343 are bad at launching games, but

This topic is probably true. It may take 343i 3-5 years, but we will have a great product eventually. :rofl:

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Know what you mean and now that Infinite is out it feels like there abandoning MCC and now I’m concerned about cheaters in MCC and Infinite.

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I mean I did create the thread “why Halo 3 will always be #1” or whatever… Its in line with my way of thinking.

I’m overall torn between optimism and pessimism. Regardless, I think waiting years down the road to bring out your A game is a horrible idea, now its F2P so not crazy to think a F2P game can get back players (Gamepass games in general do this, so it has been proven to be the case even in regular games) but the gaming market is saturated with tons of games with huge amounts of content and large communities backing them, so it is difficult to imagine them growing their playerbase when the playerbase is a bunch of F2P gamers that have far better offers elsewhere.

This is irrelevant for Halo fans btw, Halo fans have shown that no matter what 343i do they’ll stick around, so I am confident it’ll end up being awesome for a core audience of like 10k players lol, but I seriously wonder how many people it’ll flatline to and if it will have any ability to draw in new players without Firefight or without a BR or without Forge and so on.

Edit: All the community at large has been talking about isn’t even new or interesting possibilities for Infinite going forward, all people are talking about is “how do we make Infinite look/feel like Halo X” but in reality it needs to be better than those games. It isn’t just good enough to have 10 maps for example, because standards have only risen and competition has only gotten more fierce in recent years. I don’t want Halo 3/Reach, Infinite would have to blow people’s minds in order to be successful long term.

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It doesn’t matter for somebody like me who has been waiting since Reach for a proper Halo game. I don’t care about any of the other shooters on the market, they’re irelevant when it comes to Halo.It’s just a shame it came in such a piss poor situation and needs time to become what it should have been day 1.

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I mean have you tried MCC? :thinking:

Regardless, open your mind to other experiences lol. a decade is a long freaking time to wait for something. Lots of awesome games to enjoy today.

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No shade at you, I just remember you being on the other side of the coin is all. I’m pretty sure most of the things you just mentioned are what I had been telling you when the forum had just updated and you were totally opposed to them :man_shrugging:But in truth, it is too late to fix any damage done. Mark my words; the game will never have 200000 players at once ever again. It will shoot up and down surely, but the window of opportunity to have such a massive player base is most gone.

you say that but they’ve treated halo infinite nothing but a live service of money making, id rather go back to reach with its launch being the best and treating the entire game as a thing that will go on without support instead of “sowwy our updwate bwoke big tweam bwattle, heres 5 bucks”

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Yes, I played MCC before and after patches. And I did play other FPS through the years,doesn’t mean any of them were fun enough for me to play more than a month or a few tops. The longest I played was Overwatch, but that was because I had a group …until they screwed the game,as blizard always does. The only fps I was and still am interested in is Halo to play in the long term but it seems I still have to wait . Not too bad,with Rimworld,Bannerlord and GP on Xbox I can wait.

It’s also got some backwards logic like the whole campaign not playable offline but the multiplayer is

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Also forgot that it has screen that looks like it’s a glitch cause it prompts you to buy it

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https://forums.halowaypoint.com/t/halo-3-will-always-be-1-the-importance-of-first-impressions/3782

idk man, that fits what I’m saying here.

200k is absurd, how many games even pull that at all? Why do you think Halo needs that many players on at any one time to be successful?

I mean if your standard is 200k or bust then obviously you will always be disappointed.

Now with that being said they can do a lot of basic stuff to please fans (real fans, not close to 200k, to your point) and on that note they can create an awesome game over time. I just think that it is so far behind that I can’t imagine tons of players from Apex or Fortnite or Warzone wanting to make the switch (maybe tip toeing lol)

So in a way you could say I’m optimistic about the game itself (especially once we stop whining about fluff like the store or the cosmetics) but the sad reality of gaming these days is that even awesome games don’t get close to the recognition they deserve, so even if Infinite did a 180 (content wise) in 1 year it would not necessarily result in anything.

