed to be totaly different from reach on purpose, TU should not apply what so ever!!!so why are you putting reach gametypes in a HALO CE PLAYLIST!!! theres already TU in btb and everything else, so why do you need to ruin anniversary btb too. 343 you make no sense!! we play Anniv. for the game type more than the maps. it would make more sense to put the Halo ce maps in regular BTB rather than ruin Anniv. BTB with the gametypes that already exist in Regular BTB. if i where in charge of 343 i would seriously put you morons in your place. you take a good thing and turn it into a pile of crap! ive put up with bungies stupidity long enough and if you guys dont turn this disaster around im going to just kiss your -Yoinks!- goodbye and admit that halo is ruined.

I agree with TU not in anniversary playlists.

If TU is put in Anniversary then no lie, I quit.

And so does crazyfoomandude. He loves it too.

WHY U NO LIKE US!? (Inside joke… he he…)

The Anniversary playlist are used for two things, one is to allow a Classic Halo experience with Anniv gametypes and maps.

The other is allow users to play the Reach version of the maps with Reach settings.

> The Anniversary playlist are used for two things, one is to allow a Classic Halo experience with Anniv gametypes and maps.
>
> The other is allow users to play the Reach version of the maps with Reach settings.

Still, there needs to a place to play EXCLUSIVELY this game mode. It’s (IMO) the best thing on Reach! And it’s so underplayed. :frowning: Why it doesn’t get more attention is beyond me…

and yes the 3 shot pistol is the best thing going in the whole game. so heres another tip 343. instead of making your game “balanced” by makeing all the weapons terrible, try making it balanced by making them all effective and good. try taking the bloom off the AR and adding more bullets and it would actually be a decent and effectve weapon. instead of putting a full clip into someone just to take their sheilds down. sooooo stupid.

> and yes the 3 shot pistol is the best thing going in the whole game. so heres another tip 343. instead of making your game “balanced” by makeing all the weapons terrible, try making it balanced by making them all effective and good. try taking the bloom off the AR and adding more bullets and it would actually be a decent and effectve weapon. instead of putting a full clip into someone just to take their sheilds down. sooooo stupid.

I agree with damage but sadly they cannot change magazine size. :confused:

i dont mean to complain so much, but ive been playing these games for 10 years! i was a 5 star general in Halo 3 and im an inheritor in reach, ive played it enough to know what im talking about, but im still probobly the last person 343 will listen to.

> If TU is put in Anniversary then no lie, I quit.
>
> And so does crazyfoomandude. He loves it too.
>
> WHY U NO LIKE US!? (Inside joke… he he…)

sorry to tell you bro but it is!! lol.

ill go as far to say Anniversary is so superior to the regular reach that IT should be the title update. the reason 343 didnt make halo ce its own online game is because they know its better than reach and they didnt want to lose all their reach players to it. i guarantee it.

> > The Anniversary playlist are used for two things, one is to allow a Classic Halo experience with Anniv gametypes and maps.
> >
> > The other is allow users to play the Reach version of the maps with Reach settings.
>
> Still, there needs to a place to play EXCLUSIVELY this game mode. It’s (IMO) the best thing on Reach! And it’s so underplayed. :frowning: Why it doesn’t get more attention is beyond me…

To play TU exclusively? There are tons of options for it, to play Classic exclusively, Anniv Classic.

im just a big fan of people dying in 3 shots rather than a full clip. its a totaly different game. its like it good or somethig!? for instance take swordbase, a borderline good map. now i dint really care for it, because its all people do is sit in the lift room with shotgun and sword, and use armorlock or sprint away around corners when theyre one shot. then i played a custom game on swordbase with the Anniv. gametype and holy crap what a difference. totaly enjoyable, it like the map was made for it.

> ill go as far to say Anniversary is so superior to the regular reach that IT should be the title update. the reason 343 didnt make halo ce its own online game is because they know its better than reach and they didnt want to lose all their reach players to it. i guarantee it.

No, actually, Frank O’Conner said back before CEA even came out that they were not keen on the idea of splitting the active player base any further. There are current 4 Halo games with active online multiplayer (Halo 3, Halo Wars, Halo 3 : ODST, and Halo : Reach), they didn’t want to have a fifth game up and running it’s own online. Had they done that, more then likely you’d have seen the 3, ODST, or Wars servers shut down to make room for it.

Given CEAs abysmally low population as it stands (which, by the way, is open to any and all Reach players with the maps, so if players WERE to flock to CEA for it’s superiority over Reach, they would have, separate game or not), it makes perfect sense to fold it in with Reach, conserve as much server space as they can, and (seeing as CE never had online on the Xbox in the first place) building upon an already existing engine to provide something that wasn’t part of the original game. Instead of shutting down games, and alienating more of the population, this exposes CEA to an even larger player base.

Hell, just by having the maps available as DLC for Reach, and giving the players the option of paying 40 bucks for a full game (of which many players focus on the multiplayer anyway) or 12 bucks for just the maps to go with a game they already have allows more people to play.

