One thing I really hate about halo 5 is the ground pound and Spartan charge
reason being… imagine a dummy car crashing into another car at the same speed ouch, big impact… now only one dummy car driving into a car sitting there, still a lot of damage… the abilitys cause so much damage yet none inflicted on ones self? I mean a guy running into another guy… same logic with the cars, Spartan charging a wall… nothing happens to the guy… seriously? and punch the ground to take someone out? wow… how did that guys arm not break… fed up with the way halo is going been a big fan since it came out up till halo 4… campaign sliding down hill too, a legend I grew up adoring and controlling feeling great, with what 343 industries have done has killed me a bit on the inside. REALYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY??? hire a top worker from bungie or something and listen to them? listen to the community as they know what they want, you don’t make money from selling stuff to urself, you don’t have a money tree, if people don’t like something they wont buy it, no money.
like seriously if theres a halo 6 coming out soon, im gonna wait to hear about the campaign to see if master chief is portrayed as good and is playable through EVERY campaign mission, if he isn’t Halo 6 is a no go for this old halo fan… P.S stop making halo like COD halo fans like halo not a bad copy of COD. if I wonna play COD i’ll go buy it.
xbox has far too many issues and if halo 6 made screwed up, xbox is also gone from this house. Rant over.
Newton’s 3rd Law of Motion: For every action, there is an equal and opposite reaction. Meaning: a Spartan charge /ground pound would inflict the same (equal) amount of force (and thus damage) to both the charger and charged (opposite). I see your point and according to physics it makes sense.
But we must remember that this is a game and one based in science fiction where many things do not make sense (faster than lightspeed travel, etc…)
I agree, but it is what it is and 343i is not going to change it. In fact I’d expect them to expand the Spartan Abilities for Halo 6.
Hence why I’ve given up on them as a developer, I’m not getting hyped about any future Halo releases because it’s always a disappointment with 343i
> 2808047981948072;3:
> I agree, but it is what it is and 343i is not going to change it. In fact I’d expect them to expand the Spartan Abilities for Halo 6.
> Hence why I’ve given up on them as a developer, I’m not getting hyped about any future Halo releases because it’s always a disappointment with 343i
They might remove them as well, never know. H5 has less than reach and h4 which I’m happy and fine with, plus the armor abilities don’t actually effect gameplay to much. Keep thrusters (neutral on clamber), and remove the rest.
>Attempting to apply middle school physics to a videogame.
Just… No…
Spartans jump out of spaceships. Ground pounding isn’t really that far off from what makes sense in this universe.
So wait you decide to post a rant on ground pound and spartan charge when you also posted to a thread complaining about spartan charge knowing that there is a thread on it why make a new one, along with that how is either of those ability like cod, lastly you said you want chief in every mission for halo 6 and be good, he was never shown as bad in halo 5, halo 2 had arbiter missions, reach had no chief period and halo 3 odst, it doesn’t take chief to make a halo good
> 2533274805818439;2:
> Newton’s 3rd Law of Motion: For every action, there is an equal and opposite reaction. Meaning: a Spartan charge /ground pound would inflict the same (equal) amount of force (and thus damage) to both the charger and charged (opposite). I see your point and according to physics it makes sense.
>
> But we must remember that this is a game and one based in science fiction where many things do not make sense (faster than lightspeed travel, etc…)
Would be cool if instead of making stupid abilitys do something cool with the ability to make a science fictional game better… like master chief wont die… like the sayings legends never die and Spartans never die
Cant post more than 2 so heres some replys…
To evilbrothers4:
ok how is shoulder charging somes shoulder remotely close to a fist (strong, takes a lot of damage, hard hits. and a face, a weak point, a lot more sensitive to the sence of feeling than a fist)
To fatcat994:
Yeh its is death in 12 inch water for a reason… you don’t want to search a whole planet to look for someone do you… tons of logic!
To FatSKINNY MAN:
I was saying that sarcastically, if they gonna do things that defy logic why not something that interest fans… I mean im not gonna live forever to enjoy infinite halo campaigns with chief am I?
correct me if im wrong
Chief fell from space hit ground = ok
Noble 6 fell from space hit ground = ok
George and Noble 6 crash Falcon = ok
im sure ive missed some
yet you complain about ground pound and shoulder charge not causing damage to self?
> 2533274922964546;9:
> correct me if im wrong
> Chief fell from space hit ground = ok
> Noble 6 fell from space hit ground = ok
> George and Noble 6 crash Falcon = ok
> im sure ive missed some
To be fair on noble 6 he did have a pack for that, but yeah chief fell from from space twice once in h2 another in h3
> 2560081931056311;6:
> Spartans jump out of spaceships. Ground pounding isn’t really that far off from what makes sense in this universe.
Chief did survive a fall of I think 2 kilometers in H3. A ground pound barely even scratches the surface of a distance worthy of damage when compared to that.
> 2533274805818439;2:
> Newton’s 3rd Law of Motion: For every action, there is an equal and opposite reaction. Meaning: a Spartan charge /ground pound would inflict the same (equal) amount of force (and thus damage) to both the charger and charged (opposite). I see your point and according to physics it makes sense.
>
> But we must remember that this is a game and one based in science fiction where many things do not make sense (faster than lightspeed travel, etc…)
I mean… if you punch someone in the face it isn’t equal damage between the face and the hand, face gets it way worse. If a super soldier in armor rammed a guy properly he would do some serious damage without taking that much, if any.
Nobody was complaining about the guns not shattering into pieces when you hit a spartan with it in Bungie’s games.
Posts like these are the main reason I use spartan charge so much. If you want less of it, son’t mention it.
Yet 12 inches of water = insta-death
In all “seriousness” though, the suits do have shielding abilities. Perhaps the suit re directs all shielding to the point of impact in order to protect the user.
Being actually serious though…it is a game, lots of things don’t make sense
-Doug
> 2533274973681092;13:
> Posts like these are the main reason I use spartan charge so much. If you want less of it, son’t mention it.
Real mvp right here
> 2533274815675001;8:
> > 2533274805818439;2:
> > Newton’s 3rd Law of Motion: For every action, there is an equal and opposite reaction. Meaning: a Spartan charge /ground pound would inflict the same (equal) amount of force (and thus damage) to both the charger and charged (opposite). I see your point and according to physics it makes sense.
> >
> > But we must remember that this is a game and one based in science fiction where many things do not make sense (faster than lightspeed travel, etc…)
>
>
> Would be cool if instead of making stupid abilitys do something cool with the ability to make a science fictional game better… like master chief wont die… like the sayings legends never die and Spartans never die
So you want more science based in reality?
A human not dying is the farthest thing from what you’re saying you want, my friend
It’s a game bruh. Logic, reason, physics nothing make any sense and that doesn’t matter at all.
Spartans finally feel powerful in this game. Not superslow and clunky.
I just feel like they ran out of ideas when coming up with Spartan abilities.
> 2533274805818439;2:
> Newton’s 3rd Law of Motion: For every action, there is an equal and opposite reaction. Meaning: a Spartan charge /ground pound would inflict the same (equal) amount of force (and thus damage) to both the charger and charged (opposite). I see your point and according to physics it makes sense.
>
> But we must remember that this is a game and one based in science fiction where many things do not make sense (faster than lightspeed travel, etc…)
each spartan suit has armor lock.
lock before you drop. that’s why there’s no fall damage, either. master chief can drop from space.
> 2533274962336731;19:
> each spartan suit has armor lock.
> lock before you drop. that’s why there’s no fall damage, either. master chief can drop from space.
Oh god, don’t give 343 any ideas.
“Armor lock as a default spartan ability for Halo 6 confirmed”