2 Player Local Splitscreen Is Not Enough!

https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/the-official-splitscreen-thread/7b2f47f4-67a5-422c-87ed-814c6b5d05e4/posts

Since that above thread is locked, (or at least, it was) I’m starting a new one. Because this is insanely important and something NEEDS to be done about this. For everyone that cares deeply for 4 player splitscreen, I need you guys to show your support now. Josh Holmes has confirmed three times now that they plan to only put in support for only two players local. This is just not enough. I can’t think of a single good reason why we can’t have this basic feature that’s been part of the lifeblood of the Halo series and even FURTHER, part of the lifeblood of CONSOLES in general!

There have been some arguments against putting this in. I am going to retort to those in a Q&A fashion.

Q: Why do we need 4 player splitscreen when no one it seems to play that way anymore and just plays online?

A: No one plays 4 player splitscreen anymore because most all games made these days DO NOT SUPPORT IT. Seriously, look at how many modern games support even normal 2 player splitscreen! The number is way too low. We need Halo to show the industry that this feature needs to kept IN console games instead of stripped. The only reason why you don’t find it anymore is because companies want more money. If you just only allow online multiplayer, you are forcing people to buy more copies of the game, they don’t have to pay the devs to add it in, and the console-makers also benefit from this BS because of course, every person that wants to play too needs to buy another console.

Q: Why don’t you just do a LAN party then?

A: The Xbox One does not even support any sort of LAN play at all. Just another reason actually why we need this feature. And even if it did have LAN play, you’d have to get another HDTV, another Xbox One, another copy of Halo 5, and one or two more controllers. Let’s just be generous and say you only need one more controller. Assuming you buy the TV at $500, that’s $60 for the game and another $350 for the console itself and a controller. That’s $910 in total JUST to allow one more person to play. Add another $60 if you want yet another person and another ~$1,000 if you want 4 more people. At this point, you could have bought yourself a used car with that money or 2 or 3 months rent and utilities.

Q: But the Xbox One can’t graphically support it.

A: You know, I remember when the Xbox One was first showcased, they bragged that it was at least 8 TIMES more powerful than a 360. So where the HECK is all that power going? We’re no longer at the launch stage of this gen so the devs finally know at least somewhat about the consoles they’re working with. We’ve also had 4 player splitscreen games for launches as well you know. Perfect Dark Zero had it. Mario Kart 64 had it. Yeah, MARIO KART had 4 player splitscreen. So why can’t 343 do this? The answer is they can but they’re choosing not to. That or Microsoft decided it was too expensive. I don’t know why but it doesn’t matter. What matters is that it can be done and it should be done. We’ve had 4 player splitscreen for 5 Halo games now! Even when Halo 4 was pushing the very limits of the 360, we STILL had it. Why are we backing down on this now when we need it the most?

Q: But playing with Guests online is really annoying!
A: Understandable, although this is not the case 100% of the time of course. If people really don’t like it then 343 can take it out for Matchmaking. What’s important is, local 4 player splitscreen is preserved.

Q: OK, so just get a Wii U then if you want 4 player splitscreen so bad.

A: I don’t WANT a Wii U. I don’t WANT to play Wii U games. I want an Xbox One and I want to play HALO. Not Mario. Not Zelda. Halo. (Not for the purposes of this discussion anyway. I love some Nintendo games.) And Halo has ALWAYS had 4 player splitscreen. And people loved it and did use it and knew they could count on at least that game to have it. Countless fond memories were had with 4 player splitscreen. Way back in the day, when my class was leaving for Christmas break, on the very last day of school, we brought out Halo 3 and a big HDTV and we PLAYED it 4 player splitscreen and every single one of us loved it, and it solidified in steel my own decision to pick up a 360 and a copy of Halo 3 for myself. And I’ve never regretted that decision. And now I’m looking forward to Halo 5. I’m on the hype train, and soon I find out that the feature that I’ve counted on to be there. That I naturally assumed would be there, would be stripped just as other recent game developers and publishers before it decided to do. And now I’m here to tell you 343. This is unacceptable for me personally. Literally unacceptable. Please do not go through with this and remember the importance of this feature when we now need it the most. Thank you.

