Right there in the same boat as you
I just don’t like people point the finger at aim assist there’s another thread somewhere explaining the controller on PC is stronger than controller on consoles.
There’s definitely discontinuity between inputs and devices and something is very fishy and wrong with the mechanics.
I’m no dev or programmer so I don’t know how to fix it all I can say is that across the board the aiming is not easy and input mechanics are the worst I’ve seen in a halo title.
Edit: copied from thread explaining stronger aim assist on pc controller than console
Please read the following carefully:
With the help of a PC player, I have discovered that Aim Assist is stronger on PC+Controller than on Xbox+controller .
We have tested the aim assist the firing range. The PC player (with controller input) discovered that the Aim Assist makes the crosshair jump to the center of the target when narrowly missing the target ( when firing a weapon ) .
In other words, when you aim just outside the head and fire the weapon, the crosshair will “snap” to the center of the head automatically.
This type of aim assist is not present on the Xbox console with controller input.
The following video was provided by the Discord-user Noobfriedrice, featuring PC gameplay The two first kills are with controller, the last is with kbm. Look at the auto aim in the two first kills:
https://imgur.com/a/ACDjdgC
This footage is from me playing on Xbox (also with controller). Notice that the crosshairs do not snap to the head.
https://gameclips.io/AfterCrow/0c5db871-601c-4e18-8c28-66c44ffd1a29
Both PC and Xbox have bullet magnetism. Both also have sensitivity affecting AA. But only the PC version gives this snap-on aim-assist, which is a massive advantage on moving targets.
As an Xbox player, I now understand why PC people think aim-assist is overpowered. This type of aim assist should be removed on all consoles (including PC).