343 and Microsoft is the new EA

Wrong. It’s been a feature sine ce and armor has been a feature since 2. Also every one old enough to have plaid those games on launch day are pissed about it. The people defending it are the Fortnite era gamers.

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Represented primarily in Halo 3, after than it was disproportionally unlocked through basic progression or in some cases by random unlock.

Despite the fact you could get some armor in Halo 4 and 5 (for example) through challenges, I’d wager that if you took a sample size of 100 players, less than 5% would actually be using these pieces.

The argument is best used in Halo 3, but since then it’s been more of a grind for armor with less merit based unlocks that went unused along with 98% of the locker anyway.

Don’t misunderstand, the Vidmaster challenges were some of the greatest fun I ever had, with the express purpose of doing them to unlock Recon, but we haven’t had anything even remotely similar to that kind of merit based unlock since Halo 3.

No no no, we’re not playing the “one true Scotsman” game here. The gate keeping needs to stop.

We’re simply in disagreement over the severity of the issue at hand.

A lot of players compare Infinite to various other titles suggesting players played exclusively to unlock stuff, but that’s simply not the case. They played because the games offered an entertaining gameplay experience. Nobody picked up Halo Reach because of the grindy armor unlock system. Nobody picked up Halo 5 to play armor roulette. This was all tertiary to the gameplay.

I don’t see anyone suggesting collecting armor is stupid, I think that’s what you’re trying to project onto disagreements.

Gamers should generally respect how other players are playing (unless it’s purposefully disruptive for various personal values), but there’s not a single player I’ve ever interacted with that has picked up a Halo title for the express reason of armor customization. It’s just not the case. And if someone did hypothetically pick up Infinite for that reason alone, then they would have understood prior that Infinite changed up the way to acquire armor choices and should’ve probably just avoided this title altogether.

Again “corrupt” is a massive over exaggeration of the facts. “Overpriced” can certainly be debated, but “corrupt” is foolish.

Customization is a feature that isn’t necessary to play the game. To call it a staple misrepresents the lack of importance customization actually plays within the scope of the game.

It’s there, players could have fun with it. But if it wasn’t there, would it have a direct influence on how the BR would function? About how maps work? How vehicles work? No it wouldn’t, so it’s less of a “staple” and more like sprinkles.

Let’s compare that (as you did initially) with an actual example of corruption in game monetization:

These examples are “staples”. The bits and pieces that are required for a functional gameplay experience, locked behind a paywall that directly interfere with a player’s ability to enjoy the game that they paid for up front anyway.

Surely you can spot the difference.

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I haven’t seen anyone on this post defending it. I’ve seen plenty of people saying “don’t buy it” “its just a cosmetic” “this sucks but does not ruin the game.” I have yet to see one person say that $20 for armor is a good thing.

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343 and Microsoft are nowhere close to EA.

This is the only part I don’t agree with.

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Actually I’m more used to games such as Halo 2, where the only real progression was in ranks, and the reason why people played the game was for gameplay.

Thanks, but I haven’t paid for a single cosmetic in a video game to date, and I play games like COD and PUBG

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Your missing what EA did it locked GAMEPLAY behind a store not cosmetics

Seriously this isn’t EA level of a store abd yet you think it is? It isn’t? Since when does wearing piece of armor in halo made a difference? Never so why is the infinite store being treated like a EA store? That’s my question

Yes the prices can be dropped a bit and more should be unlocked by other means but this isn’t a EA move by far

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The game is to have a 10 year life span so leveling up up cosmetics/xp will be a grind. Also…they aren’t forcing you to spend money…just don’t buy anything.

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Hey how’s it going !

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The game is basically free, so they need an income source to offset the development costs.

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You get it I get it others get it but they will still say it does when it doesn’t I don’t some of the folks on here

The game is free despite the $60 campaign price tag that covered the cost of every single previous halo games campaign, forge, multiplayer and cosmetics.

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Actually I’m doing great, hope you’re well, trolling you guys has gotten boring so for the sake of honesty. Halo infinite is actually a masterpiece I love the gameplay, the campaign was awesome, I voted for it in game of the year players choice and my only real gripe is the price of cosmetics and the technical issues with the server. I’m not being sarcastic or joking, Im just bored of trolling so I figured I’d give you my honest opinion.

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It’s all good! I remember when I was 12

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I like how some people claim the monetization hasn’t affected gameplay. Literally by making the game free to play you’ve invited hackers, given them infinite free do-over passes every time they get caught, and removed the mother-effing Red Reticle on PC which by the way does nothing to stop cheaters and instead is just jarring to us players who have played the series for 20 years. So tell me again why making it free (the reason for the over priced store that shouldn’t exist in this franchise) has no effect on the rest of the game.

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“343 is the new EA”

No they (343) didn’t do what EA did with loot crates and such. However, Halo 5 was their attempt at that very thing, though they admitted it was wrong.

What 343 did do, where they are similar to EA,is take something that was a feature and corrupted it to gain money. This is where I’m making the comparison. Even though it’s “only” cosmetics, it was a core feature of the Halo games. In such they are adopting EA monetization schemes. Though some see it as less impactful it is not in the long run.

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Early 2000s Full release of game.

Early Mid 2000s DLC is introduced questions are raised
Mid 2000s DLC have became accepted

Late 2000s Paid DLC is normal, monetization is starting to be introduced
-loot crates sneak their way into gaming

Couple years pass

Present- Loot crates are meant with back lash, yet continue to be an issue.

Monetization is on the rise

Fortnite introduces F2P on a large scale. Introduces battlebass.

F2P, Battlepass, Monetization Era.

Things once earned now are bought for. People rather pay then earn these things. Comments I see far too much. Earning silly things use to be achievements, though people complained because they couldn’t do certain challenges/ achievements. Monetization became the way of “earning” special things.

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I mean you did game the game free.

Cost of entry, free to play, buddy hackers are going to exist in any medium that allows them to hack.

The entry fee or lack there of has never dissuaded cheaters from cheating in any capacity.

This is where you need a cold hard look at your comparisons.

Loot boxes themselves were NOT the issue. They NEVER were the issue.

Locking gameplay mechanics behind loot box paywalls in a full priced game WAS the issue.

Not even remotely close.

You cannot even attempt to compare putting Hazop (or literally any other cosmetic offering) completely detached and separate from gameplay mechanics, modes, equipment, advantages, disadvantages to something like EA’s Star Wars Battlefront II which locked gameplay progression, advantages, equipment, characters, weapons, abilities, behind a RANDOMIZED $2100 PAYWALL after paying a FULL $60 to play the game and told you could unlock it all if you simply played 4528 HOURS or 188 STRAIGHT DAYS.

Not

Even

Close

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You know what funny about all this, is that it is close. It’s a story that been told a million times, many different ways. And it all starts with “it’s not the same”. It is.

It’s just the next stage of it, I played those games, (it was the loot boxes when it came down to yet because of what you needed. Stop being so technical with it. We both mean the same thing here. Lul)

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