Halo MCC is still extremely broken, suffering from an abundance of matchmaking issues. While the only playable part of the game is campaign, there are a pile of problems that makes the campaigns as broken as matchmaking. Here’s a few problems I’m still experiencing with MCC;
Halo: CE
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If you save and quit on single player, it does NOT save, it just quits (extremely frustrating on legendary)- Online co-op suffers controller input lag for second player- 343 Guilty Spark sometimes gets skipped while seamlessly playing through campaign levels and glitches level completion- The Maw will not show up as complete no matter how many times I finish it (campaign permanently stuck on 9/10)- No after credits cutscene showing 343 spark (maybe why it won’t acknowledge completion)- Plasma pistol audio glitch at random times after entering ship in Truth and Reconciliation and on…- Playlists completely broken for me as the Maw can’t be finished- Splitscreen scoring only awards 1st player, online only awards host- Random frame rate issuesHalo 2
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- Online co-op has random disconnections in campaign and playlists- Single player seems to work fine for me with the odd framerate jitterHalo 3
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Serious framerate issues in online co-op- Random disconnections between players in online co-op- Loud buzz when loading a level sometimes and the load screen restarts- Single player seems to work fine with minor framerate issuesHalo 4
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Who cares? Halo 4 isn’t what we bought this game for and isn’t worth playing until the first three are at 100%.Halo 5 Beta
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Waste of time, MCC isn’t fixed…
Parties & Matchmaking<div>- These two words do not work together in MCC at all- All playlists have infinite search time while in any sized party most of the time- Parties larger than 4 are guaranteed to not find a game- Halo 2 Anniversary has 50% chance to start game with controller input lag and/or glitchy teleport lag (I’ve saved videos of shotgunning players from point blank 6 times and dying randomly with no kill), this is not our connections, it’s the servers as no other games have this problem- Players don’t have the option to stay in lobby after match to continue playing with same players… This feature is a no brainer- Swat doesn’t include Halo 3 maps yet- Halo CE doesn’t run without lag 90% of the time- Team snipers and doubles aren’t out yet while they should have been there on release- Campaign and matchmaking parties have to switch leaders until it stops saying One or more players aren’t ready to start- Must reboot game every time you seperate from your party for maximum efficiency- Absolute guarantee that there was no testing on forge, custom games, matchmaking, or co-op campaigns before launch proving to the halo community that 343 industries are incompetent. - Halo 5 beta was put out before MCC was fixed, they clearly don’t have their priorities in order- While each update has improved matchmaking very slightly, they have plenty of work ahead of them… Halo MCC was released with about 35% of the game working, now were around 50%, put Halo 5 on the shelf 343 and get back to work.</div>