They don’t get it halo doesn’t need to be a “modern shooter” its not supposed to be in that category. When u make an arena game a modern or class based shooter the two don’t go together. All i ask for halo 5 is that they go back to halos roots. Sure a few changes is fine but good changes is what we need.
Ms and 343 both thought they could get away with appealing to the cod,bf3 players,whatever game ect. By making it into a modern shooter. When the truth is they may have made a quick buck, but in the long run there sales for halo 5 will be low! And it shows in the population…
The majority of the community said they hated the bad game changes implemented in reach, and out of sheer ignorance 343 didn’t listen which is mind boggling to me considering they want to continue to make sales for halo 5 & 6. So do i have faith in 343 to revive the halo franchise? Very very little…
If anything I’m very exited about bungies new project “Destiny” which I know will be a great fps and innovate just like halo ce did with campaign and halo 2 with its revolutionizing multiplayer.
> So you want them to not change anything or attempt to innovate and keep the series a little fresher?
>
> And Halo has had a rough few years, making it appeal to more people is about the only thing that can help it right now.
>
> @TehSpearhead
So basically your logic is: Copying over used generic mechanics=Fresh and innovative?
Some thing work, some don’t. 343 have already tested the ground. Now we will just wait to see how Halo 5 turns out to be. All in all, I’ll be there to buy it when I can.
Also, if you expect Destiny to have a competitive multiplayer, I’m sorry to tell you, in Bungie’s words, that it’ll be a very casual game, and it will have many modern shooter mechanics. Not saying that it will not be awesome, I’m sure it’ll be.
> They don’t get it halo doesn’t need to be a “modern shooter” its not supposed to be in that category. When u make an arena game a modern or class based shooter the two don’t go together. All i ask for halo 5 is that they go back to halos roots. Sure a few changes is fine but good changes is what we need.
>
> Ms and 343 both thought they could get away with appealing to the cod,bf3 players,whatever game ect. By making it into a modern shooter. When the truth is they may have made a quick buck, but in the long run there sales for halo 5 will be low! And it shows in the population…
>
> The majority of the community said they hated the bad game changes implemented in reach, and out of sheer ignorance 343 didn’t listen which is mind boggling to me considering they want to continue to make sales for halo 5 & 6. So do i have faith in 343 to revive the halo franchise? Very very little…
>
> If anything I’m very exited about bungies new project “Destiny” which I know will be a great fps and innovate just like halo ce did with campaign and halo 2 with its revolutionizing multiplayer.
We will see what happens. Nothing is set in stone. If 343 gets it then Halo 5 will be different. If they don’t then it won’t.
Do remember that Halo 4 was 343’s first full game. They’ve tested what they can and can’t do and what people do and don’t like, so when they get to their next game they can make improvements that benefit the franchise and its fans. Halo 4 was still a great game (at least, in my opinion), and there’s some solid evidence in the reviews it received. Sure, it may not be everyone’s cup of tea, but the majority of players really enjoyed the game. Also, don’t forget that the game is improving with all the Title Updates, and hopefully the weapon-tuning one that is launching soon will make a huge difference to making Halo 4 more enjoyable.
> > So you want them to not change anything or attempt to innovate and keep the series a little fresher?
> >
> > And Halo has had a rough few years, making it appeal to more people is about the only thing that can help it right now.
> >
> > @TehSpearhead
>
> So basically your logic is: Copying over used generic mechanics=Fresh and innovative?
>
> Your logic is flawed.
No, but using those mechanics in Halo’s gameplay is new. If Halo 4 played like CoD, then I’d agree, but it doesn’t play like CoD, it plays like Halo with CoD elements. Whether this worked or not is a different story, but it is a different experience and 343i have demonstrated they are willing to take risks and try new things.
> No, but using those mechanics in Halo’s gameplay is new. If Halo 4 played like CoD, then I’d agree, but it doesn’t play like CoD, it plays like Halo with CoD elements. Whether this worked or not is a different story, but it is a different experience and 343i have demonstrated they are willing to take risks and try new things.
It may be “new” to Halo, but it doesn’t work. Halo 4’s game-play is broken because of these “new” over-used generic elements. Halo 4 does play like CoD, there are a few differences, Halo 4 has a few arena elements and far longer kill-times but other than that Halo 4 is as generic as it gets.
343i haven’t tried anything new, they have literally copy/pasted things from modern shooters into Halo, that is a stupid risk to take. They should have known it wouldn’t work and wouldn’t be well received by Halo fans.
> > > So you want them to not change anything or attempt to innovate and keep the series a little fresher?
> > >
> > > And Halo has had a rough few years, making it appeal to more people is about the only thing that can help it right now.
> > >
> > > @TehSpearhead
> >
> > So basically your logic is: Copying over used generic mechanics=Fresh and innovative?
> >
> > Your logic is flawed.
