24 hour mute? To encourage mic use.

If someone you muted (specifically) would remain muted for 24 hours…
or until you specifically ‘un mute’ them.
Than it would be more enjoyable, and people could talk.

So if you could MUTE the irritating minority.
The rest could talk, allowing for solo teamwork.

The biggest reason people don’t use a mic.

Annoyances caused by:
Music.
Kids.
Kinects not muted.
Chat in different languages.

Currently , if you mute somebody you’ll hear them at endgame and next game unless you mute again.

Pretty sure that’s how it already works. I’ve run into a few people that I didn’t remember playing against before several days after the fact - it was their muted mics that reminded me of that fact. Unless you’re only muting them in the ingame chat - if you mute them from their gamercard options it sticks.

Don’t forget annoyance by echoing. Hearing your own voice due to someone playing with their game volume way to loud.

Or we just don’t feel like talking

> 2533274983213185;1:
> If someone you muted (specifically) would remain muted for 24 hours…
> or until you specifically ‘un mute’ them.
> Than it would be more enjoyable, and people could talk.
>
> So if you could MUTE the irritating minority.
> The rest could talk, allowing for solo teamwork.
>
> The biggest reason people don’t use a mic.
>
> Annoyances caused by:
> Music.
> Kids.
> Kinects not muted.
> Chat in different languages.
>
> Currently , if you mute somebody you’ll hear them at endgame and next game unless you mute again.

Or I can stay in a party and talk to the people I want to talk to.

If you’re going to go about that, I’m either not going to play or I’m just not gonna talk at all.

It doesn’t have to be this complicated. Just find the person’s gamercard and mute them right then and there. Sure it may take a minute or two, but you’ll save yourself a lot of trouble in the long run. Heck, you might not even see them again afterwards.

> 2533274972430429;3:
> Don’t forget annoyance by echoing. Hearing your own voice due to someone playing with their game volume way to loud.

…or that they’re sitting too close to their speakers.

> 2533274796457055;5:
> > 2533274983213185;1:
> > If someone you muted (specifically) would remain muted for 24 hours…
> > or until you specifically ‘un mute’ them.
> > Than it would be more enjoyable, and people could talk.
> >
> > So if you could MUTE the irritating minority.
> > The rest could talk, allowing for solo teamwork.
> >
> > The biggest reason people don’t use a mic.
> >
> > Annoyances caused by:
> > Music.
> > Kids.
> > Kinects not muted.
> > Chat in different languages.
> >
> > Currently , if you mute somebody you’ll hear them at endgame and next game unless you mute again.
>
> Or I can stay in a party and talk to the people I want to talk to.
>
> If you’re going to go about that, I’m either not going to play or I’m just not gonna talk at all.

People wouldn’t need to avoid public chat.
The quality of players talking could be improved.

If it was easier to see who’s talking. (Sometime it doesn’t show)
If mute would always work, it doesn’t always mute everyone.

More people would probably use mics if it was like before where you could see who was being the yoink on the mic in the pregame lobby and mute them right there. As it is now when you have a yoink in the lobby blasting music or static or whatever you have to mute everyone then once the game starts unmute players till you find who it was… Pretty lame and must admit is a big reason why I stopped using a mic. That and others not using them.

> 2535429593088083;7:
> > 2533274972430429;3:
> > Don’t forget annoyance by echoing. Hearing your own voice due to someone playing with their game volume way to loud.
>
> …or that they’re sitting too close to their speakers.

That’s true, hope they don’t burst their eardrums out lol.

Some of us like to be in a party.

And you know the best part? We often use it to coordinate.

We don’t have to accommodate your needs, we have our own to worry about and we take care of it. We have to be held to your standards why exactly, OP?

> 2533274805075298;11:
> Some of us like to be in a party.
>
> And you know the best part? We often use it to coordinate.
>
> We don’t have to accommodate your needs, we have our own to worry about and we take care of it. We have to be held to your standards why exactly, OP?

standards?

If your in a party than this thread doesn’t apply.

I’m talking about the many solo players who don’t talk.
Because they are being annoyed by the few.

> 2533274983213185;12:
> > 2533274805075298;11:
> > Some of us like to be in a party.
> >
> > And you know the best part? We often use it to coordinate.
> >
> > We don’t have to accommodate your needs, we have our own to worry about and we take care of it. We have to be held to your standards why exactly, OP?
>
> standards?
>
> If your in a party than this thread doesn’t apply.
>
> I’m talking about the many solo players who don’t talk.
> Because they are being annoyed by the few.

Let the solo players do their thing. We don’t need to tell them on what to do.

I just wish people talked more with headsets and less with kinects because I do not want to hear your personal life in the background 90% of the time.

Also when you muted someone in the first place its usually for a reason, running into that person again allows you at your own discretion to either give them another chance if your up to it or cannot remember why you muted them in the first place or to just leave them muted.

You forgot harassment on that list. Or trash talking. Or people trying to tell you what to do or how to play.

Please just pretend I’m an A.I. team mate and leave me to mute all the peoples so I can play in peace.