1-50 and skill based rank proponents have lost Halo 4. If you heard how Frankie derisively called us “obsessed” while in Europe and the fact that all we are getting less than 1 month from launch is progression system news should settle things. Or at least that is what im telling myself to stave off potential and current disappointment.
We 1-50 proponents all know how huge a draw to Halo were the ranks as in H2 & 3. It was addictive and the fact we have kept on nagging about it from 2010 to now and H3 having about the same amount of players in Team slayer as Reach does shows this. Heck all the boosters and what not Frankie blamed for the death of 1-50 also shows how addicting 1-50 was to many. The fact that H3 Social slayer to this day also keeps a population of 5000 players shows how good the classic gameplay was vs reach with its AA gimmicks.
Im calling it now. Halo 4 without a rank system will go the way of reach, not Halo 3 in terms of success post launch. When COD BO2 comes out with its new skill based rank system, Halo 4 will be abandoned. It will take this kick in the nads for 343 to realize its importance, until then anything and everything we have said falls on deaf ears. 343 only listens to numbers and boy are they in for a treat when BO2 hits a few days after Halo 4 and they see 3 years of their hard work be plowed over by a rival game that took the best features of H3. First theater and now skill based ranks. But hey maybe H5 will learn from this?
I eagerly await H4 and will stay true to Halo, but the future looksBlack…
We still haven’t heard about the ranking system. If it’s 1-50 or something else, all I hope is that competitive gamers will enjoy it.
I’m not a competitive gamer myself, I stopped at 45 on Halo 3 because I wasn’t sure if I should laugh or feel sorry for the people who got so mad over video game, BUT of course I hope both competitive and casual crowd can enjoy the game.
No matter what the ranking system is, I hope your rank doesn’t affect a thing in social playlists, when you were a high rank and played with guests who were new to Halo, it was hard for them to enjoy when you got matched up against highly skilled opponents.
> All I ever hear on these forums us “oh 343 lol without 1-50 halon4 will fial plz make changez a month from release thx”.
>
> Frankie’s right to call some of you people obsessed.
For me, it’s not the number, it’s the fact that Reach didn’t have social & ranked divided seperately (Well Arena, but we know how that worked out)
You like to play with people with same mindset as you, I can play against skilled competitive gamers, but I enjoyed the games most when you could just fool around with friends and other team not focusing on getting the complete map control and dominate your team, holding the flag to get extra credits. I believe the competitive gamers have the same, it’s boring to completely wreck another team, unless you enjoy stat padding.
We should all be in the same boat here, all we want is even matches and to play with people who have the same mindset (Winning, just for fun etc).
You make it seem as if a skill based ranking system will make or break Halo 4. It’s the end all be all of a successful game. It’s not…
Your argument fails because Black Ops and MW3 (And even MW2) dominated the Xbox Live activity charts above Halo Reach, and none of those games have a skill based ranking system. Reach, however, does to an extent (Arena).
We can sit here all day and discuss how Halo 2 and 3 had a decent ranking system, how Reach “failed” and theorize how Halo 4 will follow the same path all because of one simple game feature or lack thereof.
I, like you, enjoyed 1-50. I played Halo 2 and 3 ranked extensively and had a lot of fun doing so. That doesn’t mean Halo 4 will “suck” or “fail” if it’s not part of the game. Also, like many, I felt Reach was a disappointment. Not strictly because of the lack of 1-50, but because I thought it strayed way too far from what made Halo a great franchise to begin with. Core gameplay mechanics were altered considerably. Bloom, grenades, movement speed/jump height, sword block, vehicle health…etc I also thought the campaign was lackluster and uninteresting.
The bottom line here is you are jumping the gun. First, a game does not need a ranking system to be a success. And two, it has already been confirmed that there will be such an option which has yet to be announced for those that do enjoy that.
> You guys want a number next to your name that bad? Okay then.
>
> Unusual Hiccup - 50
>
> Yaaaaaaaay!
> _______________
>
> All I ever hear on these forums us “oh 343 lol without 1-50 halon4 will fial plz make changez a month from release thx”.
>
> Frankie’s right to call some of you people obsessed.
Gold medals aren’t just a hunk of medal, they represent accomplishment. In the same way, this number, whether or not it seems trivial to some, represents an accomplishment. As humans we always reward people for accomplishments with things that, on the surface, are meaningless - high fives, olympic medals, ribbons, plaques, rings, diplomas, cash, etc. But ultimately these things symbolize something greater. Ranks from H2 and H3 weren’t just meaningless numbers, they were a reward for hard work and achievement.