>
> No, but using those mechanics in Halo’s gameplay is new. If Halo 4 played like CoD, then I’d agree, but it doesn’t play like CoD, it plays like Halo with CoD elements. Whether this worked or not is a different story, but it is a different experience and 343i have demonstrated they are willing to take risks and try new things.
Understand that people enjoyed Halo for what it was. Adding junk from other games killed the unique identity that people enjoyed about the series. Halo didn’t need these new elements to be successful; it already was before Reach changed it and caused the spiral down Halo is in now.
Just because these features are new to just Halo doesn’t mean they work for it. They do not benefit its gameplay style. I play Halo because I don’t want to play with what is in other games. This is only making the FPS genre even more generic.
343i have tested the water with Halo 4 I believe, and are proving to us with a weapon tuning update that they not what’s needed–perhaps.
But I still don’t understand why they changed it so much when they knew the majority of the Halo community didn’t want these changes. Thing is I don’t mind changes but not to the extent that they completely change Halo’s core gameplay and create utter chaos.
Halo is famous for it’s core gameplay just the way CoD is famous for it’s core gameplay. Now if 343i want to copy CoD then in reality they should keep Halo’s core gameplay and only add little, subtle changes much like we got from Halo 2 to 3. People keep getting and playing CoD because they know that every time they play it, it will have that core experience that they love with some extra additions that add to that experience, not ruin it.
That is what needed to happen with Halo and it’s what needs to happen again. Us Halo fans want our Halo multiplayer the way it should be, yes we welcome changes but like I just said changes that add to the core experience, not ones that completely change and ruin it.
The proof is in the population and the voice of the community on here. We all know there are hardcore Halo 4 fans but their few compared with the rest of the community. Let’s just hope 343i takes that into account and they listen to the wider community.
The one and only thing I have to say to this is if this was a bungie game you would have given them much MUCH more leeway on this, how about instead of acting like immature five year olds towards 343 who are trying to fix the game you give them just as much support and help you would have offered bungie.
This is 343’s first Halo. They tested somethings out. CE wasn’t perfect. Halo 2 was marginally better, and very competitive. Everyone complaining about how Halo is now just like CoD and 343 ruined the series need to get a grip. If Halo 5 disappoints you, then we can say they ruined our series.
Also, really? Saying that Destiny will be a good game before seeing any gameplay is not a good strategy.
They don’t need to go back completely, Loadouts, sprint and some other additions can be done right and I think can and does work in Halo. I think things like Personal and World Ordnance should be changed/removed, but adding some features from Modern Shooters isn’t bad, its just which ones that are taken that matters.
When I started playing Halo 3 I was terrible, besides messing around on Halo 2 with friends I was a complete noob to console shooters. But because I knew that when I died it was because someone was better than me I wanted to improve, get better and then try again, again, and again. This is what the current Halo and Reach lacks. When I get beat, I can blame on some using the camo armor ability or having the stability mod or using promethean vision or getting an incineration cannon in ordinance while I get pulse grenades, speed boost and a needler. The point is, dying and getting beat because of things I can’t control is lame and is not how Halo should be. In Halo 3 if I didn’t time rockets and get them when they spawned then it’s my fault when I get killed by them, but someone can have a rocket launcher dropped at their feet without moving from their spawn now. I truly believe this is why the population is so low now. These gimmicky things they had to force in when they just don’t work well, they’re putting squares into the triangle shaped holes.
All I know is Halo 5 better have weapons on the map, no loadouts, no "killstreaks/personal ordinances, and no AA’s just power ups and equal style of play. Everyone starting with different weapons in a halo game is idiotic then to reward one person with a certain amount of kills with plasma grenades and another with an incineration cannon is nuts. Also the aim assist in this game is so outrageous that strafing is basically pointless.
Halo 5 needs to be a arena game again with a ranking system or else I won’t buy it. If this game turns out to be similar to halo 4 its a no brainer and a lot of ppl feel the same way. Infinity slayer was an experiment that didnt work and annoyed the loyal fan base.
I can’t wait to see halo 5 flop like crazy if they keep going on this ego trip of putting their own stamp on the franchise
> So you want them to not change anything or attempt to innovate and keep the series a little fresher?
>
> And Halo has had a rough few years, making it appeal to more people is about the only thing that can help it right now.
Coincidentally, this so called “innovation” began when the rough years started (with Halo Reach.) I personally don’t think that the two are mutually exclusive.
> This is 343’s first Halo. They tested somethings out. CE wasn’t perfect. Halo 2 was marginally better, and very competitive. Everyone complaining about how Halo is now just like CoD and 343 ruined the series need to get a grip. If Halo 5 disappoints you, then we can say they ruined our series.
>
> Also, really? Saying that Destiny will be a good game before seeing any gameplay is not a good strategy.
This.
It wasn’t just their first Halo, though. It was their first game EVER. And for that, it’s very damn impressive.