OP is 100% correct. Anyone who doesn’t understand that is wrong.
This is BS. Literally all it takes is one dude being talkative and you suddenly have tons of people jumping on the mic.
In most of the games I play, I’ll be happy to get one person who uses communications withen 20-30 matches… This is not just targeting Halo Infinite bare in mind, I said most of the games I’ve played period.
People just don’t tolerate other people online nearly as much as they used to 10-15 years ago. They just don’t…
Maybe if they included a post game match, they would still functionally stick together if they had a good experience, but community wise I highly doubt they’d ever talk to one another.
I literally almost always jump on coms when playing Halo, and the match usually ends with most of my team talking and having fun. Lost of ggs, and good shizs at the end of matches, which makes the removal of pre and post game lobbies unacceptable.
Halo… Infinite… they should shut down … servers are rotten, crossplay is ruining everything, cheaters are the worst, synchronization during gameplay sucks, ranked mode should remove crossplay, at least ranked … we’re not talking about armor to buy, and updates postponed from month to month, 343 should devote herself to other games and redirect Halo at Bungie …the campaign smells old and is not updated, in multiplayer the queue is long and when it finds a game it is always a server with ping to the
Was playing Halo 3 and one of my teammates shot off a guy that was boarding my tank. Said to me “Don’t worry Dan I’ve got your back” and after that almost the entire team got on the mic. It really does take one person to get the ball rolling.
343 is to Halo like Ruin Johnson is to Star Wars.
I feel like an excellent example is sandbox purity. Competitive gamers in my experience tend to talk about “sandbox purity” as though any item remotely similar to another must be removed.
I think that stripping down the sandbox and removing things that are “unbalanced” in multiplayer really ruins the campaign. Dual wielding, for example, was removed to balance MP but was damn fun in the campaign.
Look at DMR style weapons for example. It would be AWESOME to have the M6D, the BR55, and the DMR all in the same game, but they won’t do that because its a “redundant sandbox.”
It use to just be about fun. Imagine if when they were adding the gravity hammer in Halo 2 someone was like “naw that’s redundant and we need to keep our sandbox pure.”
I do think halos sandbox had become bloated but the scorvhed earth approach feels wrong.
The return of classics in new forms seems more prudent.
The light rifle could become functional unique very easily.
As could the plasma pistol
Or spiker
And dual wield was always something i enjoyed. Especially on lower difficulties.
Ruby’s Rebalanced Halo mod is a great example of how to make weapons that seem very similar actually function very differently.
Ya great mod and it could be taken far further.
Adding utility traits to weapons makes the game deeper and more interesting from a casual perspective seems the obvious direction to with halo and its plethora of interesting weapon designs. Imo.
They’re obsessed with that idea because with sweatfests come tournaments
That’s nonsense. It’s whoever makes the game, not the tech. Perfect Dark on the Nintendo 64 had co-op as well as four player split-screen multiplayer with bots, a lot of options, and a lot of guns that feature alt fires. Quake 2 was made on the Playstation 1, and it’s a very good port. The Xbox One is not the reason for the cancellation of split-screen co-op. It should be very capable of it. The Witcher 3 is on the console. Of course, people fail to realize that and always blame on the hardware. Cyberpunk 2077 not getting future content on the XOne and people being happy about it is dumb. This isn’t the 90’s anymore. Gaming consoles have come a long way.
Because eSports are the thing right now.
the ranking idea is awful.
its social or HCS…
What happened to moderate ranked playlist like team swat, team sniper, team slayer, ffa with AR guns.
personally this is the decision make me not playing the game anymore.
I have to agree. The success of Halo on E-sports has always been a consequence of it being fun as heck to play, specially with other people. Nowadays it feels like every first person shooter is primarily design to cater to the e-sports sweats.
should never have become the main aspect of Halo. Competitive is fine, but even in early days of Bungie, you could see the devs cared about just fun. If it wasn’t fun, they wouldn’t put it in.
I don’t give a rats -Yoink!- about Infinite in its current state. nice for the sweaty competitive boys, but there is not much for someone like me to play. At least Forge and Custom games will change that, although they introduced these modes FAR TOO LATE…
Fun is subjective unfortunately. What one person finds fun, another person might not. This is life.
Halo games to some extent were always sweat even in the non ranked formats. I remember getting frustrated a lot even in the days of Halo 2 Halo and Halo 3.
Another aspect people don’t seeming understand is that if people stick to games long enough, people get better at the games. Some fast and some slow. Games only stay casual if the old start leaving and the new start blood starts entering in, to reset the game experience closer to that of which you originally may have enjoyed it. People who generally get really good over time will not just start playing bad mostly for the sake of other people. Some will mind you, but not most.
Lastly, this is a fault of relying on matchmaking servers instead of relying on people creating their own servers in a custom servers, where they set the rules, and a server browser to view all said servers. They included matchmaking to be convenient for people to quickly get people into games to play, but in the process they removed a lot of the options from players. You also don’t really interact with players nearly as well as you would with a custom game browser as well. Why I wish game servers would have never dropped them in place of a matchmaking set up. It’s never going to be compatible on how it impacts the game, you will never get a casual experience even remotely close to that what you could get from a custom game browser.
If you don’t believe me, watch this video below and tell me that doesn’t look waaaay better for a casual experience then what is provided by a matchmaker.:
https://www.youtube.com/watch?v=ank4ogPtaig
Subjective and objective.
E-sports and competitive are the grave of Halo.