If you really think the only reason why halo MP was sucsessful was a Skill based ranking system your deluded and you don’t diserve to be apart of a good series. Halo reach flopped because it was too different. Different wasn’t even the whole issue It was more on the fact that we had poorly implamented ideas like bloom and un balanced AA’s. you want to talk sales? Halo reach was the last heard of halo and NONE of the editions became unavalible. Halo 4 has LE sold out Everywhere online from what i’ve seen. Frankie has said there will be a skill based ranking system. Just because they chose to talk of the progression side first doesn’t mean jack.
Infact if you ask me I think Its GOOD That they are listening to the “casual side” (labels are really dumb by the way). We don’t turn a blind eye to new change. We give it constructive feedback. We give it a chance. Your “competitive side” Flips tables when something is too different. Guess what? Even call of duty is changing a lot. Games have to evolve. Halo isn’t any different. If they re released halo 2 right now as it was MP and everything It would not last any where close to a year. You should be thankful that they are even giving classic playlists. That they went to MLG and held events for feed back. But no, threads like these have to be made. If all competitive people have this mindset and are this un thankful im glad i get labeled casual or scrub. I’d rather be enjoying the game and discussing things that can be improved then being blinded by nostalgia and wishing for a past that is long gone.
I am very much aware that 1-50 will not be returning. I want 343 to stop pussyfooting around anything even somewhat related to the skill-based ranking system.
Franky, it is frustrating that literally every single subsection of the Halo community has gotten something out of Halo 4. Everyone but the competitive players.
Forgers get new maps. Canon fans get a movie. Grifball players get a fresh revamp. Infection fans finally play as real zombies. At least half of the maps in the game are more suited to BTB play than more traditional 4v4 Halo[without even expressing disdain towards having to play Doubles on Adrift]. Nostalgia fans get the Beam and Battle Rifles. Campaign fans get not only an entire disc to themselves, but an episodic co-op experience. I could go on forever.
> I am very much aware that 1-50 will not be returning. I want 343 to stop pussyfooting around anything even somewhat related to the skill-based ranking system.
>
> Franky, it is frustrating that literally every single subsection of the Halo community has gotten something out of Halo 4. <mark>Everyone but the competitive players</mark>.
>
> Forgers get new maps. Canon fans get a movie. Grifball players get a fresh revamp. Infection fans finally play as real zombies. At least half of the maps in the game are more suited to BTB play than more traditional 4v4 Halo[without even expressing disdain towards having to play Doubles on Adrift]. Nostalgia fans get the Beam and Battle Rifles. Campaign fans get not only an entire disc to themselves, but an episodic co-op experience. I could go on forever.
So what about classic playlists? And also most likely an MLG playlist. There has always been one don’t see why halo 4 wouldn’t have an MLG playlist.
343 are making a game for grif ball players and forge world players. Vechical players and infraction players.
Halo 4 will go in the same way as reach.
I don’t see the point of taking away the 1-50.
His only point was that there were boosters. Hmmmm. And a level 35 could beat a 50.
Well let’s talk about reach a inherita can easy be boosted and I have higher KD and wins then most inheritas and my ranks is low. I’ve seen many high player s do so bad because thry sit in firefight ,I fiction , grif ball all day.
Halo is about skill that’s what made it last so long look at halo 2. And halo 3 look at how long its still being played. 4years halo 3 has been going on. Halo reach hasn’t even lasted two years.
Outcome. It won’t change.
Halo 5 . They will start making videos like . Frank saying the fans really wanted ranks but we didn’t do that in halo 4 now in halo 5 we have ranks and the game has gone backed to its roots. That would be the marketing scheme.
> > I am very much aware that 1-50 will not be returning. I want 343 to stop pussyfooting around anything even somewhat related to the skill-based ranking system.
> >
> > Franky, it is frustrating that literally every single subsection of the Halo community has gotten something out of Halo 4. <mark>Everyone but the competitive players</mark>.
> >
> > Forgers get new maps. Canon fans get a movie. Grifball players get a fresh revamp. Infection fans finally play as real zombies. At least half of the maps in the game are more suited to BTB play than more traditional 4v4 Halo[without even expressing disdain towards having to play Doubles on Adrift]. Nostalgia fans get the Beam and Battle Rifles. Campaign fans get not only an entire disc to themselves, but an episodic co-op experience. I could go on forever.
>
> So what about classic playlists? And also most likely an MLG playlist. There has always been one don’t see why halo 4 wouldn’t have an MLG playlist.
-No details about the classic playlist.
-MLG does not have the game to make settings let alone a playlist.