Yeah this is the one thing I am unhappy about with halo 5. 4 player split screen is something I use very regularly with mcc and I feel it’s stupid not putting it in halo 5.
Please 343 h5 needs this feature.

Agreed. Or at least, they need to prove that 4 players is too much because of increased frame rate, resolution and overall way better graphics. It is understandable, but I would really like to see actual tests results and performances tests… Proofs!

343 doesn’t understand Halo.

Just wait and see. A lot can change in 5 months. Be patient and we’ll see what happens.

Halo 5 NEEDS to have four player split screen for online play/ private matches. It’s Halo, this isn’t COD, Gears, or any other shooter that never allows more than two at a time. This is Halo and this has always been a important selling point for me personally because it nice to relax with three of my friends and play Halo. It’s just something we have always done and continue to do… All this means is that I will be play MCC more than 5 and I will be less likely to tell a friend to buy Halo 5. 343 please listen to us, this is such an important topic and with other huge games releasing this year you need to bring more to the table than them if you want this to succeed.

Four player Halo helps keep the social aspect alive. I still play four player split screen multiplayer with my mates and its great!

> 2533274901464624;1:
> https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/the-official-splitscreen-thread/7b2f47f4-67a5-422c-87ed-814c6b5d05e4/posts
> Since that above thread is locked, I’m starting a new one.

Doesn’t seem locked to me, but alright.

> 2533274901464624;1:
> And now I’m looking forward to Halo 5. I’m on the hype train, and soon I find out that the feature that I’ve counted on to be there. That I naturally assumed would be there, would be stripped just as other recent game developers and publishers before it decided to do. And now I’m here to tell you 343. This is unacceptable for me personally. Literally unacceptable. Please do not go through with this and remember the importance of this feature when we now need it the most. Thank you.

Very much so. Keep the campaign for 4P Splitscreen alive, guys.
For Halo Night.

343 is essentially killing custom games with this. Sure, you can play custom games online, but it happens a lot less frequently. They are one of the most fun aspects of Halo and now it is essentially being taken out. Custom games have always been centered on 4 player splitscreen and it’s one of the BIGGEST reasons you still go back and play the old Halo games so much. Nothing adds to the longevity of a game like 4 player splitscreen. Nothing. Halo games were built to last forever, now it seems like they’re made to last until the next Halo game.

> 2533274889350043;5:
> Just wait and see. A lot can change in 5 months. Be patient and we’ll see what happens.

I understand but this is so important as Anberlinaccept just said and we need to make sure 343 knows this is what we want and what we NEED. This really is not acceptable at all.

Lol try running 4 separate screens ( well on one TV I might ad) at 60FPS and 1080p assuming its at its best settings. Highly doubt its the Xbox completely, now I’m not an expert on TVs at all, but don’t you think that would be a little tough for a TV to run four screens at 60FPS at 1080p? That’s what my imagining is.

> 2533274876257384;11:
> Lol try running 4 separate screens ( well on one TV I might ad) at 60FPS and 1080p assuming its at its best settings. Highly doubt its the Xbox completely, now I’m not an expert on TVs at all, but don’t you think that would be a little tough for a TV to run four screens at 60FPS at 1080p? That’s what my imagining is.

Splitscreen has never had the game’s optimal graphics. No one is expecting that

> 2533274886246836;12:
> > 2533274876257384;11:
> > Lol try running 4 separate screens ( well on one TV I might ad) at 60FPS and 1080p assuming its at its best settings. Highly doubt its the Xbox completely, now I’m not an expert on TVs at all, but don’t you think that would be a little tough for a TV to run four screens at 60FPS at 1080p? That’s what my imagining is.
>
>
> Splitscreen has never had the game’s optimal graphics. No one is expecting that

^

Graphics can be downgraded. And that’s just par for the course really when it comes to something this intensive.

> 2533274901464624;13:
> > 2533274886246836;12:
> > > 2533274876257384;11:
> > > Lol try running 4 separate screens ( well on one TV I might ad) at 60FPS and 1080p assuming its at its best settings. Highly doubt its the Xbox completely, now I’m not an expert on TVs at all, but don’t you think that would be a little tough for a TV to run four screens at 60FPS at 1080p? That’s what my imagining is.
> >
> >
> > Splitscreen has never had the game’s optimal graphics. No one is expecting that
>
>
> ^
>
> Graphics can be downgraded. And that’s just par for the course really when it comes to something this intensive.

