343 and this "Broader Audience"

Halo 4, 5 and Infinite all have different core gameplay. One of the reasons games like Call of Duty and Battlefield are successful is because they’ve had the same gameplay for 20 years. Halo needs to go back to doing the same. Halo: CE, 2, 3, and Reach all had the same core gameplay. Each just featured minor changes. Like dual wielding or equipment. But the core gameplay/gunplay was the same.

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Which is why I do like the core of Infinite. It’s gone very much back to basics and feels like the first true sequel to 3/Reach.

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I feel like chasing trends for the broader audience is all 343 know how to do. I should say, or all they’re allowed to do. I can see in my mind that executives saying “yes, we know they don’t like it, but little Timmy in warzone likes it so put it in!”

Bungie was under Microsoft, but they were still their own company (Once upon a time). 343 are just MS lapdogs, who can’t do anything but what their masters tell them, whether they have a good idea or not. Thus H:I and the Halo show.

Keep the maps simple 3 lanes because that’s what people know. Make sure you can sprint, even though Halo was better without it entirely for almost a decade because that’s what other games know. Halo hasn’t been a trend setter in any way since 343 took over, and it’s embarrassing. Hell, only when they brought back in Joe Staten was the story passable.

The only reason I liked H:I at all when it came out, was that it was the only Halo game that felt remotely like classic in over a decade. Now that that’s worn off, I’ve got no patience for them and their gimmicks etc.

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I will say, I really don’t think we should put all blame on MS, I actually think it’s mostly 343 since MS tends to let Devs do what they want. You don’t see this from any other MS owned studio, even The Coalition which is in the same boat as 343 but with Gears of War instead.

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The constant changes is the problem.

That’s the huge difference between the original Bungie vs 343. Bungie was consistent and slowly moved things forward.

The same thing happened with Destiny as it is with infinite. They changed a lot of things in D2 and when it launched they almost lost the entire player base.

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If they Remastered Halo CE primarily, add Halo 3 weapons with CE TTK, a bunch of new classic and new maps, weapons and modes, how could it fail? Provided a new developer did Halo, or 343 gets ALL new staff and stops temp hiring!

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Agreed… it’s like they keep trying to skip a bunch of steps and go straight to having a successful game with a broad audience, without realizing that step one is to make a good game, that explores the world in an interesting and logical way. That alone will engage players, not any amount of f2p gimmicks etc.

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EXACTLY!!! Just look at Elden Ring and its success. The creators did no deviate from the core mechanics of their formula. They did not try to copy any other mainstream ideas, they did not try to appeal to a single portion of their fanbase and they did not add any microtransaction bull. It’s all game.

I am in total agreement that we the fans could have helped advertised the game if it came out good, but damn, 343 botched this completely.

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It’s still an evolution for HALO. This what you all don’t get. Evolution doesn’t mean “only things I like” it means CHANGE. Halo 4 and 5 are evolutions because they are UNIQUE Halo games, same with every Halo that came before them. Halo Infinite? It’s a DEvolution because it’s only gimmick is nostalgia pandering and even then it doesn’t even do that right.

Yo, how about we all just let the broader audience purchase the Battle Passes?

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Have you ever heard of my master plan?

Phase One is nearly complete.

Im sorry but,

You understand the stupidity of of comparing Natural evolution; as in Biological evolution,
To evolution as understood in a creative and development context right?

Like, does it really REALLY need to be explained to you that, Biological evolution is a Physical Processes,
and CONCEPTUAL evolution of an INTANGABLE set of idea are NOT THE SAME THING IN ANY SHAPE OR FORM.

Bro, You can’t be this dense.
“Evolution doesn’t mean only things I like hur dur”,
Yeah, way to poison the well.

Halo did not evolve, It copped Ideas and concepts from other popular shooters for each games development time.

We don’t look at the world of Art,
and say that low effort copies of Van Gogh and call that “evolution” of the Art or the Artist.
Well call it for what it is.

A Shameless copy Cat of ideas done by people who did it better.

We don’t Look at Fake Louie Vuitton bags and say, “yeah this is original and valuable, this cheap copy cat is an evolution of Fashion”. It is again, a shameless copy cat of an idea.

I’m sorry but,
if that is HONESTLY how you think, I can’t say that you are even remotely informed enough about the creative field to have any informed opinions about anything you’re talking about.

For real. FromSoft has been doing this very thing for the past decade and look at how successful they are.

They understand what their fanbase wants and instead of trying to change the formula they improve upon it.

Elden Ring is proof of this concept being insanely successful. Well, that and just putting out a good game that’s complete at launch which is something else that most developers can’t seem to grasp.

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THAT my fellow gamers, is how SEQUELS are made.

343 Insists on making spin-off games and them claims that they are sequels.
Spinoffs are allowed to be VASTLY DIFFERENT from the source material while having the core soul intact, while SEQUELS are supposed to feel like an over-glorified DLC to the predecessor.

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Bonnie Ross saying that she wants to target a broader audience with Halo, is top tier irony. Halo was already at the top, targeting a broad audience, being hugely successful. It was Bonnie and the rest of that cursed management at MS that creatively bankrupted the franchise. Now Halo cannot even retain 10K players as a free to play title…

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They’ve tried reaching a broader audience with 4 & 5. Litterally nobody wants to play those games including fans. Her acting as if it’s the fans fault for any of this is a joke.

Not a single one of my casual friends have asked me to play a game of halo in the last 10 years.

Can you say delusional.

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That IS evolution for Halo. Yes it took ideas from other games, but none of those existed in Halo before, that is still evolution.

I play Halo 4 and 5 pretty frequently. I’ve been playing since the H3 days, and ever since Infinite dropped people have been flooding back to H5 and the MCC titles, yes even H4.

Exactly. None of my casual friends play the game anymore because the game is inherently competitive. There were 8-10 of us playing every night for the first month or so but they got bored of it real quick, and that was mainly down to the lack of content, custom games and BTB not working. They didn’t find the game fun and haven’t returned. The damage has been done and they won’t be back as they have better games to play that meet their casual gamer needs.

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Well said. Halo has lost all appeal to “casual” players.

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