> We still haven’t heard about the ranking system. <mark>If it’s 1-50 or something else, all I hope is that competitive gamers will enjoy it.</mark>
>
> I’m not a competitive gamer myself, I stopped at 45 on Halo 3 because I wasn’t sure if I should laugh or feel sorry for the people who got so mad over video game, BUT of course I hope both competitive and casual crowd can enjoy the game.
>
> No matter what the ranking system is, I hope your rank doesn’t affect a thing in social playlists, when you were a high rank and played with guests who were new to Halo, it was hard for them to enjoy when you got matched up against highly skilled opponents.
…My… GOD… The first logical person I’ve seen on this forum…
I think it’s fair to see that there will be rampant exploiting of the rank system in BO2. At least it should isolate those kind of players away from Halo4 so the rest of us can enjoy our exploit-free games.
Halo Reach didn’t “fail” because of the ranking system. It failed because the Arena was downright terrible, AAs were poorly implemented, Bloom was awful, the maps were beyond awful and were just copied from the Campaign anyways.
The only real replay value Halo Reach had was with Forge Mode and Custom Games, which is why the player count in the online playlists looks so poor.
> I am very much aware that 1-50 will not be returning. I want 343 to stop pussyfooting around anything even somewhat related to the skill-based ranking system.
>
> Franky, it is frustrating that literally every single subsection of the Halo community has gotten something out of Halo 4. E<mark>veryone but the competitive players.</mark>
>
> Forgers get new maps. Canon fans get a movie. Grifball players get a fresh revamp. Infection fans finally play as real zombies. At least half of the maps in the game are more suited to BTB play than more traditional 4v4 Halo[without even expressing disdain towards having to play Doubles on Adrift]. Nostalgia fans get the Beam and Battle Rifles. Campaign fans get not only an entire disc to themselves, but an episodic co-op experience. I could go on forever.
Better designed maps (especially as compared to Reach)
Brought back the BR
Balanced AA’s better so they’re less invasive and game-breaking
Brought back player speed & jump height from the coveted Halo 3 golden age
Got rid of bloom
Reduced lag/anti-aliasing issues causing a lot of lag
More customization options to tailor the game however they (competitive players) want, if they feel so inclined
Reduced the over-powered grenades from Reach
Brought back bleedthrough
These are all things that were complained about by competitive players about Reach. Yeah, you’re right, they did NOTHING for you guys. And by that you mean “they didn’t make the game exactly how WE want just for us.”
> You guys want a number next to your name that bad? Okay then.
>
> Unusual Hiccup - 50
>
> Yaaaaaaaay!
> _______________
>
> All I ever hear on these forums us “oh 343 lol without 1-50 halon4 will fial plz make changez a month from release thx”.
>
> Frankie’s right to call some of you people obsessed.
So you rip off someone else’s joke and then indirectly say that people don’t have the right to prefer something about a game they buy? You are holding this community back and so are people like you.
I am sure if they took out Grifball or Living Dead half of you would go into a hateful frenzy.
But guess what they didn’t so you are happy and content.
The competitive fanbase is not. It’s not hard to see why.
> > You guys want a number next to your name that bad? Okay then.
> >
> > Unusual Hiccup - 50
> >
> > Yaaaaaaaay!
> > _______________
> >
> > All I ever hear on these forums us “oh 343 lol without 1-50 halon4 will fial plz make changez a month from release thx”.
> >
> > Frankie’s right to call some of you people obsessed.
>
> So you rip off someone else’s joke and then indirectly say that people don’t have the right to prefer something about a game they buy? You are holding this community back and so are people like you.
>
> I am sure if they took out Grifball or Living Dead half of you would go into a hateful frenzy.
>
> But guess what they didn’t so you are happy and content.
>
> The competitive fanbase is not. It’s not hard to see why.
Complaining about a ranking system for a game you’ve not engaged in, and know very little about. Smart.
> I think it’s fair to see that there will be rampant exploiting of the rank system in BO2. At least it should isolate those kind of players away from Halo4 so the rest of us can enjoy our exploit-free games.
Similar systems in games like Starcraft 2 and League of Legends don’t see significant abuse. It’s not a very complicated system either - every team of people has a rank based on their ability (or inability) to win as a group. That’s it, that’s the big secret.
Even if there were cheaters, why should I and the majority of gamers who don’t abuse the system be punished for it? A ranking system is a measurement of improvement and it keeps players actively playing and trying to improve.
Anyway, a proper ranking system that can actually measure skill and match parties against parties is desperately needed. This is the real issue here, because Reach did neither of these things. Halo 4 needs to, and rank visibility really doesn’t matter as long as the system actually functions this time.
Also, you can’t forget that a visible skill-based rank gives players an incentive to not quit matches. An XP-based system isn’t important enough to do that, but it it’s a small issue compared to having a functioning system in the first place.