^ Always have and always will. It’s a pathetic excuse for removing such an important feature. Offensive, really

> 2533274901464624;13:
> > 2533274886246836;12:
> > > 2533274876257384;11:
> > > Lol try running 4 separate screens ( well on one TV I might ad) at 60FPS and 1080p assuming its at its best settings. Highly doubt its the Xbox completely, now I’m not an expert on TVs at all, but don’t you think that would be a little tough for a TV to run four screens at 60FPS at 1080p? That’s what my imagining is.
> >
> >
> > Splitscreen has never had the game’s optimal graphics. No one is expecting that
>
>
> ^
>
> Graphics can be downgraded. And that’s just par for the course really when it comes to something this intensive.

So if they get downgraded that will probably affect the gameplay and so on, safe to assume that’s why its only splitscreen? Also if I remember right wasn’t Halo 4 only splitscreen? Cause when I played splitscreen on Halo 4, it was pretty bad. In my opinion at least Halo Reach had some pretty good splitscreen up to 4 players.

> 2533274876257384;15:
> So if they get downgraded that will probably affect the gameplay and so on, safe to assume that’s why its only splitscreen? Also if I remember right wasn’t Halo 4 only splitscreen? Cause when I played splitscreen on Halo 4, it was pretty bad. In my opinion at least Halo Reach had some pretty good splitscreen up to 4 players.

Just as bad as it affected the gameplay in Halo 3? An 8-year-old game running on much older hardware than the One? Yes, Halo 4 did support it. Also keep in mind, Halo 4 wasn’t really a “finished” Halo. If you look at it closely, it shows signs of 343 needing more time to really get it off the ground. A small example is the range finder on the Sniper Rifle. It simply does not work at all and stays at 0. Also, look at the top right corner of the HUD when you have two weapons. Normally, Halo would show you what the other weapon you have is but in Halo 4, it’s completely absent.

> 2533274901464624;16:
> > 2533274876257384;15:
> > So if they get downgraded that will probably affect the gameplay and so on, safe to assume that’s why its only splitscreen? Also if I remember right wasn’t Halo 4 only splitscreen? Cause when I played splitscreen on Halo 4, it was pretty bad. In my opinion at least Halo Reach had some pretty good splitscreen up to 4 players.
>
>
> Just as bad as it affected the gameplay in Halo 3? An 8-year-old game running on much older hardware than the One? Yes, Halo 4 did support it. Also keep in mind, Halo 4 wasn’t really a “finished” Halo. If you look at it closely, it shows signs of 343 needing more time to really get it off the ground. A small example is the range finder on the Sniper Rifle. It simply does not work at all and stays at 0. Also, look at the top right corner of the HUD when you two weapons. Normally, Halo would show you what the other weapon you have is but in Halo 4, it’s completely absent.

Halo 4 had many problems. Splitscreen was not one of them

> 2533274886246836;17:
> Halo 4 had many problems. Splitscreen was not one of them

Well, in his defense, some effects did look pretty bad in splitscreen such as the disintegration effect but again, par for the course and running on hardware that was as old as the hills at this point. And I don’t remember any framerate issues at all.

> 2533274901464624;18:
> > 2533274886246836;17:
> > Halo 4 had many problems. Splitscreen was not one of them
>
>
> Well, in his defense, some effects did look pretty bad in splitscreen such as the disintegration effect but again, par for the course and I didn’t remember any framerate issues at all.

Really? My 360 could only take two players. At four, -Yoink- lagged like crazy.

> 2533274873310828;19:
> > 2533274901464624;18:
> > > 2533274886246836;17:
> > > Halo 4 had many problems. Splitscreen was not one of them
> >
> >
> > Well, in his defense, some effects did look pretty bad in splitscreen such as the disintegration effect but again, par for the course and I didn’t remember any framerate issues at all.
>
>
> Really? My 360 could only take two players. At four, -Yoink- lagged like crazy.

After looking at this video, I don’t see any noticeable lag at all.

Maybe it was just a singular problematic match you had or perhaps just the console? Also, all 3 player co-op splitscreen game videos I’m looking at here didn’t have any lag at all either…