<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
this is disgusting conduct from any company, ironic that its 343 out of all companies.
how are we entitled for being angry over the fact that you have failed us
you have lied to us repeatedly, released broken games and failed to fix them
released bare bones games and failed to deliver the most essential features of said games.
so how are we entitled for demanding that you put in the same or more effort for a future installment?
improving on your last game isn’t a huge ask, ITS AN EXPECTATION!
any less isn’t acceptable.
but the very fact that 343 is attacking fans is just disgusting
you failed us 3 times, we have a RIGHT to be angry.
At first glance at this post, I got pissed immediately. But then I read the employee (you know who it is)'s response to the whole thing and…he does kinda bring up some valid points. Now, let me just clarify I am not siding with 343 or the ones who put the original post there. I am just stating my thoughts on this and I will try to remove any negative emotion or bias I have towards either party. So, let me begin.
The response to the whole “entitled” thing is something I can understand. I, as well as some others, am aware that not everything can be delivered upon immediately and exactly when promised. It’s sad, but it’s life; not everything will go the way it’s generally wanted by the many. I will also somewhat agree with the point that expectations for game launches is somewhat unrealistic during this time in gaming’s life. It’s sometimes impossible to ensure everything people want and ask for to be in the final game at launch, whether that be due to development issues or hardware restrictions or something else. I will, however, say that the basic requirement for content in a game at launch should be consistent with announcements from the developer and, if the upcoming game is a sequel/prequel, share some similarities to previous installments, including art style, sound design, mode selection, etc. It’s consistency, which is essential to the longevity of a game and especially important if A.) The game is a prequel/sequel or B.) The game is setting up ground to warrant a prequel/sequel. It provides a sense of identity, something current Halo fans are noticing is fading, for lack of a better term. The overall lesson here is that consistency is key to a game and game series’ success. If nothing is consistent, then identity will fail, fans will become alienated, the franchise will become less popular, and a whole chain of things will start to happen.
I’m 99% sure this thread will be locked and I will get into trouble with the Waypoint Monitors for both responding to your post and the content of my post. But when something like this happens, it’s plain and simple, something needs to be said.
> 2533274857468287;1:
> 343i Employee Calls Halo Fans ''Entitled'' - YouTube
>
> this is disgusting conduct from any company, ironic that its 343 out of all companies.
>
> how are we entitled for being angry over the fact that you have failed us
>
> you have lied to us repeatedly, released broken games and failed to fix them
> released bare bones games and failed to deliver the most essential features of said games.
>
> so how are we entitled for demanding that you put in the same or more effort for a future installment?
>
> improving on your last game isn’t a huge ask, ITS AN EXPECTATION!
> any less isn’t acceptable.
>
> but the very fact that 343 is attacking fans is just disgusting
>
> you failed us 3 times, we have a RIGHT to be angry.
> 2535405116054664;2:
> At first glance at this post, I got pissed immediately. But then I read the employee (you know who it is)‘s response to the whole thing and…he does kinda bring up some valid points. Now, let me just clarify I am not siding with 343 or the ones who put the original post there. I am just stating my thoughts on this and I will try to remove any negative emotion or bias I have towards either party. So, let me begin.
>
> The response to the whole “entitled” thing is something I can understand. I, as well as some others, am aware that not everything can be delivered upon immediately and exactly when promised. It’s sad, but it’s life; not everything will go the way it’s generally wanted by the many. I will also somewhat agree with the point that expectations for game launches is somewhat unrealistic during this time in gaming’s life. It’s sometimes impossible to ensure everything people want and ask for to be in the final game at launch, whether that be due to development issues or hardware restrictions or something else. I will, however, say that the basic requirement for content in a game at launch should be consistent with announcements from the developer and, if the upcoming game is a sequel/prequel, share some similarities to previous installments, including art style, sound design, mode selection, etc. It’s consistency, which is essential to the longevity of a game and especially important if A.) The game is a prequel/sequel or B.) The game is setting up ground to warrant a prequel/sequel. It provides a sense of identity, something current Halo fans are noticing is fading, for lack of a better term. The overall lesson here is that consistency is key to a game and game series’ success. If nothing is consistent, then identity will fail, fans will become alienated, the franchise will become less popular, and a whole chain of things will start to happen.
>
> I’m 99% sure this thread will be locked and I will get into trouble with the Waypoint Monitors for both responding to your post and the content of my post. But when something like this happens, it’s plain and simple, something needs to be said.
heres the thing, sure sometimes devs can’t live up to all their promises, but 343 lives up to non, and purposely and intentionally lies and deceives fans. so its not being unrealistic, halo 2 was started from scrap half way through development and yet was able to surpass hce, h5 has no such excuse and has had 3 years.