Now that for the most part the game feels pretty loaded and complete I wanted to see everyone’s opinion 7 months after launch. In any event some argue how amazing the free DLC was. Some pound the ground saying it all should have been there at launch. I am somewhere in between. But what I know is the game is pretty amazing now.
My 3 favorite Halo 5 crowning achievements:
1) The amount of Weapons that are effective when used at proper distance. This is THE most epic achievement of Halo 5. I think this goes underappreciated by most but this is a very difficult task to make 20+ weaps useful and not one or two OP-ville.
2) 99.5% of all of my deaths are completely my fault. This is also a great FPS achievement and the balanced starts up’s and count downs to power weaps really gives equal rights to this FPS and that is FPS purity. Just because Timmy is 18 with no job doesn’t mean he should have a plethora of pregame weapon advantages over the working guy.
3) Eventually they got the Banhammer going really good. The 1st couple of weeks were painful but once they fine tuned the ban-hammer its been going great. I finished a lot of games with all 4v4. It seems to be working as intended. And those that complain on the Forums are almost always exposed for their serial quitting. My only adjustment to BanHammer is if they are constant quitters eventually are forced to changed their in game call-out signs to DNF or QUIT so we can set proper expectations.
My 3 disappointments:
1) Lack of Split Screen. I know this drum has been beaten to death but this omission really made this game less family and friend oriented. We launched our Halo 5 LAN party playing Halo Reach and Halo4 because we didn’t have enough machines. So finally after Christmas we finally got our Halo 5 party but instead of 16 players like we used to do it was only realistic to set up 10. 10 full set up’s was a lot. On a more personal note my son spent over 100 days in the hospital and we couldn’t enjoy our Campaign Co-op without me buying 2 machines, 2 games, 2 XBL Golds, and bringing an additional monitor. Even though I knew Split-Screen wasn’t in Halo 5 I also felt bad for the parents who aren’t trolling gaming websites and forums so they had no idea this wasn’t in game and were confused when they couldn’t play side by side with their kid when they could in all the previous Halo versions. It was a bittersweet Christmas for a lot of people.
2) Pregame/Postgame Lobby. It seemed so much better in previous versions. It was easier to party up, everyone showing off their stances, pregame votes (although I kind of changed my tune on that. It forced everyone to get good at a ton of maps and not just choose Haven 100 times in a row like Halo 4).
3) More achievements through play and not RNG Req. To be honest I really don’t mind the Req cards. There are easy ways to earn points to get them and most people that spend hundred’s on them seem to die too quickly with their mythic or legendary item. However I think there needed to be better balance between what you earn in game compared to what you get with random cards. Even if it was 30% earned armor/skins/decals and 70% RNG Cards it would be better even though I would prefer something like 50/50.
These are my 3 now. My old number 2 was the reduced 18m radar but I have adjusted for the most part. Global server and connectivity inconsistency is also a very valid top 3 that would probably be my number 1 if I was experiencing those issues.
Forge - Easily. It’s just a masterpiece and completely worth waiting for after Halo 5’s launch. - AI squad in Campaign - While it needs to be improved and refined, it’s basically taking the ability to have marines mixed with the squad from Halo Reach, and you actually put effort into keeping them alive and who tosoot first. - Free Updates - This is a controversial one, because most people think everything should have been here in Day One, but chances are that without the REQ system, these same updates would have been thrown in as paid DLC, which is even worse. Paid DLC would just split the community even more between “people who pay” and “people who don’t”, and there would be even more complaining. After seeing how Bungie handles DLC with Destiny and 343 with Halo 4, Free DLC is easily the best they can do.Worst:
Firefight - There’s not much bad about Halo 5, but the way they’re handling Firefight right now is atrocious. The game used to be too easy to get to Round 5 without REQs, so they basically make sure you have to use REQs to get anywhere. If you’re a new player, you have no choice but bring everyone down with your inferior firepower. If you simply don’t have the REQs, then you’re basically a distraction. The only PvE aspect in the game and people want it to be as hard as possible, and if you don’t like it “git gud”. Hopefully future updates fix this. - No Party/Solo matchmaking - Basically, a Fireteam can match up with a team of randoms, and basically have a higher chance of winning due to the communication advantage. I’m not asking for teams of 12 to only be matched against teams of 12, but the idea isn’t even considered in the slightest. - The Campaign story - the gameplay is phenomenal, the story is terrible.Honorable Mention: The community - The community can be such -Yoink!- at times its a wonder that Halo survived this long to begin with. Either they want outrageous claims, or they complain that one thing isn’t done first before another thing. People wanted to drop the game because it wasn’t always BR starts. People wanted to start with the CE Pistol. People want certain modes to be unranked but hate going against people better than them. People thought they were getting a Falcon despite no one saying they were getting a Falcon.
And the elitist attitude some people give off is sickening. Firefight is the easiest example. If you can’t beat every version of Firefight with level 3 REQs, then go play Campaign on easy mode.
> - Forge - Easily. It’s just a masterpiece and completely worth waiting for after Halo 5’s launch.
> - AI squad in Campaign - While it needs to be improved and refined, it’s basically taking the ability to have marines mixed with the squad from Halo Reach, and you actually put effort into keeping them alive and who tosoot first.
> - Free Updates - This is a controversial one, because most people think everything should have been here in Day One, but chances are that without the REQ system, these same updates would have been thrown in as paid DLC, which is even worse. Paid DLC would just split the community even more between “people who pay” and “people who don’t”, and there would be even more complaining. After seeing how Bungie handles DLC with Destiny and 343 with Halo 4, Free DLC is easily the best they can do.
Excellent point on not dividing up the community with Paid DLC separation. We don’t have the pop we did when Halo3 was out so this has been huge to help the numbers.
> 2) 99.5% of all of my deaths are completely my fault. This is also a great FPS achievement and the balanced starts up’s and count downs to power weaps really gives equal rights to this FPS and that is FPS purity. Just because Timmy is 18 with no job doesn’t mean he should have a plethora of pregame weapon advantages over the working guy.
So true. If I would’ve just thrusted to the left…
- Excellent gameplay (everything plays great)
- More custom Game options then ever before.
- Still none of those -Yoink- elites and their hit boxes (don’t care what anyone says, elites in h2, h3 , and reach were not balanced)
- Not enough MC in the story.
- No action sack yet (343 pls i need it)
- Lack of unlocks from achievements
Honestly i love this game. There are way more pros than cons
1- Improved Gameplay mechanics
3- Free updates
1- Campaign story (really really bad!)
2- No Split Screen
3- Bad UI
1 gameplay is fun but cause of no choice in armour abilities it gets boring fast for a halo game.
2 connection to the servers was great on day 1 but as they fix it for everyone else it’s gotten worse for me making the game unplayable
3 1st time in a halo game I unlocked nearly every bit of armour
1 it took me too long to think of what is good and the bad there is too much to choose from.
2 not enough content or game types
3 removal of armour abilities which was my favorate thing about halo
halo 5 4/10 below average and the worst game of the series as going by the present times of when each game was released.
REQs in Warzone (excluding shotguns; Hannibal Tanks👌🏻)
Campaign wasn’t great (still better than the REQ system and microtransactions)
Most of the armor sets in this game cough visor less helmets cough cough
New Vehicles and Weapons to the franchise
We Have Halo 5
God Awful Campaign
No Playable Elites
3 best things:
3 worst things:
-lack of playlists/content/splitscreen
-new elite design makes them seem like dumb monsters