I want them to incorporate community projects more. In the past, Bungie was REALLY good at curating a fun and engaging community, and with the expansion onto PC, the potential is basically limitless. The Steam Workshop already functions as a built-in mod manager, basically, and if they introduced a ‘workshop mode’ at some point (like the mod-enabled MCC mode) where people could play games with workshop mods, I think it would help revitalize the Halo community. And sure console players would be a bit ‘locked out’ at first, but after the development on the game slows down deeper into it’s lifespan, we might get community updates!
For those who don’t know, community updates are when a game introduces content created by the community. Not the developers like 343i or even a third-party like the Blur cutscenes from H2A, but actual community members who just make things for fun or for the love of the game. Valve’s TF2 did this, and their community updates are some of the most popular in the game’s history. They could collect community content like coatings, weapon skins, and armor pieces, and then pay the creators a cut of the sales. Of course for something like this to happen the game’s owners would see the lion’s share of the profits, but fan projects are, frankly, what keep game scenes alive and what kept Halo so hype for so long.
Would halo have maintained it’s popularity for so long if not for machinimas and red vs blue and custom games and forge maps? When Halo was at it’s peak, people spent as much if not MORE time consuming halo side-content as they did actually playing the game, and almost all of it was community created. Developers who enforce a stranglehold on their community and it’s creativity doom their games to a short lifespan, and ones who embrace it can create nearly immortal games.
The game I mentioned earlier, TF2? It’s from 2007, AKA the same year as Halo 3. That cool update I was talking about that many people consider their favorite update? DECEMBER 2014, 7 years after the game came out, almost exactly a year before Halo 5 released in October of 2015. And this game is constantly TOPPING it’s concurrent player record. the game is 14 years old now and is STILL GROWING and this is DESPITE the current problem it’s having with hackers running rampant. Updates have massively slowed, but every time one drops the player count EXPLODES and these are updates made up of nothing but community content.
So yeah, if they really are shooting for that 10 year life, they need to include the community. Let people develop fan content, and then let people vote on stuff they like, if something gets poplar enough and passes content curation (to ensure actual memes and joke entries don’t make it through, which has occurred in TF2’s past) then add it to the game. consistent communication is key to this process.