1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
Those can be dealt with
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> 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
- Finish the job.
- Your not suppose to die, you should be punished.
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> > 2533274845675132;1:
> > 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
>
>
> 1. Finish the job.
> 2. Your not suppose to die, you should be punished.
I know. I feel so empty inside.
> 2533274929611012;3:
> > 2533274845675132;1:
> > 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
>
>
> 1. Finish the job.
> 2. Your not suppose to die, you should be punished.
I wouldn’t have put it so bluntly, but I think I agree? I’m sure not all of your kills get taken, and making teams smaller would make the mode more difficult. Some people fail with a team of 8. And having an extended period of wait time for later rounds I feel is a good implementation
> 2533274845675132;1:
> 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
Right, so you want 4 people fighting 3 Warden Eternals?
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> > 2533274929611012;3:
> > > 2533274845675132;1:
> > > 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
> >
> >
> > 1. Finish the job.
> > 2. Your not suppose to die, you should be punished.
>
>
> I wouldn’t have put it so bluntly, but I think I agree? I’m sure not all of your kills get taken, and making teams smaller would make the mode more difficult. Some people fail with a team of 8. And having an extended period of wait time for later rounds I feel is a good implementation
I do like to be blunt, not everyone gets the point is your trying to be nice about it.
If your not getting kills its because your not finishing the job, your in a team based game, unless you ran away from the team your gonna have teammates near by, if they see a enemy close to death they will kill it, AS I am sure you would.
Respawn timer works great, if your dying at all in the final rounds chances are your not gonna make it because you are not alive long enough for your reqs to regenerate, so you spawned a nice ONI tank, warden blew it up, and now you cant spawn with anything nice because you were only alive 1 minute. It is teaching players that dying is bad.
It’s good as it is. If it’s difficult, try pulling out the bigger REQs. Nothing can take out 3 Wardens easier than 8 Hannibal Scorpions.
> 2533274845675132;1:
> 1: Smaller teams. Tired of randoms yoinking almost every kill I’ve started firing on and it’s just because there’s so many people. 2. Change respawn timer. Sorry round 4 and 5 shouldn’t be 30 seconds wait every death. That ruins the game like ones business.
Your number 1 is a bad idea, if anything they need to make it 12 players. Who cares about yoinking in firefight, it is a team playing game. What matters is that you finish the game and win. I do agree with with your second one though.
If you get anything out of this, at least the Respawn timers man. Sorry, idc how bad you are, you shouldn’t have to wait 30 seconds to join back into a fight. Especially the last ones.(Reason to be so upset about yoinking is it screws your commendations if you don’t get the kill with whatever weapon you’re trying to use.)
The respawn timer is rather harsh. Especially when you’ve only got so many chances, but so SO many additional foes plus the main bosses. If any one thing in WZFF needs fixing, it’s those spawn times.
No such thing as kill-stealing in a team game.