343 "completely contradictory", fan reactions

343 on “completely contradictory”, “hilarious” fan reactions to Halo 4

> It’s one of the sad old rules of internet marketing that the voices that shout the loudest are often least representative of community reaction. 343’s Frank O’Connor has seen plenty of extreme responses to Halo 4, a game which embroiders classic Halo principles with new enemy types, an episodic co-op campaign and a customisable loadout system. Speaking to the Metro, he discussed how 343 stays on good terms with crankier followers without handing over the keys to the castle.
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> “Your fans are your best friends, they’re absolutely a part of our extended family,” O’Connor began. "But you’re absolutely right, you can’t design a game by committee because… it’s hilarious to watch reactions on the Internet. They’re completely contradictory and yet people think that they’re mathematically correct.
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> "So there is good information in there and we take information from test data, we take information from boring drawing numbers cycles that happen on servers. And we do look at anecdotal information, because often people can capture the essence of what they mean in a way that raw numbers can’t on their own - and vice versa you can’t do everything anecdotally.
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> “So we do take that all seriously, but there’s some things where even where it looks like you have a kind of core element in the fanbase that is convinced something is wrong, or that something is awesome we know that their reaction to that is not based on gameplay, is not based on experience. It is not based on, say, three months of building a Spartan career. So there’s a lot of things that we do that fans will object to or embrace.”
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> The discrepancy between telemetry and comments has been picked up on by other developers. DICE’s Patrich Bach, for instance, recently revealed that Operation Metro is Battlefield 3’s most popular multiplayer map, despite frequent tirades on the Battlefield forums.
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> “It’s not a monolithic community so you get all ranges of opinion across the spectrum and you have to look at that but you can’t use it necessarily as a guidepost,” O’Connor went on. “But you can absolutely use it as useful context for the decisions you’ve already made and the ones that you’re tuning and working on.”
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> The biggest fan misfires over Halo 4 are directed at its perceived similarity to Call of Duty, he elaborated. "The controversial ones are the ones where they think we’re taking ideas from other games. So right now we’ve added this loadout system so you can customise your Spartan.
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> "Which is as much based on our fiction for the Spartan forces as anything else, but the irony is people say, ‘that’s lifted from Call Of Duty’. But it’s really… like even the UI [user interface] looks like the loadout system from Gradius III from the 1989 coin-op.
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> "And so it’s strange that people already have a kind of imprint in their mind about where ideas come from or where they’re going, and that’s a good example of one where we know it’s fun and we tested it and we know that it’s balanced but we just have to stick to our guns and make sure that when we execute on it, it’s as perfect as it can be.
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> “And they might be resistant to the idea but so far we’ve discovered even on the E3 show floor they’re embracing the feel and they’re embracing the experience and that our call was correct. We’re not always going to be right, but often we know better than they do how these things settle out.”

http://www.oxm.co.uk/42756/343-on-completely-contradictory-hilarious-fan-reactions-to-halo-4/

This is true of almost everything…there is really no such thing as universal acceptance.

You gotta make the game, you can’t listen to everyone or you’ll never have anything coherent. Just make your game 343 I’m playing it.

> You gotta make the game, you can’t listen to everyone or you’ll never have anything coherent. Just make your game 343 I’m playing it.

As am i!

Most of the people who complain will no doubt buy it anyway!

So now they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.

Who’s completely contradictory now, Mister Chief?

> So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
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> Who’s completely contradictory now, Mister Chief?

If you read it carefully he said quite clearly in previous sentences that SOME, not all.

SOME.

I support this thread and O’Connors response. While even though I hated Reach for months at release, now a year and a half later I play it enthusiastically and do very well (only to complain when someone AL’s and punches me as I go for a beatdown). Recently went back to Halo 3 and I was bored to tears as I was comparing it to Halo Reach’s new additions.

Have you read this forum? Seriously If I was the development team I would be having jello-shots every time I read the words Balance and Overpowered.

> > So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
> >
> > Who’s completely contradictory now, Mister Chief?
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> If you read it carefully he said quite clearly in previous sentences that SOME, not all.
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> SOME.

