343 could easily add all these game modes in playlists right now, but when?

Yeah they said that many times, and we still had “End enemy killing sprees in Fiesta” after the uproar the last time. Most of these challenges are doable, but some are just poorly thought out and completely untested.

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Might be in the upcoming feb update.
That might just be the hopium talking though

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Just thinking about the Match Composer thing again.

I was thinking it would be annoying and going backwards if there was a fixed minimum selection. If you want to play slayer you can now, but if they had a minimum of 5 selections then it’d be worse than it is now, so tried thinking of a better solution.

Maybe if every selection had a traffic light system for how many players are searching for that selection at that time.

And as you added selections a bar would increase and when that bar filled you could begin searching.

Example 1. You selected Slayer and it was green, this had enough people to allow you to search purely for Slayer.

Example 2. You select Grifball which is red, your bar goes to 25% so you add Husky Raid in Orange and bar goes up to 75%, so you add another red playlist and the bar fills and allows you to search with 3 selections.

To simplify further, you could even do away with the bar and just accurately update the estimated wait time encouraging players to select more options if they don’t want to wait that long

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343i will continue their dripfeeding until Season 2.

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Regular Slayer and Tactical Slayer should not be in the same playlist. Those must be separated. Plus, we need a Team Doubles playlist.

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Isn’t that really the same thing? If you wanted to play grifball but the pop is low, you have to search for other modes and then you could possibly get stuck behind those for 5 matches before you get grifball

I would like to say, the variants for each mode are included in their core mode, so (attrition, attrition dodgeball together, fiesta, fiesta CTF, fiesta strongholds, ect ect)

Including the variants (If I remember them all) We would currently have this in the online section.

Slayer
(Slayer)
Fiesta
(Fiesta, Fiesta: Attrition, Fiesta: CTF, Fiesta: One Flag CTF, Fiesta: Strongholds)
Tactical Slayer
(Tac slayer, Tac commandos, Tac manglers, Tac sidekicks, Tac stalker rifles)
Attrition
(Attrition, Attrition: Dodgeball)
Elimination
(Elimination)
FFA Slayer
(FFA Slayer)
Oddball
(Oddball)
CTF
(CTF, One flag CTF)
Strongholds
(strongholds)
KOTH
(KOTH)
(then ranked lobbies)

So each of those modes requires 8 people I think.
That is 19 separate mode lobbies (I would like to say, lobbies should stay together, I think this would drastically increase player retention and let you get into battles faster but that’s just me)
So you need 152 people to fill all of those lobbies.
If we have 200-250k concurrent players online, subtract say, 50k for those that play ranked, that is 150-200k
That is 987-1316 unique lobbies.
That is 52-70 lobbies per mode (variants)

So, with this knowledge, lets go see what each one would have

Slayer
(52-70)
Fiesta
(260-350)
Tactical slayer
(260-350)
Attrition
(104-140)
Elimination
(52-70)
FFA Slayer
(52-70)
Oddball
(52-70)
CTF
(104-140)
Strongholds
(52-70)
KOTH
(52-70)

And of course, this wouldn’t represent it exactly but you get the idea.

And I of course forget BtB, lol, so everything would be slightly smaller.

Also, quickplay could be swapped out for a 2-3 “featured” modes, which rotate in every week.

Similar but not the same.

For example you’ve got a CTF Playlist there and a Fiesta Playlist with some flag variants in.

This is what I mean, having every gametype separate gives the freedom to choose. So if you wanted to complete a CTF challenge, with separate selections you could choose fiesta CTF, fiesta one flag, CTF (standard), one flag (standard) rather than in your grouped example you’d probably go for the CTF playlist and miss out the fiesta CTF modes because you’d risk matching standard fiesta etc.

Even forgetting about challenges, I liked H5 fiesta but hated Husky Raid but tough :poop: for me when 343 created fiesta party and grouped them together so I moved to BTB Fiesta. If I had the choice I could’ve selected Fiesta and BTB Fiesta. It just gives flexibility but I realise spreading population too thin creates problems so that was the traffic light/estimated time suggestions.

They could even have tick/check boxes grouped to encourage ticking more but the ability to deselect ones you don’t want.

For example have Action Sack which ticks Mongoose Sumo, Paintball, Snowball Fight etc but then each of those have individual tick boxes so could deselect Paintball (obviously there’s be more than 3).

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343 could

easily

Strong assumptions.

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Fair enough.
Maybe we could have 10-15 permanent modes and then have others (5-10) rotate in every week, so they are “fresh” and people will be more inclined to play them.
Your idea would work too probably

Another way to decrease wait time, you can spectate matches until you find an open lobby.
And, if people are waiting for a lobby, you can play a maximum of 5 matches before you are booted from the lobby to spectate until another position opens up.
This allows a cycle of fresh players to rotate in and out and decreases wait time for lower population lobbies.
Plus, it gives you something to do while you wait.

I mean, in reality, you only need 7 people near you to play the same mode out of hundreds of thousands playing the game to get in a game.