Okay so first off the spawn system, let’s talk about how broken this garbage really is. Players are spawning next to eachother even when visibility check is enabled and no 2 spawn points are near each other, WHY?! Why is it so hard for you guys to make a properly working spawn system?! Second round based wins, why is it when I win 9 out of ten rounds, whoever wins the final round wins the game? Are you really so lazy that you can’t even make it whoever WINS with the MOST points gets the win and not some lucky shot player? Seriously 343 I’m going back to MCC if this is what your mainstream Halo titles have devolved into.
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> Okay so first off the spawn system, let’s talk about how broken this garbage really is. Players are spawning next to eachother even when visibility check is enabled and no 2 spawn points are near each other, WHY?! Why is it so hard for you guys to make a properly working spawn system?! Second round based wins, why is it when I win 9 out of ten rounds, whoever wins the final round wins the game? Are you really so lazy that you can’t even make it whoever WINS with the MOST points gets the win and not some lucky shot player? Seriously 343 I’m going back to MCC if this is what your mainstream Halo titles have devolved into.
What do you mean by the round thing? I am quite confused.
The spawns can be pretty bad every now and then but for the most part they are fine. Maybe it’s the gametype you’re playing? the ranked playlists all have proper spawns, and a couple bad ones here and there. I mean even Halo 3 had spawn killing and predicting, on Narrows for example. I believe there is a difference between bad spawns, and being forced to spawn somewhere because of a teams proper positioning and timing on a map. In arena only of course.
I wish you 343 put more effort into creative map design. The spawns can’t really be ideal when you can get anywhere on the map within about 7 seconds.
The maps are often times too small, too campy, unoriginal 1000x1000 (random big number) squares or slightly elongated rectangles, divided up/pathed differently. The maps are overall decent for what they are, some even great, but where is the variation and originality?
Why is every map roughly the same size? General shape? I think even just some variety in map design would greatly help the perception of the spawn system, if nothing else, but 343 really needs to expand their ability in this regard for H6.