From the OP: “But you’re absolutely right, you can’t design a game by committee because… it’s hilarious to watch reactions on the Internet. They’re completely contradictory and yet people think that they’re mathematically correct.”

Let’s play: Find the word “some”.

I hope this thread gets stickied to the 1st page. That way, whenever MLG ragers are giving me grief, I can just refer them to this.

This post has been edited by a moderator. Please do not post inappropriate content.

*Original post. Click at your own discretion.

> So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
>
> Who’s completely contradictory now, Mister Chief?

If my best friend or a member of my extended family tells me I should take drugs and put my genitals in a blender, I know better than to listen.

> You gotta make the game, you can’t listen to everyone or you’ll never have anything coherent. Just make your game 343 I’m playing it.

This. All the way.

> I hope this thread gets stickied to the 1st page. That way, whenever MLG ragers are giving me grief, I can just refer them to this.

Or you could favorite it.

>

If your best friend or member of your extended family tells you that you seem to be focusing too much on school (competitive gaming) and that you should try to have a slightly more active social life (casual gaming), or vice versa, then that’s legitimate advice that you shouldn’t skive off and call “hilarious”.

I want to know why in detail or just short response why they put load outs and aa perks that are unlocked with level not to just to customize your spartan.

> So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
>
> Who’s completely contradictory now, Mister Chief?

remember, thess are the people who made the shorts “Apartment 117”…the ones that tried alienating all halo fans, ya know?

Halo is evolving into something fresh. That happens to be the way I look at it. I’m taking an approach to Halo 4 as I did with Reach and Halo 3. I trust that any true issues will be ironed out as quickly as possible. Not having to deal with multiple devs (343 and Bungie) the focus on making sure the game is constantly running fine is going to be made a lot easier. If things aren’t working out in Halo 4 I trust that 343 will have it fixed much much quicker than with Reach. I really like the direction Halo is headed and this is coming from a pure Halo 2 fanboy.

> > > So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
> > >
> > > Who’s completely contradictory now, Mister Chief?
> >
> > If you read it carefully he said quite clearly in previous sentences that SOME, not all.
> >
> > SOME.
>
> From the OP: “But you’re absolutely right, you can’t design a game by committee because… it’s hilarious to watch reactions on the Internet. They’re completely contradictory and yet people think that they’re mathematically correct.”
>
> Let’s play: Find the word “some”.

“So we do take that all seriously, but there’s some things where even where it looks like you have a kind of core element in the fanbase that is convinced something is wrong, or that something is awesome we know that their reaction to that is not based on gameplay, is not based on experience. It is not based on, say, three months of building a Spartan career. So there’s a lot of things that we do that fans will object to or embrace.”

There it is ^

> > > > So not they’re going to attempt to say that the “fans are your best friend” who’re “part of our extended family”, and yet they’re going to call our concerns with parts of the game they’re making for us “hilarious” and “completely contradictory”.
> > > >
> > > > Who’s completely contradictory now, Mister Chief?
> > >
> > > If you read it carefully he said quite clearly in previous sentences that SOME, not all.
> > >
> > > SOME.
> >
> > From the OP: “But you’re absolutely right, you can’t design a game by committee because… it’s hilarious to watch reactions on the Internet. They’re completely contradictory and yet people think that they’re mathematically correct.”
> >
> > Let’s play: Find the word “some”.
>
> “So we do take that all seriously, but there’s some things where even where it looks like you have a kind of core element in the fanbase that is convinced something is wrong, or that something is awesome we know that their reaction to that is not based on gameplay, is not based on experience. It is not based on, say, three months of building a Spartan career. So there’s a lot of things that we do that fans will object to or embrace.”
>
>
> There it is ^

Too bad I was talking about the quote that I used which wasn’t related to that one. They’re in the same excerpt but that doesn’t mean they aren’t two different ideas. In the sentences I quoted, he in no way references a small portion of the complaints he gets, but rather seems to be talking about all of them in general, and in a very general manner.

> You gotta make the game, you can’t listen to everyone or you’ll never have anything coherent. Just make your game 343 I’m playing it.