15 halo infinite multiplayer concerns

These are just some of my gameplay concerns and thoughts that i wanted to share.

1- health:
need slightly more health… this isnt COD… theres not much halo dancefloor play… ttk is too short for halo… halo 5 was bad enough and now its faster. You get shot youre dead unless they are terrible shot… feels a bit more like hide n seek than halo gunplay… why do spartans die faster than ODST?

2- radars:
The small radars dont help the above process either… maybe if we had 25m radars we could react better to the slow ttk… also would prolly be easier for you to adjust weapon dmg if we had more health. Another note i understand in BTB you want to promote movement on such large maps and its why you have normal movement not show up on radar but in 4v4 it should show up on radar for normal movement. You should have to crouch to be sneaky… theres no sneaky gameplay anymore you just walk around normal. That isnt Halo. Its acceptable for BTB since its huge maps but not for arena.

3- Challenges:
just have all your challenges available to complete at any time not just 3 at a time forcing you to go do something you dont want to do but have to do in order to go do something else… i shouldnt have to be pressured to use challenge swap unless its absolutely something i dont want to do or cant do. Also if you complete weekly challenges you should get like 1000 credits or something to use in shop as a way to eventually getting shop items without spending money. We should get like 500 credits for every 10 levels in gamepass or something… Also just getting smaller amounts gained through other objectives or wins or something. This would make it much better and help against the outrageous battlepass/shop monitization agenda. Thats just rediculous and prices should be cut by at least half… just insane…

4- XP:
You should be additionally rewarded by experience, medals, and gameplay. If i go positive 15 kda with bunch of medals and ex i should get a portion of that 4000 xp to go towards battle pass. It calculates all those things depending on game mode already in the score board so maybe emplement something like that rewarding good gameplay behavior and performing better. Its annoying having some ppl trying to ger splatters over here, some trying to get snipes over there, some trying to get some stupid challenge done and not playing the actual game in the process. Also an additional 50-100xp for a win would be nice so ppl try to win rather than goof off the entire time.

5- map/gametype voting:
please bring back vote for map, mode, or both… too many ppl quiting out cause they dont want to play certain modes since it doesnt fit their challenges… thus leaving bots on my team who go negative 15 and cause you to loose when i AM trying to playthat mode since my challenge requires it…

6- more vehicle carnage:
btb needs a lot more vehicle play… especially for 24 players… 12 ppl and 1 hog… laaaame… By the time the good vehicle drops in game is over. They spawn way too late. Should be mod game at latest. Also why does a winning team get power vehicles to help them dominate more and loosing team doeant get squat?! The loosing team ahould get power vehicles to help turn the tide of battle… or if anything have both teams get power vehicles… more and way earlier… i seen the tank like 1 time in 50 games… a bit rediculous. Plus have faster spawn times to help as well.

7- gernades too weak:
nades need to do a little more damage… how does 2 shocks… 2 nades… and AR not kill enemies with shields dropped… and at their feet but yet i die from 1 nade 10 ft from me?

8- drop shield:
drop shields are still terrible… wasanything even changed? It still takes way too long to deploy and doesnt block but 2 bullets… why even spawn it… just replace with something else if its going to be that terrible

9- plasma pistol:
It is absolitely useless… if its only supposed to drop shields… (simce you got rid of emp)… well… it cant even do that… the homing needs to be a lot stronger… cant even emp anyone… its lame… may as well remove it… i can drop shields with AR faster than a plasma pistol

10- comando:
After so called tweak it is too weak now… DMR is better and should bring that back

11- health in vehicle:
why do i die so quickly in vehicles (5 sec) but enemies in a vehicle take 5 ppl and 30 seconds to kill

12- hog gunner damage:
It needs to be stronger too weak for being that exposed especially with so many ppl shooting and nading you

13- the weapon drops on outside of map:
They should have a green light beam shooting upward so you can see it… at leaat like 10m or so. Hard to tell they are there.

14- terrible weapon spawning:
why are there nothing but tereible weapons spawning all over the map in the weapon spawns? Doesnt data show noone picks up the weapons cause they are pointless… either improve them or get rid of them… everyone fights over the 2 br on the map… alao why does enwmy ream get a sniper and our team get the harpoon… should both be the same power weapon spawns especially when they arent even comparable… harpoon sucks and shouldnt have any falloff for 1 shot round and 30 min to reload… doeant even blow up a vehicle… laaame… rockets have 2 shots

15- spawing:
Why am i spawing in the back corner of the map when the carnage is 20 miles from me instead of spawing in front or closeer to teamates and action… not sure if its gametype specific or not but enemies seem to keep spaeing closer to action… i can understand if there are many enemies in the area to spawn me further back in safety but if everyones on the other side fighting for flag then why do i spawn 10 miles away in the furthers point behind base with no vehicle and with nothing but lame weapons to pickup…

16- female body:
Make a better female spartan body with noticeable feminine characteristics such as in viels armor in halo 5… something slick n nice thats more appealing. Ad that 15 year old halo games were better than the body types in infinite… quite sad withthe technology now. I love the different voice options though so great job on yhat aspect… just complete it with better body