Edit: Let me state this again because I hate how cookie cutter and bland what people ask for is, Infinite could’ve been superior to Halo 5 (a game with 2 years of content) right out of the box, it could’ve been a genre defining experience. I don’t even mean basic stuff like Forge or Co-op, even something like a really cool and interesting Firefight mode would be huge as every other F2P game on the market seems to have nothing but PvP. We end up with a game that struggles to keep its core audience let alone branch out into other areas of gaming.

Halo is no longer going to be the xboxs primary game.
They need profit, working games, and shorter dev times.

Oh and I take back what I said earlier.
Old halo is dead.
343 not only cant make a complete game, they cant support it or fix anything quickly.

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If this game had released like any of the other halo’s (bar mcc and 5) it would have 200000 players to this day. Gta, apex legends, cod, all hit 200000 (or close to it) every so often despite having been released years ago. Halo games never struggled with that before thanks to forge, co-op, custom games, theater, etc. The game hasn’t hit 50k since last month on steam. Obviously it’s not dead, but we’re only a month after the release of the campaign, and the multiplayer is free to play…

But I agree with what you’ve been saying. Maybe I mistook you for somebody else. I remember someone avidly disagreeing with me that this was not going to happen.

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Game would’ve had half a million easy.
If it launched a year from now

Like I said, I’m conflicted :woozy_face:

Infinite will eventually flatline (as in it’ll hit its lowest low population wise, opposite of peak basically) and once it does it’ll be easier to make any sort of prediction or what have you as to the actual population numbers (the 200k close to launch isn’t too meaningful, as most of the players could’ve just left no matter what Infinite had)

What I find funny is all these people that trash Infinite as a F2P game, then they turn around and bring up other F2P games… Like bruh stay consistent. F2P games ebb and flow like crazy, people ignore that Apex for example dropped massively population wise a few months after release, they slowly offered more content and did patches and within like 3 months it had a huge uptick in its players (according to steamcharts)

I don’t wanna doom and gloom it, I don’t like doing that because it means that any future update or any thing that 343i does with it is meaningless, but it is difficult to look at it and not feel as though its a huge wasted opportunity. Instead of them impressing all those 200k players with a bunch of awesome and fun features, they just saw a game with like no content and yeeted the heck up out of here lol.

What I am worried about mainly isn’t the population numbers, what I am worried about is if 343i will ever do anything in terms of core issues with Infinite. No. I don’t just mean “store, money, communication” nah I mean basic issues like a BR that is too easy to use, an AR that is OP, Desync, competitive settings in general (Bazaar is trash) and so on. Infinite has a great base to build off of, but damn does it need tons of time and love to reach its potential.

/rant

True, Reach did have a much better launch than this. I get where you’re coming from, but I much prefer to be optimistic and give the benefit of the doubt, even if it’s not likely.

Call me a bootlicker if you want, but who knows, maybe there’s an explanation. (wow that sounded very cheesy)

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might want to curb that optimism when it comes to these big giant game companies, trust me when I say that people were hoping fallout 76 was good, then turned into a live service/update game and its still not as good as 4 or even a 1/10th good as new vegas

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The time 343 spends fixing their mistakes could have gone to adding new things that push the franchise forward but instead it has resulted in the franchise not really growing substantially since Reach. The first year and a half are supposed to be when the game is most active in terms of content updates but instead it is just 343 playing catch up on things we expected at launch. This isn’t even mentioning the negative effects this has on the community’s growth with only dedicated fans willing to stick around to see the game become great.

I don’t think it is healthy to praise them for fixing the games they launch broken especially this many times. It is genuinely the bare minimum and just encourages them to continue doing it as they feel as if they can keep getting away with it. We need to expect better and stop magically forgiving them each update they give us adding stuff that came day one in a 2010 game.

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H5 matchmaking was “flawless” on day 1?
Are we now in a world with alternate facts?

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It was tho. That was one of the things that Halo 5 was praised for. Everyone was able to find matches unlike MCC. It also stayed 60 frames even on the older gen Halo 5 console. It worked and worked well at launch