I will say one thing though. The removal of Anniversary Squad isn’t cool, or very fair. If you only own CEA, those 5 playlists are all you get. And now one is getting pulled to make room for a playlist in Reach (which, why they didn’t drop the generally useless Beta playlist is beyond me. Since they seem to toss on whatever settings they want, when they want, what’s the use in having a playlist for playtesting?) giving CEA players the shaft. I still like 343 and all, but damn, that was not a smart move.

No, actually, Frank O’Conner said back before CEA even came out that they were not keen on the idea of splitting the active player base any further. There are current 4 Halo games with active online multiplayer (Halo 3, Halo Wars, Halo 3 : ODST, and Halo : Reach), they didn’t want to have a fifth game up and running it’s own online. Had they done that, more then likely you’d have seen the 3, ODST, or Wars servers shut down to make room for it.

what do you mean no? what your saying means i was right…lol. and i agree with your opinion.

> No, actually, Frank O’Conner said back before CEA even came out that they were not keen on the idea of splitting the active player base any further. There are current 4 Halo games with active online multiplayer (Halo 3, Halo Wars, Halo 3 : ODST, and Halo : Reach), they didn’t want to have a fifth game up and running it’s own online. Had they done that, more then likely you’d have seen the 3, ODST, or Wars servers shut down to make room for it.
>
> what do you mean no? what your saying means i was right…lol. and i agree with your opinion.

You seem to think that it’s not it’s own game because it would somehow suck players from Reach with the enticement of better gameplay settings. Which it should technically have an easier time doing so within Reach, as exposing the playlists to the greater Reach population without forcing them to buy the game itself does mean it sees greater numbers then as a stand alone title. Judging by the population of those playlists, that isn’t the case.

What Frankie meant, was that 343 didn’t want people playing 5 different games, for 5 different multiplayers, when they have more then enough space to include CEA matchmaking on with Reach.

> The Anniversary playlist are used for two things, one is to allow a Classic Halo experience with Anniv gametypes and maps.
>
> The other is allow users to play the Reach version of the maps with Reach settings.

okay, then that makes as much sense as putting the anniversary gametype in reach playlists, just so the people who dont have anniversary can see what its like! right??

> > No, actually, Frank O’Conner said back before CEA even came out that they were not keen on the idea of splitting the active player base any further. There are current 4 Halo games with active online multiplayer (Halo 3, Halo Wars, Halo 3 : ODST, and Halo : Reach), they didn’t want to have a fifth game up and running it’s own online. Had they done that, more then likely you’d have seen the 3, ODST, or Wars servers shut down to make room for it.
> >
> > what do you mean no? what your saying means i was right…lol. and i agree with your opinion.
>
> You seem to think that it’s not it’s own game because it would somehow suck players from Reach with the enticement of better gameplay settings. Which it should technically have an easier time doing so within Reach, as exposing the playlists to the greater Reach population without forcing them to buy the game itself does mean it sees greater numbers then as a stand alone title. Judging by the population of those playlists, that isn’t the case.
>
> What Frankie meant, was that 343 didn’t want people playing 5 different games, for 5 different multiplayers, when they have more then enough space to include CEA matchmaking on with Reach.

i see totaly your point, however now we have a game with so many different settings that its an inconsistant joke that makes no sense.

> > > No, actually, Frank O’Conner said back before CEA even came out that they were not keen on the idea of splitting the active player base any further. There are current 4 Halo games with active online multiplayer (Halo 3, Halo Wars, Halo 3 : ODST, and Halo : Reach), they didn’t want to have a fifth game up and running it’s own online. Had they done that, more then likely you’d have seen the 3, ODST, or Wars servers shut down to make room for it.
> > >
> > > what do you mean no? what your saying means i was right…lol. and i agree with your opinion.
> >
> > You seem to think that it’s not it’s own game because it would somehow suck players from Reach with the enticement of better gameplay settings. Which it should technically have an easier time doing so within Reach, as exposing the playlists to the greater Reach population without forcing them to buy the game itself does mean it sees greater numbers then as a stand alone title. Judging by the population of those playlists, that isn’t the case.
> >
> > What Frankie meant, was that 343 didn’t want people playing 5 different games, for 5 different multiplayers, when they have more then enough space to include CEA matchmaking on with Reach.
>
> i see totaly your point, however now we have a game with so many different settings that its an inconsistant joke that makes no sense.

Agreed. But even with all the settings in Reach, it’s all still under the same umbrella, just different ways to play without swapping a disc. Now if we had to buy a disc for each different style of play, that is a different story all together.

Nothing will bring me back to this game due to them failing to keep bleed-through. They need should put TU (WITH bleed-through) in all play lists and in Firefight …

> > and yes the 3 shot pistol is the best thing going in the whole game. so heres another tip 343. instead of making your game “balanced” by makeing all the weapons terrible, try making it balanced by making them all effective and good. try taking the bloom off the AR and adding more bullets and it would actually be a decent and effectve weapon. instead of putting a full clip into someone just to take their sheilds down. sooooo stupid.
>
> I agree with damage but sadly they cannot change magazine size. :confused:

If they can remove or alter bloom then they should be able to edit clip size and damage.